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ExpressVPN has conducted a survey of 1,500 employees and 1,500 employers to learn about attitudes toward immersive work. About a third of employees and almost as many employers who participated in the survey prefer video conferencing to in-person meetings. One potential reason: surveillance fears. Who Wants to Work in the Metaverse?
Not to mention Microsoft discontinuing its Windows MR platform and giving up on HoloLens (ok actually, that one I might have believed). Not only that, you’d have to convince me that Apple would dive head-first into the market with its own headset… and it would cost $3,500!
Microsoft Flight Simulator (2020) for PC is getting VR headset support sometime around the launch of HP’s upcoming PC VR headset, the HP Reverb G2. As first reported by Eurogamer , Microsoft Flight Simulator is expected to head into closed beta sometime in late October or early November. DirectX : DirectX 11. VRAM : 8 GB.
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
Last August the Virtual Reality Developers Conference (VRDC) published its first report on the state of the VR industry based off of a survey for developers. gap in last year’s survey, so both headsets have still grown in adoption. It might take some time before we see big changes in these surveys. 8% think it never will.
This week, the World Economic Forum (WEF) partnered with Microsoft and Accenture to scale its Global Collaboration Village , a Metaverse space for international business leaders and decision-makers. In the report, the WEF surveyed 803 companies employing over 11.3 In the report, the WEF surveyed 803 companies employing over 11.3
Actually, this week, Microsoft’s new mixed reality VP Scott Evans said that Microsoft is carrying on many innovations in various technological fields, and it is expecting the right time to release an update of the HoloLens. Participate in SlashData Survey. Copy-paste: AR/VR creators, this survey is for you. Learn more.
In a keynote today Microsoft is revealing a long-awaited missing piece of its Windows mixed reality platform – motion controllers. According to Microsoft, the controllers would be shown on stage at its keynote but wouldn’t be available for hands-on demos at its Build developer conference this week.
The monthly Steam hardware survey is out again, and while June hasn’t revealed any major upsets in the balances of usership between HTC Vive and Oculus Rift, the survey shows that Windows “Mixed Reality” VR headsets are making slow, but steady headway on the platform. Participation in the survey is optional.
VR and AR in the Larger Games Industry This GDC survey, the 11th in an annual series, found that “the metaverse has become more than a buzzword.” An additional 10% responded with “Project Cambria” – the Quest Pro which had not yet been released at the time of the survey. This presumably included AltspaceVR.
The news of the week is that Meta is poaching talents from all the other companies : in particular, it has been able to “steal” 100 employees from the HoloLens team in Microsoft. Participate in this AR/VR Survey. Here you are the description of the initiative: AR/VR creators, this survey is for you.
In addition to Apple, Microsoft has already begun to accelerate the headworn AR market. Research includes monthly narrative reports, market-sizing forecasts, consumer survey data and multimedia, all housed in a robust intelligence vault. Think of it like the iPhone 1 – evolving over several years.”. Learn more here.
Or that Microsoft is working on a new reference design that fixes the issues of the first one? This week I have read the results of two very interesting surveys: GDC, as every year, has asked VR developers what platform they’re currently interested in. More info (GDC Survey) More info (ISFE and Ipsos Survey).
The challenge is finding a way to square the total number of daily active users on Steam (43 million, per these new figures), with the latest data in Steam’s Hardware & Software Survey (which is presented in terms of monthly active users). Given that—and knowing from the Steam Hardware & Software survey that 0.7%
Microsoft released its April Windows 10 update yesterday, and with it comes the official launch of SteamVR support for Windows “Mixed Reality” VR headsets. Windows VR devices still occupy a pretty minimal spot on Steam, accounting for a total of ~5% of total VR headsets reported in this month’s Steam Hardware Survey.
Microsoft is killing its Windows Mixed Reality PC VR platform. Despite the name, all Windows MR headsets were actually VR-only, and are compatible with most SteamVR content via Microsoft's SteamVR driver. On the Steam Hardware Survey Windows MR peaked at around 10% of SteamVR usage share, and now sits around 5%.
According to the latest figures from Valve’s Hardware & Software Survey, the Oculus Rift has set a new record for its highest historical market share on Steam, almost certainly driven by a major sale which has also brought the headset its largest ever share increase from one month to the next.
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. I’ll try to summarize all of that, especially for what concerns the announcements related to our XR space.
Meta announces at Connect Quest Pro and a partnership with Microsoft. There have been a few key announcements at Connect: Meta has launched Quest Pro , its new premium headset, for $1500 Meta announced its focus on a new vertical, productivity Meta has partnered with Microsoft and Accenture to tackle the XR enterprise world.
A survey by the Harvard Business Review and Microsoft shows that most companies are embracing immersive tech as a key part of their strategy. 68 percent of respondents in a recent Microsoftsurvey expressed confidence that mixed reality would play an important role in achieving their companies’ strategic goals Click To Tweet.
Conduct post-training surveys or have hands-on meetings with team members to ask them what they like and dislike about Metas headsets and software for training, collaboration, and more. Maybe you can download additional apps for your teams to explore, such as Microsoft Teams for the Meta Quest, or CAD design tools.
The report, released today in partnership with Road to VR , as well as international contributing firms iResearch (China) and MoguraVR (Japan), includes global hardware, software and services revenue forecasts, as well as findings from a new survey of VR industry professionals. Foreseeable effects following the introduction of new headsets.
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
Microsoft has confirmed that development kits of VR headsets for their Windows Holographic platform are in the works and will make their debut at GDC 2017 in March. Today Microsoft confirmed that VR headsets from major manufacturers are set to launch in 2017.
Starting with quantitative analysis ARtillery’s recent survey findings can provide more color. Web AR meanwhile lingers at 18 percent of survey responses. As for apps, they perform well in the survey, but we’ll set them aside for now. Microsoft is doing the same with Hololens.
For me this is not a fortunate sentence: this is what Alex Kipman said about the HoloLens, a few weeks before the whole Microsoft Mixed Reality division was disbanded and he was fired from the company. Let me copy-paste for you what it is about: AR/VR creators, this survey is for you. Take the survey before it closes, on August 6.
Microsoft Mesh to Gain Mac Support, AI Integrations, and Content Sharing Features Microsoft announced new avatar integrations and usability enhancements this week for its recently launched Microsoft Mesh platform at AWE 2024. Finally, Microsoft revealed that the new and improved Mesh platform will debut for Mac in late June.
And I would find it an understandable choice: Vive has always been incredibly successful among companies and it would have a sense for it to thrive in the B2B niche until it becomes strong enough to exit and try to compete with much bigger companies like Facebook, Microsoft, or Valve. They [Microsoft] did this same s**t with HoloLens.”.
The survey was conducted on 1453 US teens aged 13 to 17. The survey doesn't ask whether they actually own the headset, so this will include those who play on a sibling or parent's headset. 1 in 4 US teens told Pew Research Center they play games on a VR headset.
Debates on Metaverse ethics have reached headlines across global media, namely amid the rise of major tech firms such as Meta Platforms and Microsoft, who aim to protect online users from harmful content.
Miesnieks gives a brief survey of the AR ecosystem, compares other AR solutions to what Microsoft’s HoloLens has accomplished, and lists some of the open problems left to be solved in the AR space (including some of the things that 6D.AI LISTEN TO THE VOICES OF VR PODCAST. are working on).
Regular surveys, focus groups, or informal check-ins can uncover insights into the training’s relevance and impact. Solutions like Varjo Teleport make it simple to create digital twins for realistic training scenarios, while Microsoft Mesh makes it easy to build collaborative training environments.
The result is that many big brands are canceling their presence at CES: Google, Intel, Microsoft, Meta, Lenovo, and many others, have decided not to go , and maybe provide their news virtually. Participate in the survey. Some shower of realisms on the Metaverse. a $100 Amazon Card). If you want to join it, click the link below.
Increased Adoption of AR in E-Commerce According to a recent survey, 38% of marketers reported using AR in 2022. Companies like Google, Microsoft, Lenovo, and Vuzix are developing smart glasses to enhance the AR experience. It’s a significant increase from the 23% reported in 2017. Screenshots taken on the official EQ3 website 4.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Microsoft releases Azure Remote Rendering. supports VR. 3D artists rejoice!
Microsoft has removed Windows Mixed Reality from Windows 11. With Windows 11 24H2, the latest major version of Microsoft's PC operating system, you can no longer use a Windows MR headset in any way - not even on Steam. On the Steam Hardware Survey Windows MR peaked at around 10% of SteamVR usage share in 2019, and now sits around 3.5%.
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. For example, the last time we covered one of their reports it was an industry survey with Perkins Coie.
Reverb G2 leverages Microsoft’s ‘Windows Mixed Reality’ PC VR platform. The Microsoft store has only a handful of VR games and apps, and Microsoft published even its own PC VR content on Steam. But statements from Microsoft and HP don’t give strength to the idea it has much of a future.
According to this survey , the average Brit checks their smartphone over 10,000 times per year. That’s definitely what we are building today with HoloLens” , says Satya Nadella, CEO of Microsoft. Think of fire, the wheel or even speech itself. These “technologies” have been there since the beginning of the human journey.
We’re already seeing key metaverse players coming together in the collaboration between Meta and Microsoft. To continue providing users with seamless software experiences and improved productivity and collaboration capabilities, Microsoft and Meta have teamed up to bring Mesh for Teams to Meta Quest headsets.
According to the Steam Hardware Survey, Pico 4 now represents 0.67% of the player base on Steam. What was expected but still not announced is that the FTC is also trying to prevent Microsoft from acquiring Activision Blizzard. More info (GameVroom). Other relevant news. Image by Pico). Pico 4 market is growing.
Market analysis firm ARtillery Intelligence has conducted a survey about VR in the US. Last Call / Full Saga Review) More info (Microsoft Flight Simulator) More info (Squingle) More info (Half Life 2 VR Mod) More info (Shock Troops) More info (Mafia VR Mod) More info (Gunman Contracts?—?Mod Last Call has been released.
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