Remove Motion Capture Remove Reference Remove Unreal
article thumbnail

John Legend Performs Live In VR To Raise Awareness Towards Mass Incarceration

VRScout

Legend conducted his performance live in-studio wearing an Xsens MVN Animate Motion Capture System. This is the same motion capture solution used on blockbuster films like Star Wars: Rise of Skywalker , Avengers: Infinity War , and The Wolverine , as well as hit games such as Creed: Rise to Glory and Counter Strike. .

article thumbnail

Join An Apocalyptic Street Race In REWIND’s ‘Curfew’ VR Experience

VRScout

The experience was created using REWIND’s in-house version of Unreal engine along with a set of narrative and interactive tools, purpose-built for making immersive VR experiences. The process involved extensive reference photography, motion capture, immersive sound design, and a notable cast of actors and talent.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Apple Announces ARKit 3 with Body Tracking & Human Occlusion

Road to VR

With ARKit 3, the system now supports motion capture and occlusion of people. When waving, the avatar can be seen to tip forward in response to the motion even though the user doesn’t. Motion capture. Faster reference image loading. Human Occlusion & Body Tracking. Auto-detect image size.

Apple 279
article thumbnail

The VRScout Report – The Week in VR Review

VRScout

To announce this European premiere, Björk held a press conference and beamed herself in (from Iceland) via a psychedelic motion-captured avatar churning with colors (because why not?). Seattle-based Polyarc received an Epic Games Unreal Developer grant for an unannounced project, code name: Moss.

Iceland 150
article thumbnail

Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

For the Matrix trilogy it was important the use of computer vision, immersive photography, volumetric capture , the first markerless motion capture, to create frame by frame models of the performances… and today all these techniques are prolific in virtual reality and mixed reality.

article thumbnail

10 Insights to Achieve Unparalleled Realism in VR Spatial UX Design

ARVR

Software development engines like Unity and Unreal are becoming more elaborate , there are myriads of SDK libraries, countless knowledge exchange communities and free-for-use collaboration tools. AFFORDANCE Affordance refers to the implicit understanding of an interaction and the purpose an item has.

article thumbnail

The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

So at least the collaboration with Valve is true, but notice that it has not been on the headset, so they got no reference design from Valve, it has just been on the software integration. We’re excited to try this headset when it becomes available. Doug Lombardi, Valve. Learn more.

HTC 449