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Now two more heavyweights, Microsoft and Sony, have joined the Alliance for OpenUSD in support of Universal Scene Description (USD) as the future of authoring and packaging complex 3D content. In addition to Apple, Microsoft and Sony join other members of the group with significant ties to the XR industry, like Meta and Epic Games.
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. It’s the “convergence of gaming, film, and music” part which speaks to where the long-term synergies between Sony and Epic lie.
The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
Their first publicly released VR tool was OculusKiller , three years ago, which makes Quest Link load directly into SteamVR, bypassing Oculus Dash. More recently they've been working on ReLinked VR and OculusWRP, tools that help you avoid needing the Meta Quest Link PC software altogether.
.” The so-called Metaverse Standards Forum was founded by platform holders, hardware companies, engine/tool creators, and users, with participants including companies such as Adobe, Autodesk, Epic Games, Unity, Meta, Microsoft, nVidia, OTOY, Qualcomm, and Sony. ” Image courtesy Metaverse Standards Forum.
Today, the UK Competition and Markets Authority (CMA) blocked Microsoft’s $69 billion acquisition of Activision Blizzard, which provides the “ building blocks ” for its Metaverse. Microsoft first announced its acquisition in 2022.
These are just a few core industries where professionals from junior to senior levels are working with AR tools. Workers are used to handling various tools and pieces of equipment in order to perform their tasks. Very soon, AR headsets will become a regular tool for all these workers. Increased Mobility and Collaboration.
More info (Mentra and Vuzix partner on AugmentOS) More info (AugmentOS official website) News worth a mention (Image by Sony Interactive Entertainment) PSVR 2 had great holiday sales numbers Thanks to the huge price discount from $550 to $350, the sales of PSVR 2 had a huge boost in 2024.
More info (PSVR 2 sales — Road To VR) More info (PSVR 2 sales — Upload VR) Sony announces many new pieces of content at its Gaming Showcase A few days ago, Sony held its Gaming Showcase event, where it announced some cool pieces of content arriving for PSVR 2. In the meanwhile, Microsoft is working on a 1.1
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Qualcomm and Microsoft partnership. Qualcomm and Microsoft have announced a partnership to push together the next-generation lightweight AR glasses. Qualcomm and Microsoft partnership (Road To VR). Click to read the thread on Twitter… it is worth it.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Microsoft releases Azure Remote Rendering. supports VR. 3D artists rejoice!
The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest. What We Know .
Sony Electronics Head of Business Development, Thaisa Yamamura, presented the Auggie Award for Best Art or Film. Yamamura also presented the winner with a Sony Spatial Reality Display, a “glasses-free 3D display that will improve their workflow.” Best Collaboration Tool. What makes something a collaboration tool?”
Japanese electronics giant Sony recently bought out Beyond Sports, allowing the former to build massive metaverse content for sporting events. Beyond Sports develops real-world data for 3D animations, and its technologies will seamlessly integrate with Sony’s growing portfolio of immersive solutions. it announced this week.
The news of the week is that Meta is poaching talents from all the other companies : in particular, it has been able to “steal” 100 employees from the HoloLens team in Microsoft. Image by Sony). While we were all considering a 2022 release as a given, when asked directly about the matter, Sony declined to answer.
Sony Provides Spatial Computing without a Headset Requirement This week, Sony Electronics introduced new 3D visualization tools that allow users to see and interact with extended reality content without using smart glasses. These tools are made possible through the ELF-SR2 (27-inch) and ELF-SR1 (15.6-inch)
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
This week, at AWE 2024, Sony Electronics introduced new 3D visualisation tools that enable users to see and interact with XR content without smart glasses via the ELF-SR2 (27-inch) and ELF-SR1 (15.6-inch) Sony Electronics will display the system on the expo floor at AWE 2024, ready to showcase how XR goes far beyond headsets.
If OpenAI wanted to slow down to have time to understand the consequences of this new type of AI, Microsoft would already ready be to hire all the talents of OpenAI and carry on AI developments by itself. Now Microsoft is discontinuing them , putting another nail in the coffin of the HoloLens. Who will it be… Sony or Meta?
A report from Insider states that Microsoft may have canceled its plans for HoloLens 3. There is instead a rumored partnership with Samsung , where Samsung would actually build a new XR device and Microsoft offer the platform on top of which the headset may run. Sony acquires Bungie and thinks about Capcom.
More info (Valve Deckard to be released in 2025 for $1200) More info (The headset could come with a Half-Life demo app) Other relevant news (Image by Sony Interactive Entertainment) Sony permanently slashes the price of PSVR 2 Finally, Sony has permanently cut the price of the PSVR 2 headset.
The Use of VR in the Field of Education Vindevogel goes on to say that VR will be a useful tool in the field of education. More Accessible Developer Tools VR solutions are becoming more popular in commercial settings and it’s expected that developing such solutions will become simpler in the coming years.
This means that the wireless noise-canceling headphones from Sony not only let users stream music but also handle calls and get information on demand. The tool can hear a dialog partner, then translate the speech to one of the available languages. Top 3 Types of AR-Enabled Hearables. In-Ear Devices for Simultaneous Interpretation.
Applications like Zoom and Microsoft Teams grew massively following the demand for video conferencing software during the COVID-19 pandemic. Reacting to the worldwide epidemic, many companies quickly adopted video conferencing tools to enable efficient remote operations. The device also serves as an enterprise and education tool.
If you want to start playing around with these tools, of course, you need a Mac , and if you are a Windows guy like me, you are SOL (S**t Out of Luck). More info Sony is working on reprojection improvements for PSVR 2 One of the biggest issues of PSVR 2 is the reprojection that is causing ghosting and other artifacts.
Regarding technologies, the Metaverse will incorporate artificial intelligence (AI), virtual, augmented, and mixed reality (VR/AR/MR), the internet of things (IoT), and hand and eye tracking tools. Companies like Microsoft, Meta Platforms, Epic Games, Unity, and others are facilitating the rise of serious gaming technologies.
Content Creation: Writing Tools powered by AI could enable more efficient document creation and editing in spatial environments, particularly beneficial for professionals who need to maintain productivity while away from traditional workstations.
” According to a hands-on by Tech Crunch , the headset packs a pair of high-resolution Sony MicroOLED displays measuring 0.7 This technology, along with Varjo VST, jump-starts the immersive computing age overnight – VR is no longer a curiosity, but now can be a professional tool for all industries.”
Here’s how the alliance describes their new OpenUSD inititive: Created by Pixar Animation Studios, OpenUSD is a high-performance 3D scene description technology that offers robust interoperability across tools, data, and workflows. We look forward to fostering its growth into a broadly adopted standard.”
Microsoft’s Windows Holographic VR headsets are going to run the gamut of specs like input, field of view, and resolution. Lenovo’s headset looks very similar to the white device here seen at Microsoft’s announcement last year. Tagged with: CES , lenovo , microsoft , VR , Windows Holographic.
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. The report also recommended the creation of more XR training tools designed for people who may not be personally interested in using the technology outside of work opportunities. Equity and Inclusion. “XR
Last month, we got to know that (according to a rumor) Samsung is working together with Microsoft on new AR glasses, most probably powered by a Qualcomm chipset. Image by Sony Interactive Entertainment). The channel says that according to “credible sources”, Sony may launch PSVR 2 sometime in Q1 2023. Other relevant news.
Apple, Sony, Microsoft, and countless other vendors in the technology space are now investing heavily on the concept of “spatial audio”. A spatial audio strategy can also be a fantastic tool for building instinctual skills and muscle memory in the training world. However, true immersion relies on more than just visual content.
For every Nintendo there is a Sega and for every Apple there is a Microsoft. There are a handful of major players already cutting their teeth in VR including Google, Sony and Samsung; but the two titans sitting at the top of the heap are Oculus and HTC. HTC/Microsoft . The technology world is always a game of rivals.
Other influential figures in the XR industry support Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, an emerging player in the XR market. Developers who begin working with Android XR today can utilize familiar tools such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR to start building applications.
Alongside Apple’s XR device debut, other firms, from Zoom to Microsoft, are jumping on the spatial computing bandwagon. First adopters of Vision Pro users can access Microsoft Teams, Word, Excel, PowerPoint, Outlook, OneNote, and Loop, complete with integrated Co-Pilot features, starting tomorrow. VR|MR 2024 wrapped up this week.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. This new money, that has been given by Sony and other investors, has been explicitly gathered to build the blocks of the future Metaverse. billion valuation. Two cool news from Oculus App Lab.
It will leverage the power of Sony’s PlayStation 5 to deliver full console-quality VR games like Horizon Call of the Mountain, Resident Evil Village, No Man’s Sky, and Gran Turismo 7. Why Sony (Likely) Won’t Do It. Why Sony (Likely) Won’t Do It. And soon, PlayStation will have a VR system too.
That’s why we rejoiced when Apple launched its headset: while Google and Microsoft can discard new technologies pretty easily, Apple is slower at deciding to take a step, but when it makes it, it commits to it. It was a sort of color picker tool of Photoshop but in real life. This is a huge sign of commitment towards mixed reality.
Now, significant vendors deploy emerging hardware; on the flip side, software providers must follow suit and leverage the tools provided to create device-shifting applications. This chipset will reportedly be integrated into Samsung and Sony headsets, Play for Dream MR and Immersed’s Visor.
Image courtesy Microsoft. You can also play Half-Life: Alyx wirelessly from a PC with third-party tools Virtual Desktop and ALVR , but this requires advanced setup. VR Headsets Compatible with Half-Life: Alyx. Gear VR (all versions). Vive Focus (original). Google / Daydream. Daydream View (all versions). Lenovo Mirage Solo.
Upload reported that Sony showcased PlayStation to some selected partners , but no one could speak about what he/she has seen. More info (GDC roundup 1) More info (GDC roundup 2) More info (GDC roundup 3) More info (Moss to be published on many platforms) More info (Manus Quantum Metagloves) More info (Sony showcasing PSVR).
Interhaptics is a Haptics software company specializing in tools for haptic design and rendering, and hand tracking interactions for digital platforms as Mobile, XR, and consoles. Today, the tool covers both Windows-based and Android-based XR devices. Trending AR VR Articles: 1. All are already included in Unity.
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