Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017
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APRIL 26, 2017
locations in Orlando, Boston, Philadelphia, Wisconsin and the Poconos. Patent-pending technology using more than 100 cameras and motion capture devices track each player in real-time as they move. Vandonkelaar did say their platform will support Unreal Engine 4 and other technology beyond Unity.
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