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As a consultant, I am receiving many requests for remote collaboration tools now during the lockdown, and with my partners Massimiliano Ariani and SIDI , I am also hosting some workshops in VR. Azure is one of the best cloud providers (Image by Microsoft). Why not a Unity exporter? What about Azure and private servers?
Or that Microsoft is working on a new reference design that fixes the issues of the first one? This makes us clearly understand that gamers are still not really into VR, and confirms the thesis by Microsoft that is not adding VR to Xbox. Unity changes how it handles XR Plugins. News from partners (and friends).
Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing. Unity revealed that representatives from Google, Samsung Gear VR, PTC Vuforia, Sony PlayStation VR, and Microsoft HoloLens will be on hand to discuss new developments in their individual technologies.
Their curriculum offers: Mentor groups – guidance from professionals that work in a number of related spheres; Conferences – events for the students to meet other professionals in the industry and participate in workshops; Check-out program – students get access to loaner devices to develop and test AR and VR applications.
Katie Kelly, Head of Engagement, AltspaceVR / Microsoft. Other experiences to look forward to include Red Frog Digital’s Zombie Holomaze, which will offer a terrifying AR experience for attendees to explore while wearing a Microsoft HoloLens. Attendees can sign up for Circuit Stream’s workshops when they register for VRLA.
Unity talked about PlayStation VR 2 at GDC. Unity had a talk about developing for PlayStation VR 2 at GDC 2022. More info (Foveated Tracking boost inside PSVR 2) More info (Full Unity talk at GDC). Join AWE WebAR Workshop. AWE is hosting a workshop about WebAR through its AWE Academy. News worth a mention.
Industry-leading companies sponsoring this year’s expo include Intel, Dell, Qualcomm, VIVEPORT, Microsoft, Neurogaming and OptiTrack, as well as a full lineup of innovative companies shaping the future of immersive tech. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft. Support Voices of VR. Subscribe on iTunes.
It unites the power of white-labeled versions of ENGAGE, VRChat, Museum Of Other Realities, Virbela, and of the own Vive Sync to offer a complete suite of tools that lets companies organize VR gatherings of every kind , from concerts to work meetings, not to mention workshops. Simple WebXR” aims at bringing WebXR to Unity.
And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. Unity’s HDRP is now VR-compatible. Very good news for all us Unity VR developers.
Microsoft has picked volumetric video company Arcturus as its primary marketing partner for its Microsoft Mixed Reality Capture Studios (MRCS) solution provider. Arcturus’s Dimension Studio Arcturus will also provide licence and expertise support for studios seeking to partner with Microsoft’s MRCS network.
Kadine also organizes workshops to inspire female entrepreneurs, to make more women discover immersive realities, and to make female entrepreneurs help each other. A big SDK that facilitates the creation of accessible programs with ready-to-use components that offer features that can help people with hands or eye impairments for instance.
Companies like Microsoft, Accenture and Ubisoft will be sharing their insights on the evolving extended reality ecosystem, and the new technologies being released. 3. Microsoft Ignite November, 2023 Microsoft is currently one of the market leaders leading the way to the future of Mixed Reality, with its innovative HoloLens headsets.
And then on October 19th and 20th, there was a historic W3C Workshop on Web & Virtual Reality where all of the major VR players gathered in San Jose to hash out the WebVR web standards for delivering VR and AR applications over the web.
Every year, market-leading events host some of the biggest names from across the globe alongside workshops, keynote sessions, and demonstrations. With partners like Unity, Microsoft, Amazon, Meta, and Intel, the GDC event showcases some of the latest technologies in the XR world from the biggest businesses.
Founded in Dayton, Ohio in 1979, Full Sail University launched as an audio recording workshop. Unity, The VRARA, and XR Cunningham also serves as VRARA’s Central Florida Chapter President. After successes in enrolment, it later expanded to its Winter Park-based campus in 1989.
Artificial Intelligence has the potential to disrupt so many different dimensions of our society that the White House Office of Science & Technology Policy recently announced a series of four public workshops to look at some of the possible impacts of AI. I interviewed the White House Deputy U.S.
Case Western Reserve University, a world-renowned medical institution, joined the event to reveal how it leveraged Microsoft’s MR tools by combining them with its educational software platform. The company explored 3D modelling and printing, and later, Microsoft debuted its first-generation HoloLens at the time.
This event, sponsored by market-leading vendors like Unity and Qualcomm, provides attendees with a unique opportunity to discover the latest cutting-edge technologies in the immersive space. Participants can even register to take part in workshops, tutorials, demonstrations and more.
Other devices from Magic Leap and Microsoft’s HoloLens headsets offer deeper levels of immersion. We’re now bringing that directly to developers, who can download the software development kit (SDK) for Unity or Unreal Engine. We saw an opportunity to create a new category between the two with devices featuring AR viewers.
Plus, there are also solutions for hosting events, workshops and training sessions too. With flexible custom avatars and customizable meeting environments, MeetInVR can adapt to the needs of businesses from a host of different environments.
The omniverse solution is available as a platform-as-a-service offering, running on Microsoft Azure. Cavrnus Otherwise known as Cavrnus VR, Cavrnus is a Metaverse builder platform , designed to help every creator share their vision of a metaverse on the internet.
Plus, there are also solutions for hosting events, workshops and training sessions too. With flexible custom avatars and customizable meeting environments, MeetInVR can adapt to the needs of businesses from a host of different environments. The solution is accessible on AR devices and platforms such as Google Play too. 16.
He’s been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. And then a lot of that feedback went back to Microsoft, to help inform where the next generation headset was going. What do I do?
He’s been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. And then a lot of that feedback went back to Microsoft, to help inform where the next generation headset was going. What do I do?
He's been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. I mean, a lot of people just-- anything you can get into Unity, you can basically get into VR or mixed reality experience, unless they're like custom one-off apps.
So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. Maybe I guess the Unity asset store would be the same. So is, I think, Microsoft with Hololens.
So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. Maybe I guess the Unity asset store would be the same. So is, I think, Microsoft with Hololens.
So you don't know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. Maybe I guess the Unity asset store would be the same. So is, I think, Microsoft with Hololens.
One thing I always tell people — because I give a lot of workshops and I try to get people involved in AR — it seems really intimidating and hard. Unity is a tool that we use a ton, and it’s cross-platform. It seems like magic. But let’s say you get their feedback: there’s two things you can do.
One thing I always tell people — because I give a lot of workshops and I try to get people involved in AR — it seems really intimidating and hard. Unity is a tool that we use a ton, and it’s cross-platform. It seems like magic. But let’s say you get their feedback: there’s two things you can do.
One thing I always tell people -- because I give a lot of workshops and I try to get people involved in AR -- it seems really intimidating and hard. Unity is a tool that we use a ton, and it's cross-platform. It seems like magic. Like you're going to need a team of super geniuses to do this incredibly difficult task.
1:00 pm – 3:30 pm | Creating Experiences for the Hololens with Unity hosted by Kat Harris and Adam Tuliper of Microsoft. This workshop is an introduction to the HoloLens. The HoloLens is a new, mixed reality device from Microsoft. Application open for a select period of time.
For a workshop, ENGAGE can give you everything you need. For instance, we use a slightly modified version of Microsoft guidelines for C# for the coding phase, and every code is reviewed during the pull request stage Try to ask for high standards from everyone. For a little multiplayer game for Gen-Z, you can try Roblox.
It was 3D-printed right here, in the high-tech workshop where I’m standing. Already, this blended approach is being embraced by industry players like Microsoft. “We Full Sail’s workshop is packed with 3D printers, laser cutters, and milling machines. But this isn’t one of the cheap replicas you can buy in a souvenir shop.
I have organized a workshop in 1 week and this concert in 3 weeks, but really “don’t try this at home”, as WWE says. And all of this using Unity, the tool that I already use every day. For instance, for a workshop, I would choose ENGAGE, because it has better audience moderation and supports PPTX.
A WebVR Community Group to decide on WebVR standards was formed by Mozilla, Google, Samsung, Facebook, Intel, Microsoft and other major tech players, with Apple recently joining the community in July this year. And if you are a Unity developer, it is fairly seamless to integrate and embrace developing for WebVR. “I ” Browsers.
Which proved incredibly useful, giving me 24-hour access to fully equipped service workshops, plus a secure outdoor space for paint spraying or working with adhesives and plastics. The name was of course inspired by “The Unity Cube” application (Image by Rob Cole). Image provided by Rob Cole). The Guncube.
When it comes to changing the game for XR, Unity Technologies just can’t stop. Vision Summit 2017— Unity’s VR/AR-centric industry conference held this Monday and Tuesday at the Loews Hotel in Hollywood—doubled down on this push in a dramatic way. “We Google Tango with Unity. Mixed Reality Goes Big League.
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