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Real-Time Motion Capture Brings David Bowie’s Ziggy Stardust Back To Life

VRScout

Brought to life via a combination of motion capture technology and Unreal Engine, guests at both the party and the weekend event were able to view the digital model on a massive 8K Samsung monitor and interact with the character in real-time. Even after his death, he’s still at the bleeding edge of creativity!

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John Legend Performs Live In VR To Raise Awareness Towards Mass Incarceration

VRScout

Legend conducted his performance live in-studio wearing an Xsens MVN Animate Motion Capture System. This is the same motion capture solution used on blockbuster films like Star Wars: Rise of Skywalker , Avengers: Infinity War , and The Wolverine , as well as hit games such as Creed: Rise to Glory and Counter Strike. .

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Create A Digital Human In Less Than An Hour With Epic Games’ MetaHuman Creator

VRScout

Despite not yet being available, Unreal Engine’s MetaHuman Creator is already making people talk. MetaHuman Creator features 30 different hairstyles to choose from, each of which leveraging Unreal Engine’s strand-based hair. . Head to Unreal Engine’s website for more information. Feature Image Credit: Epic Games.

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Sandbox is Building an SDK so Anyone Can Create for Its VR Attraction Platform

Road to VR

Company CTO Idan Beck says its Sandbox SDK will have capabilities like “high-performance inverse kinematics, rigging, and motion capture capabilities,” and will include support for Unreal Engine, Unity, and Native.

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Meet The Forge: A Metaverse XR Studio System by Prox & Reverie

ARPost

This studio system contains the latest interactive production tools, such as Oculus, Manus, Vive , Faceware, Varjo , and Xsens motion capture. Real-time engines such as Unity and Unreal enable them to instantly merge digital realities and real-world scenarios in-studio or on-location. Empowering Content Makers.

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Peter Jackson’s New Studio is All About AR Storytelling

VRScout

The 1:30 minute demo apparently operates on a specialized version of ARKit that runs a plugin, which easily integrates the software into Unreal Engine 4. In addition, Jackson had actual actors act out the scenes and then use motion capture technology to record their performances.

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‘Assetto Corsa Competizione’ Announced With VR Support, Coming This Summer

Road to VR

Announced as “The Official Blancpain GT Series Game” , the sim brings many technology upgrades over Assetto Corsa (2014) , thanks in part to the move to Unreal Engine 4. Further improvements over Assetto Corsa include driver swap support, motion captured pit animations, and a “well-structured ranking system” for multiplayer.

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