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HTC VIVE Holodeck to ‘Revolutionise’ Forensic Investigations

XR Today - Virtual Reality

The platform uses photogrammetry and motion capture to create the avatars using a full-body scanner comprising seventy cameras. VIVE offers a good amount of official documentation of their products regarding Unreal Engine and Unity development.

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John Legend Performs Live In VR To Raise Awareness Towards Mass Incarceration

VRScout

Legend conducted his performance live in-studio wearing an Xsens MVN Animate Motion Capture System. This is the same motion capture solution used on blockbuster films like Star Wars: Rise of Skywalker , Avengers: Infinity War , and The Wolverine , as well as hit games such as Creed: Rise to Glory and Counter Strike. .

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Sandbox is Building an SDK so Anyone Can Create for Its VR Attraction Platform

Road to VR

Company CTO Idan Beck says its Sandbox SDK will have capabilities like “high-performance inverse kinematics, rigging, and motion capture capabilities,” and will include support for Unreal Engine, Unity, and Native.

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Meet The Forge: A Metaverse XR Studio System by Prox & Reverie

ARPost

This studio system contains the latest interactive production tools, such as Oculus, Manus, Vive , Faceware, Varjo , and Xsens motion capture. Real-time engines such as Unity and Unreal enable them to instantly merge digital realities and real-world scenarios in-studio or on-location. Empowering Content Makers.

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Sensics Releases High Resolution VR Headset Built Specially for Arcades and Theme Parks

Road to VR

Aftermarket solutions like OptiTrack’s IR-reflective positional tracking system, which uses traditional motion capture tech, would be a likely candidate for large-scale, out-of-home facilities looking to use Sensics system however. IR motion capture for VR, image courtesy OptiTrack.

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DragonFly: Glassbox Releases New VR Technology for 3D Video

ARPost

This method is similar to the motion capture technology that has been used to create realistic computer generated video for years. However, the company is partnered with household names like nvidia, Unity, Unreal Engine, and HTC. Live Client is a tool for facial motion capture.

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Apple Announces ARKit 3 with Body Tracking & Human Occlusion

Road to VR

With ARKit 3, the system now supports motion capture and occlusion of people. When waving, the avatar can be seen to tip forward in response to the motion even though the user doesn’t. Motion capture. Human Occlusion & Body Tracking. Faster reference image loading. Auto-detect image size.

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