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Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development

ARPost

And it is made possible by VIRTUOSO , an open-source SDK created by Charles Rivers Analytics, which is now available for Epic Games’ Unreal Engine. Immersive experiences are in greater demand in all fields: for home entertainment, for training in various industries, and for retail and marketing. Oculus Rift and Oculus Quest.

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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

HTC have finally revealed the price and release date of the anticipated Vive Pro , opening preorders globally at Vive.com and other retailers. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines. Vive Pro headset launches April 5th for $800, original Vive drops to $500.

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The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

This Year’s VR Hardware of the Year Award went to the Oculus Quest. The Oculus Rift S was also nominated for the award. The original Oculus Rift won the first VR Headset of the Year Award (not its own category this year) in 2017. That same year, Oculus Touch won VR Hardware of the Year. VR Experience of the Year.

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A Brief History of Virtual Reality at CES

Road to VR

From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. CES 2013 however gave us the first glimpse of Oculus VR operating as a company.

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The XR Week Peek (2021.02.15): Facebook keeps working on its masterplan, WebXR arrives on iOS, and more!

The Ghost Howls

Then it could update them very fast and make them as powerful and successful as the Oculus Quest. More info (Oculus Quest with keyboard and mouse) More info (120Hz refresh rate on Quest 2) More info (Facebook and BCIs) More info (Rumor on Facebook smartwatch). People at Oculus do not know how to count. Learn more. Some XR fun.

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Jaguar Lets You Feel Wimbledon With Andy Murray VR Experience

VRScout

The experience was developed in Unreal Engine, using 4D character scanning and a specialist array of 125 Digital SLR cameras to capture the hero tennis player and 24 other hero characters, and motion capture technology for animation. The experiential is powered by Nvidia’s Geforce GTX 1080 graphics cards and Oculus Rift headsets.

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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

His lab was even visited by Zuckerberg before he decided to acquire Oculus. An iconic image of Jeremy Bailenson wearing an Oculus Rift DK2 (Image taken from Medium). Or Unreal if that’s your language. I am always fascinated when I speak with someone that is here before the Oculus Kickstarter campaign.

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