This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Singapore-based technology company Refract is working to bring motioncapture to everyone, regardless of your experience with technology. AXIS (Active XR Interface System) is a full-body controller that uses a combination of wireless sensors attached to key points on the body to deliver high-quality motioncapture.
Lead by National Taiwan University PhD student Po-Chen Wu during his internship at Oculus Research, the work presents a low-cost tracking and input solution with many potential applications in virtual and augmented reality. SEE ALSO Oculus Research Reveals "Groundbreaking" Focal Surface Display.
MANUS creates gloves for both motioncapture as well as for controlling sensitive VR applications. Right now, some of these products have limited out-of-the-box utility, but integrations with experiences, software, and hardware platforms are expanding all the time. SenseGlove.
In a recent entry on the Google Blog , senior UX engineer Logan Olson describes how it could give users the power to “create expressive animations without needing to learn complex animation software.”. Olson explains that there is a short setup process for shape matching but it “could eventually be automated”.
I developed many software and hardware products in the past, not only as Electronics Engineer but also as a Product Manager, worked in some well-known corporates such as Nokia and Verifone then a couple of years ago I founded WalkOVR, the first wearable walk-in-place locomotion solution for Virtual Reality. . Thanks for hosting me.
The company behind the software is teaming up with various 3rd party manufacturers of motioncapture suits such as Xsens , Rokoko and PrioVR to provide the tools necessary to bring the experience on a tour to locations across the U.S. Andy went on to explain the many practical functionalities of the multi-faceted software.
Networked PCs allowed guests to try out the awesome new 1-4 player experience using a room full of HTC Vive VR headsets and motion controllers. The room was setup on 2 levels so it felt like being on the bridge, whilst for solo guests the software offered an “AI” crew to fill in the empty stations. Valve Software. What is Vive?
The software enables users to transform standard VR devices like Oculus Rift or HTC Vive into a fully operational television studio and motion-capture system. Perhaps most significantly, the software makes it possible for animated shows to be watched live in real time, streamed in 2D via social media.
The Chinese VR ecosystem is very active and it is evolving pretty fast: this summer I have been in China and I met some cool startups that are working on software (e.g. Development of robust, millimeter-accurate interior-out tracking and positioning devices and motioncapture devices. 7invensun for eye tracking addons).
In the first one, you can read what are the features that people that HTC interviewed were asking for a VR headset : HTC has used these data to design its new headset and accompanying software ecosystem so that to fulfill these requests. The only true feature missing in the headsets among the ones asked by the users is 5G streaming.
The latest funding will be used to intensify R&D for AXIS , a wearable and game-oriented full-body motioncapture solution. To make it accessible to game developers and content creators, Refract’s software suite is compatible with platforms like OpenVR, OpenXR, Unity and Unreal engines, and existing VR systems and applications.
Oculus Quest might look like a nice compact virtual reality (VR) headset (in comparison to other VR devices) but it packs a lot under that hood. Today, the company has revealed the story behind Oculus Insight and how it gives players a full six-degrees-of-freedom.
The company also plans to release an Unreal Engine 4 plugin later this year as well as expanding compatibility for more motioncapture hardware. Recently, Antilatency updated its software development kit (SDK) to version 1.0.0, adding support for Oculus Quest to its custom tracking solution.
Luckey went on to co-found one of the breakthrough companies in the VR industry with Oculus and its Rift headset, so it is no surprise that ICT could end up serving as the origins for other pioneering pieces of technology. The graphics lab at ICT captures high-quality digital faces for film with special (and expensive) scanning equipment.
Software development engines like Unity and Unreal are becoming more elaborate , there are myriads of SDK libraries, countless knowledge exchange communities and free-for-use collaboration tools. With devices and tools taking a significant leap forward, the challenge of making VR feel realistic, falls on the shoulders of software developers.
Originally starting out in motioncapture (mocap), hardware and software solution specialist then turned its attention to virtual reality (VR) and location-based entertainment (LBE). Offering a range of solutions for VR arcade owners, this culminated in the Vicon Origin system which launched in 2018.
I got my Leap Motion Controller at the start of 2014, and quickly went about making demos. It can still be found on Oculus Share, although it’s quite old now. I’ve also built a couple of smaller proof-of-concept pieces that people may have seen on the leapmotion or oculus subreddits.
Miranda: A Steampunk VR Experience is a first-of-its-kind collaboration between LUMA , Tri-Cities Opera , Enhance VR , and Opera Omaha that blends the worlds of theater, VR, opera, and a live motion-capture for a unique experience that will have you putting on your sleuthing hat to solve a mysterious murder. You can get yours here.
But if remove all this boring stuff, the software is actually good according to the first reviews, and also introduces some innovative solutions. The software supports up to 16 users in VR, plus 34 users that can connect with just a webcam , for a total of 50 users. You can now invite your Oculus friends to play with a web link.
You’ve got mobile phone-based AR, eye tracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motioncapture, and of course, treadmills for omni-directional walking. Oculus Quest is coming out. You’ve got VR headsets, AR headsets.
China-India & the other Asian Nations have some really interesting #augmentedreality #virtualreality #mixedreality #startups Innovating across Hardware, Software & Content. Is the Founder-Ceo of #HoloSuit a full body motion tracking suit with haptic feedback. Learn more about what it means to be a creative in the VC world.
You've got mobile phone-based AR, eye tracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motioncapture, and of course, treadmills for omni-directional walking. Oculus Quest is coming out. You've got VR headsets, AR headsets. So there's a lot to unpack here.
You’ve got mobile phone-based AR, eye tracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motioncapture, and of course, treadmills for omni-directional walking. Oculus Quest is coming out. You’ve got VR headsets, AR headsets.
So at least the collaboration with Valve is true, but notice that it has not been on the headset, so they got no reference design from Valve, it has just been on the software integration. While Oculus is getting all the glory for the Quest, its competitors are not sleeping. Doug Lombardi, Valve. Other relevant news.
He also said that the market is big enough for HTC and Oculus. Image by Oculus). Oculus Quest gets the runtime update promised at OC6. This week, Oculus has started distributing the runtime update for Oculus Quest carrying with it some of the features promised at OC6 : Oculus Go emulation.
Oculus Go showcased. The Oculus Go (Image by Oculus). At GDC, the Oculus Go has been one of the main characters. First of all, Oculus has showcased all its main technical characteristics : I advise you to read the post dedicated to that on Oculus blogs , where Chris Pruett introduces you to them.
On March 25th, 2014, many people were left scratching their heads: why did Facebook spend 2 billion dollars to acquire a Kickstarter funded virtual reality company called Oculus. Oculus has sold an estimated 250k Rifts. Since then, we have seen a movement. Virtual reality has taken the world by storm. VR Consumption, 2016.
Available On: Oculus Rift (Touch required). Reviewed On: Oculus Rift. Even though she is a taskmaster, the action doesn’t feel over-tutorialized by Liv because basic instruction is carried out by Hera, Khronos’ resident AI—conducted in independent, in-software learning modules. Lone Echo Details: Official Site.
So here you are with my review of this software… hoping that you all will appreciate the effort I did for you. There was a very long animation, and it was surely done with some motioncapture suit because it was very accurate.
The idea came to co-founders Tim Ruse (who’s now the CEO) and Scott Vandonkelaar (CTO) when the two first saw the Oculus Rift while working together at web agency Roadhouse Digital. Patent-pending technology using more than 100 cameras and motioncapture devices track each player in real-time as they move.
The Oculus Quest 2 continues its march towards mainstream adoption. It wouldn’t be a normal week without some news about Facebook and/or the Oculus Quest. The first one is that the Quest 2 has now sold in some months more than all the other Oculus headsets (with the exclusion of Gear VR) combined in all these years.
GAP’s augmented reality dressing room, ZeniMax wins Oculus lawsuit, VR porn has a super creepy head camera, NYU combines VR and dance, the investment and funding wrapup, and much more… You can enjoy the full audio recording below: GAP ENVISIONS A FUTURE WITH AR DRESSING ROOMS. ZENIMAX WINS OCULUS LAWSUIT, COMES OUT SWINGING.
The software inside is also very simple: basically, all you can do is look at something and apply it to your vision filters taken from Snapchat. Oculus Quest gets v29 update. For us developers, there is also now the possibility of opening WebXR links easily from the PC by writing their URLs in the Oculus Developer Hub.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content