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Spatial Beats: Facebook, Snap & Epic Games

AR Insider

Sketchfab is integrated into Epic’s popular Unreal Engine game and special effects paltform, and notably, all of its competitors, starting with Unity, Snap’s Lens Studio, Facebook’s Spark AR, and even Tilt Brush. Even the New York Times is writing about the metaverse this week. And now, so is Epic. And now, so is Epic.

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NewImages, Cannes, Tribeca Join Forces In Unprecedented Collab

VRScout

Each festival will also host live events throughout their respective locations in Paris, Cannes, and New York, with the NewImages Festival organizing satellite pop-ups across nearly every continent. . We wanted to bring a New York audience who is curious to be able to attend something they can actually touch,” Hammonds explained. “I

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The XR Week Peek (2025.03.11): Samsung headset may launch in Q3, Animal Company is the most grossing game on the store, and more!

The Ghost Howls

It is priced at $5 Electrician Simulator VR , which is a VR version of the popular flatscreen game, is going to release on March, 21st on all major VR stores Train Sim World VR: New York arrives on March 27 for the Meta Quest platform The New Salsa Academy , a VR experience that teaches you how to dance Salsa, is available now on Quest.

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Unity Raises $181 Million Series C in Anticipation of VR/AR Growth

Road to VR

Unity Technologies has announced a $181 million Series C investment led by DFJ Growth, a venture capital firm with the likes of Twitter and Tesla in their portfolio, in order to continue their dominance of the game engine market. See Also: Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). State University of New York at Oswego, USA. image courtesy VR First. Purdue University, USA. Rochester Institute of Technology, USA. RUBIKA, France.

AR 278
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Why The 360 Film Industry is in the Midst of a Reboot – Part 1

Road to VR

And because we had almost 20 minutes of final product, we saved our client, The New York Times, about a quarter million dollars in stitching (we also finished all nine films in only three weeks). pick Unreal or Unity and get to work). It’s simply how production works. The primary competitive advantage is creativity.

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Bloomberg: Apple Building Headset Versions Of FaceTime, Maps & More

Upload VR

Over the weekend The New York Times also reported Apple is enlisting Hollywood directors like Jon Favreau to create immersive VR content, such as a version of Prehistoric Planet. Developers will also apparently get access to a Mac based headset simulator so they can develop before having the device in-hand.

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