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Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!
Metro Awakening , Trombone Champ: Unflattened , Microsoft Flight Simulator 2024 and DIG VR led the charge, followed by Dumb Ways: Free for All , EXOcars , By Grit Alone , Ember Souls , Bounce Arcade and Augmented Empire. From Skydance's Behemoth to Alien: Rogue Incursion, December's another busy month for new VR games.
Furthermore, Microsoft 365 apps such as Teams, OneDrive, and SharePoint, will be connected with Omniverse Project Mellon has been unveiled. It is a lightweight Python package capable of harnessing the heavyweight power of speech AI (NVIDIA Riva) and large language models (LLMs) to simplify user interactions in immersive environments.
There is also a good example of a part of the day of a person in the metaverse. (Thanks to Will Burns for the tip). Last Call / Full Saga Review) More info (Microsoft Flight Simulator) More info (Squingle) More info (Half Life 2 VR Mod) More info (Shock Troops) More info (Mafia VR Mod) More info (Gunman Contracts?—?Mod It has 4.5DOF.
In my opinion, Magic Leap 2 is a superior device to HoloLens 2 (see my hands-on here ), so I think that with these prices, it can have good success in the enterprise market, starting to gain shares with regard to Microsoft. Unreal Engine 5 has brought two interesting features with its release: Lumen and Nanite. Funny link. Funny link.
Tips & Tricks for the Quest 2! New tips and tricks for Quest 2 are being published for Quest 2: Quest 2 doesn’t work well outdoor, even in conditions when the tracking of the Quest 1 worked. Facebook and Microsoft publish two interesting research projects for VR. News worth a mention. News from partners (and friends).
More info Jim Ryan hints at a possible PlayStation metaverse The court documents related to the FTC vs Microsoft trial related to the acquisition of Activision contain a very interesting piece of information related to what Sony may be working on. This would be great for having a more natural interaction on Quest 3.
And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. Who knows…. More info (nReal teases new headset) More info (nReal changes name).
I hope that a future rumor clarifies a bit more what is Facebook’s strategy. (Thanks Alessio Palumbo for the tip!). Unreal Engine 4.25 update, Unreal Engine has added many features that may be useful in crafting XR experiences. I am very excited by this news, but at the same time, I’m very confused. Other relevant news.
nReal has been sued by Epic Games for the name too similar to Unreal and by Magic Leap that claims that nReal CEO Chi Xu has stolen the technology of the American company while working there. For instance, the design of the temple tip was absolutely wrong for the shape of my head and my ear, so my ears had to stay folded most of the time.
Thanks Leywes for the tip). I’m also adding a bonus video that shows you that you can use Microsoft Maquette to create immersive movie storyboards in an easy way. Interested people could preorder the device today for $1500 ($150 to be deposited at the moment of the purchase and the rest to be given upon shipping). Great post.
After that, I headed for China to pursue my dream and headed marketing and strategy for the release of the Microsoft A.I. The aim in developing the PanguVR engine was to equip content producers to create immersive and interactive content, in UE4 (Unreal VR Engine), automatically meaning without any learning curve. What does PanguVR do?
These representatives of the best of both PC and mobile VR are bound to have a few answers, as will the makers on Unreal Engine 4. State Of Unreal: Epic Games’ Opening Session. You’ll get tips on design and optimization, and developers will no doubt want to pounce the moment the floor opens for questions (if that happens).
And all of this comes in a period when other partnerships between tech giants are happening: remember that some weeks ago, Microsoft closed its streaming service Mixer and allied with Facebook Gaming to fight the quasi-monopoly of (Amazon-owned) Twitch. Thanks Gianluigi Perrone for the tip!).
video) More info (Unreal Engine with Octane Renderer) More info (Wi-fi is not enough for VR streaming). Microsoft has just released its OpenXR implementation, while other companies like Oculus and Epic Games are still working on theirs, and they will be released soon. Other relevant news. Image by HTC).
The game is very different from its predecessor, and it is less a realistic combat simulator and more an adrenaline multiplayer game, like Unreal Tournament or Quake Arena. Microsoft has acquired Zenimax for $7.5B. In-between the console wars, Microsoft has bought Bethesda’s parent company, Zenimax, for $7.5B. Let’s dream!).
Microsoft and Samsung may be partnering for an AR device. According to Korean media, Samsung Electronics is working with Microsoft on a new augmented/mixed reality project “involving HoloLens”. It is a big showcase demo for its Unreal Engine 5, and I have to say it is pretty impressive. Learn more. Some XR fun.
I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal. We’re not tied to Microsoft. You’ve got two-billion devices that can do three-dimensional computing, and this is the tipping point.
I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal. We’re not tied to Microsoft. You’ve got two-billion devices that can do three-dimensional computing, and this is the tipping point.
I've got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program -- so, you program in Unity or Unreal. We're not tied to Microsoft. You've got two-billion devices that can do three-dimensional computing, and this is the tipping point. I jumped back.
What we know: Microsoft’s primary E3 weapon is its Xbox brand. In addition to Xbox, Microsoft has also been pushing its new holographic computing initiative in various forms. What we’re asking: E3 could be the first chance the public has had to try Microsoft’s new $300 VR headsets. Capcom (Resident Evil 7).
Let’s see… More info (The specifications of Orion from the TESTED video) More info (Porting games to Orion is difficult) More info (Karl Guttag’s analysis about Orion) Epic Games is already envisioning Unreal Engine 6 In an interview with The Verge, Tim Sweeney talked about the future plans of Epic Games.
If lawyers start entering the metaverse, we are f *ed… (Thanks Cathy Hackl for this tip). Microsoft confirms (again) it wants to build consumer HoloLens. Alex Kipman, the mind behind Microsoft HoloLens, has confirmed again in an interview that Microsoft will one day build a consumer version of HoloLens.
And while I don’t think the use cases are really there for consumers yet, and the devices aren’t quite there– although I was really impressed with Unreal’s mixed reality glasses. So what are some of the tips that you would give to people listening? Time really is money in business. Alan: Oh, those are great.
And while I don’t think the use cases are really there for consumers yet, and the devices aren’t quite there– although I was really impressed with Unreal’s mixed reality glasses. So what are some of the tips that you would give to people listening? Time really is money in business. Alan: Oh, those are great.
And while I don't think the use cases are really there for consumers yet, and the devices aren't quite there-- although I was really impressed with Unreal's mixed reality glasses. So what are some of the tips that you would give to people listening? Time really is money in business. Alan: Oh, those are great. Emily: Yeah.
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