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After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. PC), it can be built and deployed on all other platforms (e.g.
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
NVIDIA joined Meta , Epic Games, Khronos Group, Avataar , Microsoft, Unity, XR Association , and many other founding members to lead the development of interoperability standards to drive the growth of the metaverse. It features an environment simulating the continuity of experiences in the physical world.
Microsoft Windows. Unity, Unreal and other game engines plugins. SIMULATORS SUPPORT. Lockheed Martin Prepar3D, DCS World, X-Plane 11, Bohemia Interactive Simulations (VBS3, VBS4), Microsoft Flight Simulator, Aero FS 2, FlyInside, and other custom integrations. VirtualLink (5m / 16.40 SOFTWARE SUPPORT.
The list of execs from our next-gen gaming, entertainment, AI, AR/VR, IoT, and simulation training companies joining this effort continues to grow,” Adelson told us. BrandXR is also building AR experiences for some of the world’s biggest brands and institutions, including NASA and Microsoft. See Also: What Is a Digital Twin?
But there’s even more: Unity has already published a page about how it is possible to build for the Quest 3 using not only the XR Interaction Toolkit, but also AR Foundation. Unity page also confirms that the headset will provide plane detection, so you will be able for instance to detect the walls and the desks in your room.
I am a bit sad no one gave an award to The Unity Cube , though… I would have loved to get a “Worst Application Award 2021” from Road To VR…. The result is that many big brands are canceling their presence at CES: Google, Intel, Microsoft, Meta, Lenovo, and many others, have decided not to go , and maybe provide their news virtually.
Unpacking that a bit, Toyota’s virtual pipeline starts by importing vehicle data into Unity using Pixyz. Equipped with the device, technicians can navigate around a stationary vehicle to simulate and analyze how its design affects aerodynamics. Using HoloLens 2, that motion state can be simulated. More from AR Insider….
Toyota makes mixed reality magic with Unity and Microsoft HoloLens 2. This includes the use of Unity’s real-time 3D development platform across its automotive lifecycle. Its virtual pipeline starts by importing vehicle data into Unity using Pixyz. Find out more or contact us to participate here. by Nick Davis.
These use cases are where Medical device manufacturer Medtronic, with the help of Re’Flekt and Unity, has implemented AR. To address the above issues, Medtronic has implemented digital simulators for surgical training in a minimally-invasive way. Instead, Microsoft HoloLens guides surgeons while they’re using the equipment.
The Mixed Reality Toolkit (MRTK) by Microsoft is an open-source toolkit that has been around since the HoloLens was first released in 2016. Understanding the MRTK-Unity Toolkit for MR Developers. Microsoft-driven MRTK-Unity is a suite of components and capabilities used to speed the creation of cross-platform MR applications in Unity.
The Unity engine for example, always ships with the VR code in a flat game and that code can be re-enabled and a modder can then start building out VR mechanics on top of that with powerful Unity modding frameworks. For the longest time, we’ve been mostly limited to adding full VR support with motion controls, etc.
IVAS is the modified HoloLens that Microsoft is experimenting with the US Army and thanks to this partnership it could show better and more useful data to its soldiers. Senior Unity Developer Join our Unity team and be at the forefront of innovation in the global mobile-AR industry.
Digital twins differ from other 3D documentation in that the technology can leverage real-time data, insights, and simulation procedures to increase its usability for the enterprise. GTC and the work that NVIDIA is doing, Unity has great capabilities around digital twins. Level 4: Is where I add simulation? It depends.
Unity talked about PlayStation VR 2 at GDC. Unity had a talk about developing for PlayStation VR 2 at GDC 2022. More info (Foveated Tracking boost inside PSVR 2) More info (Full Unity talk at GDC). The studio is offering a 10% discount on pre-orders Survival simulator Green Hell VR is releasing on Quest 2 on April 7th.
Industry-leading companies sponsoring this year’s expo include Intel, Dell, Qualcomm, VIVEPORT, Microsoft, Neurogaming and OptiTrack, as well as a full lineup of innovative companies shaping the future of immersive tech. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft.
For training simulations, and those using Meta VR for office collaboration, spatial audio boosts the realism of virtual experiences. However, you can also access apps like Zoom, and Microsoft Teams for immersive meetings. Meta makes it easy to create VR experiences with existing platforms like Unity and Unreal.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. Omniverse doesn’t only care about the synchronization (a bit like if it were a visual Git), but it also provides services like AI and physical simulations. Learn more and sign up.
What is Microsoft Mesh , and what can it do to transform the future of immersive collaboration? For some time now, Microsoft Mesh has promised companies an opportunity to build unique mixed and extended reality experiences for the future of work. So, what is Microsoft Mesh exactly, and what can it do? What is Microsoft Mesh?
I’ve very limited time, but luckily this week has not been very relevant for the ecosystem, so I’m managing to write this newsletter anyway Top news of the week (Image by Microsoft) AltspaceVR shuts down In one of the saddest moments of the latest years in VR, AltspaceVR has closed its doors.
Microsoft Teams Immersive Spaces is taking collaboration to a new level. Powered by Microsoft Mesh , the new XR experience is now in preview, allowing users to discover the era of “metaverse work.” What is Microsoft Teams Immersive Spaces? They can even walk around a space and enjoy the benefits of spatial audio.
Image by MegaDodo Simulation Games). Facebook and Microsoft publish two interesting research projects for VR. This week, Facebook and Microsoft have released two interesting works from their R&D department. Simple WebXR” aims at bringing WebXR to Unity. Header image by Megadodo Simulation Games).
All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. This means that if you develop an experience using OpenXR, you can run it on Oculus, SteamVR, and Microsoft runtimes with no modification. Learn more.
This is why companies like Apple, Google, Microsoft and Meta are exploring similar technologies. Disney was granted a patent for a Virtual World Simulator that enables multiple users to experience a 3D virtual world from multiple vantage points without the need of wearing any glasses. Microsoft Maquette gets discontinued.
Katie Kelly, Head of Engagement, AltspaceVR / Microsoft. Other experiences to look forward to include Red Frog Digital’s Zombie Holomaze, which will offer a terrifying AR experience for attendees to explore while wearing a Microsoft HoloLens. Gary Radburn, Director, Virtual and Augmented Reality, Dell.
Unity asked more than a dozen industry experts – including yours truly – to share their thoughts on how immersive technologies would be embraced for a report entitled Top 2020 Trends: Enterprise AR & VR. How Immersive Technologies are helping us reimagine personal interactions in a post-COVID world. .
It is a terrible moment for tech companies: after Meta and Unity, also Snap stock has lost -30% of its value after the CEO has announced that the company won’t be able to reach its estimated earnings goals. The “metaverse” was not a key topic inside “Microsoft Build”. Snap shares lose -30% of its stock value. Other news.
Recently Microsoft noted how MR represents the “ eyes and ears ” of AI. Following a mainstream steer away from the Metaverse by some towards genAI – the latter may be gaining the most focus currently – but roadmaps are already in place by firms such as Microsoft to develop the industrial Metaverse by 2024.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. Microsoft Flight Simulator is adding VR support, but…. Top news of the week. Image by Khronos Group). OpenXR is now ready for prime time.
And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. Unity’s HDRP is now VR-compatible. Very good news for all us Unity VR developers.
A leaked image from the Oculus team shows that the company is working to implement body tracking inside the Oculus Unity SDK. New info on Microsoft abandoning the Hololens 3. Last week we all heard the news about Microsoft abandoning the HoloLens 3, and the denial of it by Alex Kipman and Microsoft itself. CPR Simulator.
Last Call / Full Saga Review) More info (Microsoft Flight Simulator) More info (Squingle) More info (Half Life 2 VR Mod) More info (Shock Troops) More info (Mafia VR Mod) More info (Gunman Contracts?—?Mod Yes, you’ve read everything well. Last Call has been released.
Microsoft’s play for command of next generation personal computing can be seen today with the announcement of a series of Windows-powered VR headsets starting at $300. This is not the case with the headsets on the way from Microsoft’s partners. “The strategy has become clear. . “The strategy has become clear.
Before leaving you to the best news of the week, I would like to highlight two notable things about my work: My crazy trolling game “The Unity Cube” has been featured in a video by Upload VR! Johnson has worked at Microsoft and Qualcomm before, and she is a very respected executive. Unity developers will get this joke Funny link.
Microsoft is using the term “Mixed Reality” as an umbrella to encapsulate VR, AR, and all other related devices. I can pick some pre-selected apps here like Microsoft Edge for web browsing, a Photo viewer, a Video client, and more. Right off the bat let’s clarify that verbiage. Final Thoughts.
The pitch for Android XR is that almost anything can become an accessory to Gemini and computer vision, and Google aims to support Unity PolySpatial for multitasking volumetric apps. Samsung says it has controllers planned for the system alongside its battery.
Sinespace was built using the Unity game engine allowing for an easily customizable as well as upgradable experience. If this sounds a lot like the 2003 smash hit social simulator Second Life , that’s no coincidence. Could Sinespace’s Unity-built foundation give it the customization and accessibility it needs to wow users?
Image by Megadodo Simulation Games). Thanks to Sebastian Ang of MRTV (one of my favorite VR YouTubers), everyone can now watch the CEO and CTO of MegaDodo Simulation Games (the company behind the project) talk about this new device, their company, and even showing a prototype. Other relevant news. Even Half-Life: Alyx is 25% off!
The effort to “foster the development of open standards for the metaverse” is hosted by the Khronos Group and already joined by the likes of Microsoft, Meta, Google, Adobe, Epic Games, Unity, and NVIDIA among many others, and membership even includes other standards developing organizations such as W3C.
This year was a busy one for the XR industry; following a lull in faith towards the start of the year, groups such as the OEP, Microsoft, and Meta worked to bring new life to the sector via substantial workplace XR solutions. The Unity integration also enables the OEP to integrate other related solutions into the product.
Or we can put on device on our head (a head-mounted display or HMD) that completely occludes us from the real world allowing us to enter a completely simulated environment which we can walk around and interact in because the computer is sensing our physical actions: this is Virtual Reality or VR. Virtual humans are getting more and more real.
USAF engineers used Microsoft’s mixed reality headset, the HoloLens 2, to conduct the field test. Lockheed planes such as the T-50 will receive enhancements with Prepar3D software simulator suite to support training programmes for the fighter jet. How do we help deployed forces stay mission ready?
We’re looking for a Unity dev for a freelance gig lasting 1–2 months, ideally from Italy or a nearby country (for easier management). It is in Italian, but basically it says that we’re looking for a Unity dev with preferred experience with VR and/or multiplayer games. Unity Reflect its a great XR tool for enterprise customers.
Although Microsoft hasn’t shown much of an investment in the entertainment and arts sector as of yet, it has a lot of potential to offer with the HoloLens ecosystem. Microsoft’s technology could easily be the basis behind a number of mixed-reality and unique event experiences in the entertainment world going forward.
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