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HTC VIVE Holodeck to ‘Revolutionise’ Forensic Investigations

XR Today - Virtual Reality

It can also be a valuable tool for law enforcement training. The platform uses photogrammetry and motion capture to create the avatars using a full-body scanner comprising seventy cameras. VIVE offers a good amount of official documentation of their products regarding Unreal Engine and Unity development.

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Create A Digital Human In Less Than An Hour With Epic Games’ MetaHuman Creator

VRScout

Despite not yet being available, Unreal Engine’s MetaHuman Creator is already making people talk. MetaHuman Creators isn’t available just yet, but Epic Games did give us a sneak-peek at its powerful tool, showcasing a line of hyper-realistic digital humans ready for use in gaming, film, socialVR, fashion, retail, and so much more.

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Meet The Forge: A Metaverse XR Studio System by Prox & Reverie

ARPost

It provides complete services to creatives and brings together all the tools and platforms they need in one XR studio. This studio system contains the latest interactive production tools, such as Oculus, Manus, Vive , Faceware, Varjo , and Xsens motion capture. Empowering Content Makers.

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DragonFly: Glassbox Releases New VR Technology for 3D Video

ARPost

This method is similar to the motion capture technology that has been used to create realistic computer generated video for years. However, the company is partnered with household names like nvidia, Unity, Unreal Engine, and HTC. Live Client is a tool for facial motion capture.

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Apple Announces ARKit 3 with Body Tracking & Human Occlusion

Road to VR

At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS. First introduced in 2017, ARKit is a suite of tools for building AR applications on iOS. With ARKit 3, the system now supports motion capture and occlusion of people.

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Spatial Beats: Oculus, Snapchat and new XR Funding

AR Insider

The virtual collaboration product uses 3D visualization tools to enable pharma R&D between computational chemists and structural biologists. The tool can help power more realistic body movements and facial animations. It can be used with motion capture and animation techniques. Arden’s Wake hits the Oculus Store.

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Join An Apocalyptic Street Race In REWIND’s ‘Curfew’ VR Experience

VRScout

The experience was created using REWIND’s in-house version of Unreal engine along with a set of narrative and interactive tools, purpose-built for making immersive VR experiences. The process involved extensive reference photography, motion capture, immersive sound design, and a notable cast of actors and talent.