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Meta Horizon Desktop Editor Now Publicly Available In Early Access

Upload VR

Most worlds on it today are made inside VR, using the Touch controllers to manipulate primitive 3D shapes and rig up interactions using a spatial visual scripting system. While this allows anyone with just a Quest to build virtual worlds, the results have been widely and harshly criticized for their simplistic cartoonish appearance.

Unity 138
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Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

We have been employing post-production and CGI techniques to create versions of the real world -- or different flavors of the real world -- over the last six to seven years. And I think it's good in a way that it's woken us all up to some big issues and challenges in the world. Where was that, Julie? They make Eve Online.

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article thumbnail

Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

We have been employing post-production and CGI techniques to create versions of the real world -- or different flavors of the real world -- over the last six to seven years. And I think it's good in a way that it's woken us all up to some big issues and challenges in the world. Where was that, Julie? They make Eve Online.

article thumbnail

Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

We have been employing post-production and CGI techniques to create versions of the real world -- or different flavors of the real world -- over the last six to seven years. And I think it's good in a way that it's woken us all up to some big issues and challenges in the world. Where was that, Julie? They make Eve Online.