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Singapore-based technology company Refract is working to bring motioncapture to everyone, regardless of your experience with technology. AXIS (Active XR Interface System) is a full-body controller that uses a combination of wireless sensors attached to key points on the body to deliver high-quality motioncapture.
According to a MacRumor report and regulatory filings with the UK government, Apple may have quietly acquired UK-based motioncapture firm IKinema. At the time of this writing, the company’s site has been reduced to support documentation for their various software products.
The Taiwanese technology manufacturer, HTC, contributed various technologies to make up the Holodeck, including its VIVE Focus 3 VR headset, VIVE Location-Based Software Suite (LBSS), and VIVE Focus 3 Eye and Face Trackers. A further 16 cameras are used to detect user hand foot, back, and head movements.
What is known however is that its XYN Motion Studio PC companion software is coming out in March 2025, which supports connection with 12 ‘mocopi’ sensors for more seamless motioncapture workflow.
I went body-in with Sony's new mocopi Pro motioncapture system with 12 points of body tracking at GDC 2025. It integrates with Sony's XYN Motion Studio, a motioncapture pipeline intended for both professional production and VTubers. 0:00 / 0:58 1 High-intensity testing.
Sony will also release an SDK that will allow you to import your motioncapture data into 3D animation programs. Now Sony is back with another game-changing portable, the Mocopi motioncapture system. Typically motioncapture is something you’d see in a big Hollywood movie. Probably not.
It also includes virtual studio cameras for in-app capture, motioncapture for real-time character expression, and asset integration, allowing companies to rig existing 3D models for quick animation. “Every step of animation requires a specialized toolfrom assets to previsualization to rendering and review.
Legend conducted his performance live in-studio wearing an Xsens MVN Animate MotionCapture System. This is the same motioncapture solution used on blockbuster films like Star Wars: Rise of Skywalker , Avengers: Infinity War , and The Wolverine , as well as hit games such as Creed: Rise to Glory and Counter Strike. .
Jasper Brekelmans, a Netherlands-based 3D tech artist, has recently released a motioncapture tool offering an easy way to record OpenVR tracking data from headsets, motion controllers and Vive Trackers for both Vive and Rift setups.
The revelation came via the US-based electric car company’s career pages where it is currently advertising for a new position that involves wearing VR headset and motion-capture suit for up to $48 per hour.
However, Meskill also had a lot to say about the software, including one potentially unforeseen change. The glove is capable of intricate motioncapture, including for use in XR applications. The other kind of theme for us is that we’re really exploring our [independent software vendor] program in collaboration with Qualcomm.”.
The suite combines software offerings – including the XYN Motion Studio for motioncapture and a spatial capture solution for transforming real-world objects into 3D assets – with innovative hardware like the XYN Headset, XR Head-mounted Display, Spatial Reality Display, and mocopi motion sensors.
This suite combines various software offerings, including the XYN Motion Studio for motioncapture and a spatial capture solution that transforms real-world objects into 3D assets. The XYN platform represents a tightly integrated suite of hardware and software innovations for spatial content creation.
MANUS creates gloves for both motioncapture as well as for controlling sensitive VR applications. Right now, some of these products have limited out-of-the-box utility, but integrations with experiences, software, and hardware platforms are expanding all the time. SenseGlove also makes haptic gloves for VR experiences.
Behind the scenes, however, the project proved incredibly time-consuming, requiring a specific set of skills as well as the right hardware and software in order to operate.
According to the paper published on the NTU’s website , the DodecaPen’s absolute accuracy of 0.4mm is comparable to an advanced OptiTrack motioncapture setup using 10 cameras—a combined resolution of 17 megapixels. The DodecaPen system achieves the same accuracy with a single, off-the-shelf, 1.3MP camera.
Motioncapture can find its roots in the art of rotoscoping, a technique developed in 1915 where animators trace over motion picture footage. Motioncapture takes that to the next level by using different suits and tools to record the movement of subjects for use in various forms of media on 3D models.
In this article, we’ll explain how… and how you can make an AR avatar yourself, using standard software for professional results. Try to capture as much as possible. Lots of free scanning software is available online, or even through mobile apps like Display.Land. Step 4: MotionCapture for Animation.
The VR animation software Mindshow is relaunching as an enterprise tool for professional productions. Virtual Studio Cameras : Directors capture unlimited angles with multiple cameras with industry-standard lens settings, enabling iterations for instant control and review.
Motioncapture technology has become so accessible, in fact, that you can easily create your own character using a variety of free software. Think of them as modern-day puppeteers, only instead of performing on the sidewalk for a tiny audience, they’re interacting with thousands of fans from around the world in real-time.
In a recent entry on the Google Blog , senior UX engineer Logan Olson describes how it could give users the power to “create expressive animations without needing to learn complex animation software.”. Olson explains that there is a short setup process for shape matching but it “could eventually be automated”.
The 1:30 minute demo apparently operates on a specialized version of ARKit that runs a plugin, which easily integrates the software into Unreal Engine 4. In addition, Jackson had actual actors act out the scenes and then use motioncapture technology to record their performances.
As for putting a motioncapture studio in your home or office, you’ll be happy to know that these green screen studios are indeed portable to an extent. If you’re making an outright purchase of the capture studio, software, etc the costs vary depending on the number of cameras and computers.
Manus VR, best known for their cutting-edge haptic feedback VR gloves , have been using their proprietary tech in a variety of fields for years, influencing everything from motioncapture and automobile production, to immersive gaming and healthcare.
Following the same principle as HTC’s own Vive IK motioncapture code , and IKinema’s Orion animation software , three Vive Trackers are attached to the body (on the waist and feet), combining with the existing motion controllers and headset for six tracking points. Check it out in the video heading this article.
I developed many software and hardware products in the past, not only as Electronics Engineer but also as a Product Manager, worked in some well-known corporates such as Nokia and Verifone then a couple of years ago I founded WalkOVR, the first wearable walk-in-place locomotion solution for Virtual Reality. . Thanks for hosting me.
Dancing in VR is greatly enhanced by motion-capture accessories, which means that there’s still a significant barrier to entry given the cost of buying additional accessories for full body tracking. On the software side, improvements in avatar technology will also enhance the experience.
It is, according to the company, “the world’s first highly integrated smart clothing apparel that includes haptic feedback, motioncapture, climate control, and other systems”. Different poses have different effects on the muscles and skin and they wanted to be able to capture that data as well. Click To Tweet.
Common Domain is an interactive installation by artist Kalle Rasinkangas, and Laila used motioncapture and machine learning to make participants actors on the stage rather than audience members.
Leap Motion is best known for its markerless hand-tracking technology , but in the last few quarters the company has been increasingly showing of its design chops in both software and now hardware. Today the company revealed the first extended look of a demo shot through the headset, offering a glimpse of its capabilities.
Apple continuously advertises a number of job positions dealing with AR software and hardware. At three successive WWDC dev conferences, the company has also showcased iterative versions of ARKit, the iOS-based augmented reality developer tool. SEE ALSO Apple Offers Impressive Web-based AR Previews of New Mac Pro.
Meta released a Quest software update via its public test channel (PTC), which lets users opt-in to try new features before they’re pushed out to everyone. Among the v57 PTC update is a feature that’s been notably missing from Meta avatars: legs.
This includes everything from a full visual effects studio, and drone and filming technology, to full body/facial motioncapture, advancements in 5G, and of course plenty of VR and AR. You can also try your hand at creating your own VFX using professional green screens as well as cutting-edge visual effects software.
The company behind the software is teaming up with various 3rd party manufacturers of motioncapture suits such as Xsens , Rokoko and PrioVR to provide the tools necessary to bring the experience on a tour to locations across the U.S. Andy went on to explain the many practical functionalities of the multi-faceted software.
This method is similar to the motioncapture technology that has been used to create realistic computer generated video for years. Live Client is a tool for facial motioncapture. Beehive is editing software for large scale productions in which multiple editors are working on images simultaneously.
Digital Domain’s Head of Software R&D Doug Roble made history during this year’s TED Conference after conducting a live talk alongside a highly-detailed virtual avatar modeled after the VFX industry veteran himself. Digital Domain’s Doug Roble delivers a talk alongside his ‘DigiDoug’ virtual avatar.
Once fitted with a VR headset by a professional actor, the player interacts with a cast of live actors (using motioncapture) and real-world objects throughout their experience. It’s a high-value production that includes a detailed Victorian-era set where only one audience member is allowed in at a time.
New Zealand-based StretchSense, a maker of hand motioncapture technology, believes virtual and augmented reality are going to replace the smartphone as the dominant way we interact with digital worlds and each other. “The really core advantage is that we actually make garments, not devices. ” StretchSense closed a $7.6
“Everything depends on the algorithms you’re using to animate the 3D model, as well as what’s anatomically realistic, unless you choose to go beyond that boundary,” said Evgeny Lykhin, VP of Software Development at Artec 3D. Image Credit: Artec 3D. The potential applications of scanners such as the ones developed by Artec 3D are endless.
The Chinese VR ecosystem is very active and it is evolving pretty fast: this summer I have been in China and I met some cool startups that are working on software (e.g. Development of robust, millimeter-accurate interior-out tracking and positioning devices and motioncapture devices. 7invensun for eye tracking addons).
Networked PCs allowed guests to try out the awesome new 1-4 player experience using a room full of HTC Vive VR headsets and motion controllers. The room was setup on 2 levels so it felt like being on the bridge, whilst for solo guests the software offered an “AI” crew to fill in the empty stations. Valve Software. What is Vive?
The software enables users to transform standard VR devices like Oculus Rift or HTC Vive into a fully operational television studio and motion-capture system. Perhaps most significantly, the software makes it possible for animated shows to be watched live in real time, streamed in 2D via social media.
Mocopi is a motioncapture system that will allow creators to perform full body tracking in 3D anywhere by simply attaching the 6 small sensors [link] Sony has launched an interesting product called Mocopi , consisting of six motion-tracking bands worn on your hands, feet, back and head, with a price of 49,500 yen (about $358).
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