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VR Steampunk Opera ‘Miranda’ Is Visually Stunning But Needs Improvement

VRScout

Full-body motion capture offers a unique, but flawed live theater experience. Miranda features professional actors in motion capture suits performing on-stage in real-time. This caused a lot of VR sickness (or motion sickness) for me. Perhaps it came down to issues regarding full-body motion capture.

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Feel Rain Fall In VR With Full-Body TESLASUIT

VRScout

This week, social VR platform Somnium Space and haptic technology developer TESLASUIT announced the development of a full-body motion capture suit complete with 68 haptic points capable of simulating a wide variety of physical sensations, from the subtle trickle of water to the intense g-force of a jet fighter engine. .

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MIT Researchers Build VR Testing Ground to Safely Train Autonomous Drones

Road to VR

Created initially to work in MIT’s new drone-testing facility in Building 31 , the new Flight Goggles system integrates a motion capture system, an image rendering program, and number of on-board electronics including IMUs, and custom-built circuit boards that integrate a powerful embedded supercomputer.

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Sensorium Galaxy Reveals New Details About Virtual Reality Avatars

ARPost

Eventually, these avatars will be able to evolve in the virtual environment. Sensorium Galaxy uses motion capture to produce highly realistic avatars. They’ll be able to exist autonomously in the digital space within the VR platform. At the same time, the technology enables concertgoers to view the artists from any angle.

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Manus VR Launches VR Training Development Studio

VRScout

Manus VR, best known for their cutting-edge haptic feedback VR gloves , have been using their proprietary tech in a variety of fields for years, influencing everything from motion capture and automobile production, to immersive gaming and healthcare. With our experience in virtual reality we feel like we can make a difference.

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WalkOVR is an affordable solution to move in VR [+ Giveaway!]

The Ghost Howls

This means that players can see and show their real movements in virtual environments. On the other hand, the importance and popularity of motion capture features can not be overseen. We still improve ourselves; especially on the motion capture side. WalkOVR can also be used as a full-body tracking device.

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How AI and Haptics Could Revolutionize VR Gaming

VRScout

It could be the stepping stone into creating a real virtual world, perhaps without (or with less) moderation. AI not only affects the virtual environment, but could be critical in improving the haptics and motion-gear associated with VR as well. In a fully automated VR society, things would be more efficient.

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