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Honestly speaking, I wasn’t expecting interesting news from this CES in AR and VR, while actually we just had one: Sony has revealed almost all the specifications of the upcoming PlayStation VR 2 headset and its controllers! The innovative controllers of the PSVR 2 (Image by Sony Interactive Entertainment).
Veteran VR developer Aldin Dynamics, the studio behind Waltz of the Wizard , says it is pausing development on PSVR titles until Sony clarifies plans for the future of VR on PS5. “Sony apparently isn’t hellbent on keeping 1st gen PSVR away from PS5, but question remains what they’ll do next. ” he said.
Sony has generated over two billion dollars in revenue with PSVR hardware and software sales. Facebook’s Oculus Quest 2 has outsold every headset it’s produced, with an estimated three million units sold and over $150 million in app sales on the Quest platform. Still, money left on the table is getting larger by the day.
More info PSVR 2 may support hand tracking At SIGGRAPH Asia, Sony has demonstrated hand tracking working on PSVR 2. Following its release on the Oculus Store, were thrilled to bring this fast-paced space adventure to the Steam community. The Quest 3S instead, did not have stellar sales number s. Thanks to KF for the tip!)
References to the Meta Quest and Meta Quest 2 were supposedly found in the latest update for the game’s third season. Epic added stuff related to Oculus (Quest, Quest 2 & Mobile) in today's update. Most likely proper VR support in the future. — HYPEX (@HYPEX) August 30, 2022.
In celebration of the event, Sony Music Solutions is hosting a “mini-live performance” on March 6th at 2pm JST that will feature a mixed reality performance by ReoNa brought to life using a combination of motion capture technology and a virtual camera system referred to as “jeannedarc.”
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Further references. I’ve seen what companies are doing nowadays to use tracked props on the Oculus Quest: they have to add bulky mounts to install the even bulkier Touch controllers on them. Further references. Further references.
We expect Palm’s 5 million active user estimate includes only fully-featured VR headsets like PSVR, Quest, and PC VR, but not older and more limited headsets like Oculus Go and Google Cardboard. The post Resolution Games Estimates VR Has 5 Million Active Users appeared first on Road to VR.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Image by Oculus).
Further references TCL brings three XR devices to CES (The Verge) TCL brings three XR devices to CES (Mixed News) Somnium VR1 Somnium VR1 headset (Image by Somnium Space) Somnium Space was at CES to showcase its modular and open Somnium VR1 headset. Since this is a concept, we have no data about the price and expected release date.
VR has come a long way since the launch of the Oculus DK1 in 2013. The standalone VR headset, developed by Meta (formerly Facebook), was one of, if not the hottest item of the holiday season, with the Oculus companion app becoming the #1 download on the Apple App Store. ″ OLED displays.
Facebook’s Q4 non-advertising revenue — where Oculus revenues are categorized — were $885 million. As noted, the company specified during its earnings call that Oculus sales were a major growth driver. That’s about 28 percent of Oculus’s overall ARPU ($454), given $299-$399 hardware.*.
As background, these exercises are compelled by the fact that companies in early-stage sectors like VR don’t disclose unit sales ( except Sony ). So we have to assemble clues from sources like public filings or periodic disclosures of content sales, which we recently did for Oculus Quest. Oculus Quest numbers don’t hurt either.
At Oculus Connect 5 in 2018, the company’s annual XR developer conference, Zuckerberg explained that he believed that 10 million VR users was an important milestone for the company to reach in order to make a sustainable ecosystem for VR developers. Image courtesy Oculus.
Image by Sony Interactive Entertainment). Sony reveals the design of the PSVR 2. Finally, Sony Interactive Entertainment has unveiled the design of the PlayStation VR 2 headset. Oh look, we have again an Oculus account on Twitter! Top news of the week. But features tell only a part of the story. News worth a mention.
After 14 years of working on home and portable consoles, Ready At Dawn this month released Lone Echo and its multiplayer spinoff Echo Arena on the Oculus Rift & Touch. He’s referring to a conversation he had with Jason Rubin—Head of Content at Oculus—way back in late 2014. “We From there Oculus decided to sign it on.”.
Another amazing research project showcased by Oculus this week can enable high-resolution displays for the next generation of Oculus Quest. And the speed gain is impressive : a full-resolution reference scene that would take 140.6 Oculus Quest v18 adds colored Guardian and voice commands. Sony Dreams adds PSVR support.
A few months back, a friend referred me to the Moon VR team, and I found what they do pretty interesting stuff. After graduating from the University of Southern California in Computer Sciences, he joined Oculus VR out of his passion for virtual reality. He left in 2016 and founded his startup. Moon VR Video Player was just one of them.
Facebook Deprecates Proprietary Oculus APIs In Favor Of OpenXR Facebook will deprecate its proprietary Oculus APIs in favor of industry standard OpenXR. Bucchianeri has worked on the PS4 and original PlayStation VR at Sony, Falcon 9 and Dragon at SpaceX, and HoloLens and Windows MR at Microsoft, where he currently works on Xbox.
Waltz of the Wizard added hand tracking on PlayStation VR2 last week , the first title to do so, just under five years after it became one of the first to add the feature on the original Oculus Quest too. UploadVR Henry Stockdale As revealed by Sony's SIGGRAPH Asia 2024 booth, PlayStation VR2's hand tracking runs at 60Hz.
Project Morpheus prototype | Photo courtesy Sony. SEE ALSO On the Hunt for VR's Killer App with Sony's Head of PlayStation Magic Lab, Richard Marks. The post Sony’s Richard Marks Expects Natural Voice Input to Play Major Role in VR’s Future appeared first on Road to VR. That’s why I see it as the holodeck.
You can buy headsets at a discounted price, or accessories, or even lots of games on Steam, Viveport, and Oculus Store! It is building the reference design of AR glasses and has a valid SDK for building outdoor AR experiences. The visuals would be provided by two 4K OLED microdisplays from Sony. Image by Meta).
While E3 2019 may officially be in the books, it appears as though Sony is only just getting started. Originally released on SteamVR and Oculus this past April, Vacation Simulator arrives on PlayStation VR tomorrow ( June 18th ). This week is shaping up to be a busy one for console VR. MINI MECH MAYHEM from Futurlab.
So, here’s a reference guide on where to find VR on the show floor along with some handy expo floor maps to ease your itinerary planning. Oculus Rift). HTC Vive, Oculus Rift). Oculus Rift). HTC Vive, Oculus Rift). Oculus Rift). Oculus Rift). Oculus Rift). Oculus Rift). MyDream VR.
Qualcomm releases XR2 5G reference design. Qualcomm has finally released the reference design for AR/VR headsets based on the XR2 chipset (a special version of the Snapdragon 865 for XR headsets), and it will pave the way for the standalone headsets of the future. Developers continue to have fun with Oculus Quest hands tracking!
In two days there will be the Facebook Connect, an Apple event and a Sony event about PS5! If you remember well, this platform is based on a modified version of the Snapdragon 865 (3 generations after the 835 of the Oculus Quest) and supports features like eye tracking, high-quality passthrough AR, and 5G. Top news of the week.
At Facebook Connect this week , Facebook has: Released the powerful Oculus Quest 2 , powered by Snapdragon XR2, and with a 4K display. Or will it become a partner and will help mobile GPUs in Snapdragon reference designs in growing even faster? Image by Sony). Is it possible that NVIDIA will start a new business in Mobile GPUs?
Sony is the first of the big three tethered VR headset makers to drop official PSVR sales figures: 915,000 PlayStation VR headsets sold as of February 19. Speaking with the New York Times recently , Andrew House, President of Sony Computer Entertainment, confirmed the PSVR sales data. million units sold in its first three months.
Apologies for the outdated references.). The best design decision that Sony (and Impulse Gear, developers of Farpoint ) made while crafting the gun is that it’s 100% ambidextrous — meaning it can be used either right or left-handed without any issues. Stylistically it isn’t appealing at all. Frankly, it’s ugly.
SEE ALSO Sony Announces Powerful PlayStation 4 Pro with Enhanced PSVR Support. Sony’s years of hardware design experience shines through on PlayStation VR. Sony opted to go with a ‘Bring Your Own Headphones’ approach, and they include a pair of inexpensive earbuds with PSVR. Headphones.
29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to Virtual Reality Kojima, 29, is convinced the technology will become commonplace in VR devices. earlier this month announced a reference design for an eye-tracking headset that uses its Snapdragon chip. SensoMotoric Instruments and Tobii are also exploring VR applications.
We introduced [the OZO Player SDK] available for Oculus Rift, HTC Vive, Gear VR, Google Daydream, and Cardboard (iOS and Android),” Sayed told Road to VR. SEE ALSO Sony Pictures Plans to Use Nokia's OZO to Make VR Content. We decided to really go and have a product that solves most of the key issues with VR playback.
This week we reported that the company’s reference design for such a device won’t just be available to other manufacturers by the end of the year but also the first consumer device will be on the market. Oculus Touch Doubles Rift Steam Users. They’re likely to be pretty expensive though ; closer to $1,000, in fact.
What’s the latest on Oculus’ standalone headset(s)? Facebook and Oculus are insistent that 2017 is all about content; we won’t see any new hardware released in the remaining five months of the year. We’re fully expecting an update on standalone VR at Oculus Connect 4 in October, then.
See Also: Oculus CTO Affirms Positional Tracking Priority for Gear VR. But the company says that Project Alloy will be released in 2017 as an open reference design, upon which partners can build their own branded headsets. That’s good news, as we’ve found Sony’s headset to be among the most comfortable out there.
Anyway, it’s worth mentioning that OpenVR is not the only VR API out there , so game engines usually support others VR APIs such as Oculus SDK (enabling it to create applications that run directly on Oculus runtime), GoogleVR SDK (enabling it to create apps which runs over Google Cardboard and Google Daydream runtimes), etc.
OCULUS RIFT ARRIVES TO THE INTERNATIONAL SPACE STATION. An Oculus Rift headset has been modified and certified for use in space by French space agency CNES. ZENIMAX TRIES TO SHUT DOWN OCULUS. PSVR’S SALES NUMBERS REVEALED AS A PLEASANT SURPRISE TO SONY. QUALCOMM’S REFERENCE VR HEADSET ADDS HAND TRACKING AND MORE.
” Mixed reality is the term Microsoft is using the refer to devices like the VR headsets its making in partnership with the likes of DELL and Acer all the way up to its own devices like HoloLens. Our mixed reality platform with our OEM partners continues to roll out and we’ll have more to talk about in the future.”
A clear response to Sony’s forthcoming high profile launch of its own PlayStation VR system in October this year. The announcement followed weeks of persistent rumours regarding the new system and that Microsoft had deepened its existing partnership with Oculus by releasing an Xbox compatible Rift.
where Oculus revenues are categorized?—?were As noted, the company specified during its earnings call that Oculus sales were a major growth driver. If we look at Facebook’s non-advertising revenues pre-Oculus, it was a slow-growth quarterly revenue stream of about $250 million. If we estimate the non-Oculus portion today?—?consisting
However, IMU devices suffer from small data errors which start to compound over time: without correction (world reference) IMU based devices tend to “drift away” from their starting point , or become disorientated, something experienced with older 3DoF VR systems which required regular recalibration. The standard 1.2 Image by Rob Cole).
Three degrees of freedom refers to headsets that only track if the user is turning their head — looking left and right, tilting the head left and right, and looking up and down. Six degrees of freedom adds straight-line motion in all directions, making for a more immersive experience.
The VR(Virtual reality) Center is a full functioning virtual reality arcade with all the major platforms including the HTC Vive, Oculus Rift, and Sony PlayStation VR. In order to provide you with more information to help your business plan, please refer to the following: Business Operation Analysis of VR Theme Park.
Last month we created a list of the five Oculus Rift and HTC Vive games we wanted to see head over to PlayStation VR. While PS VR and two Move controllers offer pretty good tracking when facing forward, occlusion becomes an issue if you turn around, as the system only has one camera to refer to your position with.
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