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VR Gets Experimental At Moving Image New York 2017

VRScout

My adventure started as I entered a large green-lit cube where a lone Oculus Rift hung from the center on a rusty construction hook tied to some shanty rope. I donned the headset, took control of an Oculus Remote and was transported forward in time to a futuristic Borabora island resort that had long since been abandoned.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Other relevant news.

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Nickelodeon Launches Slimezone VR at IMAX VR Centers

VRScout

Now available at Los Angeles, New York and Toronto VR centers. Nickelodeon launched its SlimeZone multi-player VR experience at IMAX VR centers in Los Angeles, New York and Toronto Friday, with further plans to bring the social experience to locations in Shanghai, Bangkok and Manchester (UK) soon.

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The XR Week Peek (2023.03.27): Vive inside-out Tracker announced, Pico’s launch in the US delayed, and more!

The Ghost Howls

Epic also announced a few interesting things, like a tool to record facial animations for MetaHumans that run on an iPhone; and Fab, the Unreal version of the Unity Asset Store, where the developers can find many tools and multimedia elements put on sale. Of course, Epic is completely against Apple and its vision of its own walled garden.

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The VRScout Report – The Week in VR Review

VRScout

You can enjoy the full audio recording below: In this week’s VRScout Report, we discuss Oculus Story Studio’s Henry Emmy win, NASA training astronauts with virtual reality gloves, Snapchat flirting with augmented reality, HTC Vive trying to go wireless, and iPhone laying potential plans for VR/AR.

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Unity Raises $181 Million Series C in Anticipation of VR/AR Growth

Road to VR

See Also: Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech. This correlates with mobile VR too; back in February, Oculus CEO Palmer Luckey said some 90% of the content available for Samsung’s Gear VR headset is built with Unity. Unity is also one of the leading engines used for desktop VR development today.

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Labrodex’s Sci-Fi RPG Shooter Hybrid ‘Scraper’ Already Has Its Own Prequel Novel

VRScout

He has been working with Unreal for 20 years and was part of the Paragon and Fortnite development teams. He was part of the design process for several of Unreal’s core features. I own an IT solutions and project staffing firm I started in New York City back in 1996. We reached out to Max and the timing was just right.