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After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. PC), it can be built and deployed on all other platforms (e.g.
More info Quest 3 will pair with Windows 11 PCs next month Meta and Microsoft announced that the automatic pairing of Quest 3 headsets with Windows 11 PCs is coming in preview access in December. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
A terrible Microsoft Flight Simulator ripoff took #1 in Europe's PlayStation VR2 download charts for March, and #4 in the US. The game was originally titled "Flight Simulator 2025 VR" on the PlayStation Store when it launched last month, and has now been changed to "Flight Simulator Delivery 2025 VR".
Unity Technologies has teamed up with Microsoft Azure to add the former’s Create Solutions to the Cloud, allowing users to distribute games across Windows and Microsoft Xbox systems. Really excited with this even deeper partnership with @Microsoft and @Azure. Fun to announce this today with @BondSarah_Bond [link].
NVIDIA joined Meta , Epic Games, Khronos Group, Avataar , Microsoft, Unity, XR Association , and many other founding members to lead the development of interoperability standards to drive the growth of the metaverse. It features an environment simulating the continuity of experiences in the physical world.
Microsoft Windows. Unity, Unreal and other game engines plugins. SIMULATORS SUPPORT. Lockheed Martin Prepar3D, DCS World, X-Plane 11, Bohemia Interactive Simulations (VBS3, VBS4), Microsoft Flight Simulator, Aero FS 2, FlyInside, and other custom integrations. VirtualLink (5m / 16.40 SOFTWARE SUPPORT.
But there’s even more: Unity has already published a page about how it is possible to build for the Quest 3 using not only the XR Interaction Toolkit, but also AR Foundation. Unity page also confirms that the headset will provide plane detection, so you will be able for instance to detect the walls and the desks in your room.
The list of execs from our next-gen gaming, entertainment, AI, AR/VR, IoT, and simulation training companies joining this effort continues to grow,” Adelson told us. BrandXR is also building AR experiences for some of the world’s biggest brands and institutions, including NASA and Microsoft. See Also: What Is a Digital Twin?
It is an application that starts with the Made with Unity logo. Its kinda of a lightweight game, though Aces Of Thunder appears as a very solid WW2 flight simulation game in its preview Harpagun is an entertaining VR smasher-shooter with an intriguing narrative that immediately grabs your attention.
Unpacking that a bit, Toyota’s virtual pipeline starts by importing vehicle data into Unity using Pixyz. Equipped with the device, technicians can navigate around a stationary vehicle to simulate and analyze how its design affects aerodynamics. Using HoloLens 2, that motion state can be simulated. More from AR Insider….
The Metaverse is defined as a platform, combining spatial computing and the Internet, that simulates physical worlds using immersive technologies. Numerous companies such as Meta Platforms , Microsoft, Decentraland, Epic Games, Unity, Pico Interactive, NVIDIA, and even Autodesk are developing platforms to facilitate the Metaverse.
These use cases are where Medical device manufacturer Medtronic, with the help of Re’Flekt and Unity, has implemented AR. To address the above issues, Medtronic has implemented digital simulators for surgical training in a minimally-invasive way. Instead, Microsoft HoloLens guides surgeons while they’re using the equipment.
If OpenAI wanted to slow down to have time to understand the consequences of this new type of AI, Microsoft would already ready be to hire all the talents of OpenAI and carry on AI developments by itself. Now Microsoft is discontinuing them , putting another nail in the coffin of the HoloLens. Thanks to Davy Demeyer for the tip!)
A WebVR Community Group to decide on WebVR standards was formed by Mozilla, Google, Samsung, Facebook, Intel, Microsoft and other major tech players, with Apple recently joining the community in July this year. And if you are a Unity developer, it is fairly seamless to integrate and embrace developing for WebVR. “I ” Browsers.
Toyota makes mixed reality magic with Unity and Microsoft HoloLens 2. This includes the use of Unity’s real-time 3D development platform across its automotive lifecycle. Its virtual pipeline starts by importing vehicle data into Unity using Pixyz. Find out more or contact us to participate here. by Nick Davis.
In the premium headset space, Apple is revolutionizing sectors with spatial computing systems like the Vision Pro, while Varjo offers some of the worlds best VR and MR solutions for training, design, visualization, and simulation. So, how do you make the right choice? Varjo, like HTC, also experiments with software solutions regularly.
The Mixed Reality Toolkit (MRTK) by Microsoft is an open-source toolkit that has been around since the HoloLens was first released in 2016. Understanding the MRTK-Unity Toolkit for MR Developers. Microsoft-driven MRTK-Unity is a suite of components and capabilities used to speed the creation of cross-platform MR applications in Unity.
The Unity engine for example, always ships with the VR code in a flat game and that code can be re-enabled and a modder can then start building out VR mechanics on top of that with powerful Unity modding frameworks. For the longest time, we’ve been mostly limited to adding full VR support with motion controls, etc.
For training simulations, and those using Meta VR for office collaboration, spatial audio boosts the realism of virtual experiences. However, you can also access apps like Zoom, and Microsoft Teams for immersive meetings. Meta makes it easy to create VR experiences with existing platforms like Unity and Unreal.
I’ve very limited time, but luckily this week has not been very relevant for the ecosystem, so I’m managing to write this newsletter anyway Top news of the week (Image by Microsoft) AltspaceVR shuts down In one of the saddest moments of the latest years in VR, AltspaceVR has closed its doors.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. Omniverse doesn’t only care about the synchronization (a bit like if it were a visual Git), but it also provides services like AI and physical simulations. Learn more and sign up.
What is Microsoft Mesh , and what can it do to transform the future of immersive collaboration? For some time now, Microsoft Mesh has promised companies an opportunity to build unique mixed and extended reality experiences for the future of work. So, what is Microsoft Mesh exactly, and what can it do? What is Microsoft Mesh?
Microsoft Teams Immersive Spaces is taking collaboration to a new level. Powered by Microsoft Mesh , the new XR experience is now in preview, allowing users to discover the era of “metaverse work.” What is Microsoft Teams Immersive Spaces? They can even walk around a space and enjoy the benefits of spatial audio.
Industry-leading companies sponsoring this year’s expo include Intel, Dell, Qualcomm, VIVEPORT, Microsoft, Neurogaming and OptiTrack, as well as a full lineup of innovative companies shaping the future of immersive tech. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft.
Katie Kelly, Head of Engagement, AltspaceVR / Microsoft. Other experiences to look forward to include Red Frog Digital’s Zombie Holomaze, which will offer a terrifying AR experience for attendees to explore while wearing a Microsoft HoloLens. Gary Radburn, Director, Virtual and Augmented Reality, Dell.
Unity asked more than a dozen industry experts – including yours truly – to share their thoughts on how immersive technologies would be embraced for a report entitled Top 2020 Trends: Enterprise AR & VR. How Immersive Technologies are helping us reimagine personal interactions in a post-COVID world. .
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. Microsoft Flight Simulator is adding VR support, but…. Top news of the week. Image by Khronos Group). OpenXR is now ready for prime time.
Recently Microsoft noted how MR represents the “ eyes and ears ” of AI. Following a mainstream steer away from the Metaverse by some towards genAI – the latter may be gaining the most focus currently – but roadmaps are already in place by firms such as Microsoft to develop the industrial Metaverse by 2024.
And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. Unity’s HDRP is now VR-compatible. Very good news for all us Unity VR developers.
Image by Megadodo Simulation Games). Thanks to Sebastian Ang of MRTV (one of my favorite VR YouTubers), everyone can now watch the CEO and CTO of MegaDodo Simulation Games (the company behind the project) talk about this new device, their company, and even showing a prototype. Other relevant news. Even Half-Life: Alyx is 25% off!
Microsoft’s play for command of next generation personal computing can be seen today with the announcement of a series of Windows-powered VR headsets starting at $300. This is not the case with the headsets on the way from Microsoft’s partners. “The strategy has become clear. . “The strategy has become clear.
Microsoft is using the term “Mixed Reality” as an umbrella to encapsulate VR, AR, and all other related devices. I can pick some pre-selected apps here like Microsoft Edge for web browsing, a Photo viewer, a Video client, and more. Right off the bat let’s clarify that verbiage. Final Thoughts.
In a future update, Meta will use the tracking cameras to track the full body of the user and provide a decent estimation of the pose of the torso, the elbows, and the arms, and a simulated pose for the legs. Yes, the Quest 3 will be able to provide some sort of very rough full-body tracking , which is great for social VR experiences.
The pitch for Android XR is that almost anything can become an accessory to Gemini and computer vision, and Google aims to support Unity PolySpatial for multitasking volumetric apps. Samsung says it has controllers planned for the system alongside its battery.
The effort to “foster the development of open standards for the metaverse” is hosted by the Khronos Group and already joined by the likes of Microsoft, Meta, Google, Adobe, Epic Games, Unity, and NVIDIA among many others, and membership even includes other standards developing organizations such as W3C.
This year was a busy one for the XR industry; following a lull in faith towards the start of the year, groups such as the OEP, Microsoft, and Meta worked to bring new life to the sector via substantial workplace XR solutions. The Unity integration also enables the OEP to integrate other related solutions into the product.
Or we can put on device on our head (a head-mounted display or HMD) that completely occludes us from the real world allowing us to enter a completely simulated environment which we can walk around and interact in because the computer is sensing our physical actions: this is Virtual Reality or VR. Virtual humans are getting more and more real.
Although Unity 3D is undoubtedly the most common and trained standards for developing and deploying augmented and virtual reality application for both beginner or expert developer, it is cannot be employed for developing content for some headsets. You also give 5% of net revenues per quarter although its free to use.
USAF engineers used Microsoft’s mixed reality headset, the HoloLens 2, to conduct the field test. Lockheed planes such as the T-50 will receive enhancements with Prepar3D software simulator suite to support training programmes for the fighter jet. How do we help deployed forces stay mission ready?
Although Microsoft hasn’t shown much of an investment in the entertainment and arts sector as of yet, it has a lot of potential to offer with the HoloLens ecosystem. Microsoft’s technology could easily be the basis behind a number of mixed-reality and unique event experiences in the entertainment world going forward.
Big vendor news this week, Admist start-ups and fresh ideas; this week, big names like Meta, Microsoft, Google, and Apple took the headlines due to each firm’s optimisation of its XR product portfolio. Meanwhile, Osso VR has launched its Healthcare XR training service for the Apple Vision Pro.
Combining 360-degree capture with solutions for spatial sound and integrations with tools like Unity, Unreal, and other engines, VR cameras are highly flexible. These suits allow users to experience touch sensations, simulations of weight, and even different temperatures when navigating virtual reality spaces.
Air New Zealand is one airlines provider that is testing how the Microsoft Hololens can help improve in-flight customer service. Based in San Francisco, Unity Technologies has raised a new $400M round of private equity from Silver Lake Partners– bringing their total funding to almost $690M. Now this is what I call retail theater.
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