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Epic Games’ popular Unreal Engine has just received a major update with version 4.12 With the latest release release of Unreal Engine 4 (version 4.12) Epic have included a preview version of the VR Editor they first unveiled in February and more recently at GDC 2016. The post Unreal Engine 4.12 Elsewhere, UE4 4.12
Epic also announced a few interesting things, like a tool to record facial animations for MetaHumans that run on an iPhone; and Fab, the Unreal version of the Unity Asset Store, where the developers can find many tools and multimedia elements put on sale. Of course, Epic is completely against Apple and its vision of its own walled garden.
From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. CES 2013 however gave us the first glimpse of Oculus VR operating as a company.
from Razer. The result was somewhat disappointing, so Razer assisted to show me their latest model. Razer helped me out of that illusion. For example, you can use the Oculus Rift sensor instead of the OSVR sensor. The OSVR is packed in a brown cardboard box which is bit similar to the Oculus Rift DK2 box.
The idea came to co-founders Tim Ruse (who’s now the CEO) and Scott Vandonkelaar (CTO) when the two first saw the Oculus Rift while working together at web agency Roadhouse Digital. After playing a lot of Oculus Touch and HTC Vive games, it is a bit jarring to not see your hands inside of VR.
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