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The second edition of Ignite, Microsoft’s annual software event, took place this week (November 2-4) virtually once again – hosted in Teams, naturally. Insights From Microsoft’s CEO Himself. If there is one takeaway from the event, it’s exactly what you might have guessed: Microsoft is going long on the metaverse.
Microsoft announced it’s planning to acquire Activision Blizzard for $68.7 Microsoft CEO Satya Nadella says the studio will play a key role in the development of its future metaverse platforms. Xbox doesn’t feature any form of official VR compatibility, not even with its range of Microsoft Mixed Reality headsets.
Today, Microsoft is making its long—awaited Mesh for Teams immersive VR meeting platform available for enterprise end users. The service is now available for clients, allowing them to access Microsoft’s dynamic virtual remote meeting solution via desktop or Meta Quest headsets. Mesh is helping us achieve that.
We all dream of the Metaverse , a fantastic online virtualworld where we can all hang out with other people and do whatever we want. And even worse, these virtualworlds are like silos: they don’t talk to each other, they are separate the one from the others, they are not connected in any way. What is your job?
A quick look at some of the top Microsoft XR enterprise success stories is all it takes to see how innovative, immersive solutions are transforming everything from training to customer service. Ready to discover how Microsofts tech is supporting companies across industries?
Meta offers companies a wide range of powerful (and affordable) hardware options, flexible applications, and software solutions to help them unlock the power of extended reality. Could you create a custom virtual environment where teams can collaborate, share ideas, and work together on developing virtual prototypes?
The creative software company heats up to augmented and virtual reality. It’s a great hybrid between the real world and the virtualworld.”. ” Adobe is known for its creative suite of image, video and audio editing software that includes Photoshop and Premiere. “We will definitely be there.”
Bohemia Interactive Simulations (BISim) is a global software company at the forefront of simulation training solutions for defense and civilian organizations. Today, we’ve grown to around 300 staff, about two-thirds of whom are software developers. . BISim products are used in over 60 countries and by over 300 integrators.
NVIDIA joined Meta , Epic Games, Khronos Group, Avataar , Microsoft, Unity, XR Association , and many other founding members to lead the development of interoperability standards to drive the growth of the metaverse. As a 3D environment, you can expect some advanced software and hardware behind its development.
More info (First hardware leak about Apple headset) More info (New software leak about RealityOS) News worth a mention (Image by Microsoft) Microsoft Teams to integrate 3D avatars Microsoft is finally integrating Microsoft Teams with Microsoft Mesh , as it was promised some time ago.
Niantic has finally launched its VPS (Visual Positioning System), a solution that will allow developers to create AR applications that are persistent and shared in various locations in the world with centimeter accuracy. VPS is a technology that implements the AR Cloud and creates a bridge between the real and the virtualworld.
At the event taking place both in Las Vegas and online from 12 to 16 June, Vection will introduce updates that give Webex users immersive collaboration features such as virtualworld-building tools to strengthen modern hybrid working routines. Metaverse Software-as-a-Service.
Mozilla Hubs has been available to its community for over five years, allowing them to create virtualworlds, upload assets, and organize meetups. The Menlo Park-based firm is most likely actively working on its immersive software and hardware and is ready for a big announcement. What is Next for the Metaverse?
MR has a believability problem created by the fact that our eyes cannot naturally integrate real and virtual content into a genuine mixed reality. The main issue is that virtual content exists only on one focal plane and our eyes cannot be fooled by clever software alone. This creates a phenomenon known as “focal rivalry.”
Combining spatial computing with the Internet, the Metaverse seeks to seamlessly connect the digital and physical worlds and transform online interactions. Evan Gappelberg, Chief Executive and Founder of Nextech AR , said in an interview with XR Today that metaverse solutions would “bridge virtual, hybrid, and in-person experiences.”
There are several reasons for the spread of virtual reality technology in education: Reduced price of technical equipment. The rapid growth of software for virtual reality. Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time.
To deploy a virtual platform for training employees working with clients, the bank will have to purchase thousands of VR headsets. The pandemic has also spurred swiss UBS bankers to experiment with virtual reality, equipping their London traders with Microsoft HoloLens smart glasses to recreate the atmosphere of a trading floor.
Have you ever wondered, “How does virtual reality work?” How can the right combination of hardware and software instantly transport us into a new world? What components does a “virtual reality” experience need to be truly immersive? In recent years, the “virtual reality” world has evolved drastically.
Companies like Google, Microsoft, Lenovo, and Vuzix are developing smart glasses to enhance the AR experience. Natural Language Processing (NLP) NLP is about using voice commands for people to explore and interact with virtualworlds. Screenshots taken on the official EQ3 website 4. It can boost satisfaction and sales.
According to Atlas, enterprise and commercial end-users can leverage the platform to build bespoke virtualworlds, assets, and designs, for example. The prominent players in the XR industry, like Meta and Microsoft, are promoting their in-house content creation platforms.
Plus, it was a proprietary system, owned by Microsoft, and didn’t play well with other metaverse platforms. In its blog post, the company said that it will be focusing on other metaverse-related efforts, such as the launch of Microsoft Mesh , an enterprise-focused metaverse platform. ” And it’s making money.
from PC) to join its virtualworlds , too, so that to increment the user base. For every dollar of hardware, we were making three dollars on software and data sales.” This is why companies like Apple, Google, Microsoft and Meta are exploring similar technologies. Disney is working on glasses-free virtual installations.
So, in the past few weeks we have seen big tech, including Meta and Microsoft, announce massive layoffs , mostly to their XR division and at the same time, pivoting towards artificial intelligence and generative content. Have fun and keep on rocking in the virtualworld!
A report from Insider states that Microsoft may have canceled its plans for HoloLens 3. There is instead a rumored partnership with Samsung , where Samsung would actually build a new XR device and Microsoft offer the platform on top of which the headset may run. Some updates on Meta products. Mozilla shuts down Firefox Reality.
Their actions on the stage were volumetrically captured and displayed in The Polys’ AltspaceVR environment, similar to the launch of Microsoft Mesh. I’d like to thank Avi, Kent [Bye], and everyone at the XR Guild and the VirtualWorld Society , and everyone in the XR community,” said Heller. “I
Use the Metaverse to Unlock New Marketing Opportunities The metaverse is a virtualworld in which users, represented by an avatar, can shop, socialize, take part in leisure activities and learn. Virtual reality simulations help students in medicine or architecture practice skills that are difficult to rehearse in real life.
This will be particularly true in the future of the “ Metaverse ” where collaboration tools will allow people to bring avatars of themselves or digital identities into a virtualworld for deeper, more meaningful interactions. For instance, Microsoft Mesh works alongside Microsoft Teams and Dynamics Remote Assist.
The future is AR and MR, smart glasses and headsets that blend real and virtualworlds. Microsoft is reportedly announcing a “last time to buy” period for the HoloLens 2, meaning that the company will sell its remaining units on a first-come, first-served basis.
Apart from the hardware, Somnium is moving well also on the software side: the graphics of the virtualworld is improving over time, and soon will be released the first game built on top of Somnium. Everything they have announced is realistic , and it gives the company the impression of being reliable. I like this approach.
With metaverse as a service and dedicated software tools, companies can build unique training programs for each employee and upgrade them over time based on performance data. Unfortunately, in the world of hybrid and remote work, it can be difficult to facilitate face-to-face interactions between peers.
And for a third group, the value in virtual beings isn’t the ability to create a new person: it’s to recreate an existing one. In a YouTube video that recently went viral, a woman is shown “reunited” with her late daughter in a virtualworld. A scan of Sir David Attenborough in a VR app (Image Credit: Microsoft ).
We’re already seeing key metaverse players coming together in the collaboration between Meta and Microsoft. To continue providing users with seamless software experiences and improved productivity and collaboration capabilities, Microsoft and Meta have teamed up to bring Mesh for Teams to Meta Quest headsets.
The HTC Vive, Oculus Rift and upcoming headsets from Microsoft have controllers offering full six degrees of freedom (6DOF). This means you can move your hands in any direction and that movement will be reflected in the virtualworld. Tagged with: Worldsense Facebook Twitter Reddit More.
As a result, immersive learning tools, platforms, and software are being adopted in every industry. This could include immersive collaboration tools like Microsoft Teams and Teams Immersive Spaces. Examining your current software and hardware landscape will help you to identify integration opportunities.
New info on Microsoft abandoning the Hololens 3. Last week we all heard the news about Microsoft abandoning the HoloLens 3, and the denial of it by Alex Kipman and Microsoft itself. Virtualworlds then and now Funny link. More info (Leaks on RealityOS?—?Upload Upload VR) More info (Leaks on RealityOS?—?9to5Mac).
Virtual reality and its virtual cousin augmented reality are big business nowadays. For example, Microsoft recently announced a deal worth approximately $500 million with the U.S. So what are the most important things to know about testing VR software? Army to customize development for its HoloLens headset.
Instead, people everywhere are beginning to demand more virtualworld integration into their physical environments. While augmented and virtual reality (AR/VR) is paving the way for the immersive future. With MR, vendors allow people to interact with digital assets in the virtualworld through sensors, computer vision, and more.
Your avatar is a representation of you in the virtualworld, so they’re a very important part of the Metaverse experience. These assets travel with you, and that creates a more unified experience when traveling between different virtualworlds. Think of it this way. Your avatar can become your wallet.
Though mixed reality is evolving at a slightly slower rate than augmented and virtual reality, market leaders like Microsoft are beginning to introduce the world to what the future of MR could really look like. In Mixed Reality, the physical and virtualworlds combine and interact. million – a CAGR of 41.8%.
The news of the week is that Meta is poaching talents from all the other companies : in particular, it has been able to “steal” 100 employees from the HoloLens team in Microsoft. Meta is well-known for having performed some key acquisitions related to hardware, but also to software (e.g. The most bullish of them is, of course, Meta.
Much like the Microsoft Hololens the user is looking at the real world and the device overlays virtual objects and avatars into your view so they appear to be part of the real world. Later a prerecorded video showed a woman in a small virtualworld complete with a pet dog.
Much like the Microsoft Hololens the user is looking at the real world and the device overlays virtual objects and avatars into your view so they appear to be part of the real world. Later a prerecorded video showed a woman in a small virtualworld complete with a pet dog.
ShapesXR has updated its toolkit with Meta’s full-colour passthrough for overlaying digital content on the physical world, allowing the former to boost app and game design for next-gen headsets and devices. Additional UX enhancements include streamlined, low-latency performance for optimal, real-time experiences.
All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. This means that if you develop an experience using OpenXR, you can run it on Oculus, SteamVR, and Microsoft runtimes with no modification.
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