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The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. I’ll try to summarize all of that, especially for what concerns the announcements related to our XR space.
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
Or that Microsoft is working on a new reference design that fixes the issues of the first one? This week I have read the results of two very interesting surveys: GDC, as every year, has asked VR developers what platform they’re currently interested in. More info (GDC Survey) More info (ISFE and Ipsos Survey).
I am a bit sad no one gave an award to The Unity Cube , though… I would have loved to get a “Worst Application Award 2021” from Road To VR…. The result is that many big brands are canceling their presence at CES: Google, Intel, Microsoft, Meta, Lenovo, and many others, have decided not to go , and maybe provide their news virtually.
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
Meta announces at Connect Quest Pro and a partnership with Microsoft. There have been a few key announcements at Connect: Meta has launched Quest Pro , its new premium headset, for $1500 Meta announced its focus on a new vertical, productivity Meta has partnered with Microsoft and Accenture to tackle the XR enterprise world.
For me this is not a fortunate sentence: this is what Alex Kipman said about the HoloLens, a few weeks before the whole Microsoft Mixed Reality division was disbanded and he was fired from the company. Let me copy-paste for you what it is about: AR/VR creators, this survey is for you. Take the survey before it closes, on August 6.
Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based The Unity-based games reached a billion new devices since GDC 2016. Ditto with Google and ditto with Microsoft.”.
As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible. We’re already seeing key metaverse players coming together in the collaboration between Meta and Microsoft.
Debates on Metaverse ethics have reached headlines across global media, namely amid the rise of major tech firms such as Meta Platforms and Microsoft, who aim to protect online users from harmful content.
Virtual reality hasn’t caught on with American teens, according to a new survey from Piper Sandler released on Tuesday. Earlier this year , I wrote about how Microsoft and other companies have pulled back on their VR and AR plans. It’s all Zoom, Zoom, Zoom, and occasionally Microsoft Teams. million units.
On the other hand, Unity is introducing tools that leverage AI to simplify XR content creation processes. Unity Muse, Sentis to Tap AI-Powered Content Creation This week, two AI tools, Unity Muse and Sentis , were released to assist creatives in designing immersive worlds and XR content.
Market analysis firm ARtillery Intelligence has conducted a survey about VR in the US. Last Call / Full Saga Review) More info (Microsoft Flight Simulator) More info (Squingle) More info (Half Life 2 VR Mod) More info (Shock Troops) More info (Mafia VR Mod) More info (Gunman Contracts?—?Mod Yes, you’ve read everything well.
More info Jim Ryan hints at a possible PlayStation metaverse The court documents related to the FTC vs Microsoft trial related to the acquisition of Activision contain a very interesting piece of information related to what Sony may be working on. This would be great for having a more natural interaction on Quest 3.
From Zoom to Microsoft, both platforms and others are helping to facilitate a better-connected world. Moreover, digital transformation trends highlight how 75 percent of WEF’s surveyed companies wish to adopt emerging technologies such as big data, cloud computing, and AI in the next five years.
At Microsoft Inspire 2023, Microsoft announced it would enhance its industrial metaverse initiative. A survey of 350 senior leaders across manufacturing firms in the US revealed that 92% are already using metaverse technologies. Who is Building the Metaverse for the Industrial Sector? Who is Using the Industrial Metaverse?
Sahni also highlighted how new workplace applications are coming to Quest 3, including Microsoft Mesh, Windows 365, and Adobe High Five. However, the enterprise XR growth journey doesn’t end with finding the proper application.
This is Oculus’s answer to Steam Hardware & Software Survey. The SDK offers native APIs, but also supports popular game engines like Unity and Unreal 4. Thanks to RTX, that is supported by Direct X’s Ray Tracing API DXR, that have been announced by Microsoft in the same days, we can have real-time photorealistic renderings.
This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Microsoft and Samsung may be partnering for an AR device.
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