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Valve’s monthly Steam hardware and software survey is out again, and it appears HTC Vive is holding firm ground on the platform after Oculus Rift took majority market share in March as the most popular VR headset on Steam. Participation in the survey is optional. Image courtesy Valve. tracking standard.
Image by Samsung, taken from Upload VR). Samsung may launch a next-gen Samsung Odyssey. A recent filing at the Chinese IP offices makes us speculate on a new PC VR headset in the works by Samsung. Oculus Go is not part of the Oculus For Business program anymore. Top news of the week.
The latest data from Valve’s Steam Survey shows the Rift and Windows VR headsets continuing growth streaks in their share of monthly-connected headsets on Steam, snatching share mostly from the Vive and Vive Pro. Those gains came primarily at the expense of the Vive and Vive Pro.
The monthly Steam hardware survey is out again, and while June hasn’t revealed any major upsets in the balances of usership between HTC Vive and Oculus Rift, the survey shows that Windows “Mixed Reality” VR headsets are making slow, but steady headway on the platform. Participation in the survey is optional.
Surprisingly, Steam appears to have retained nearly all of the growth in VR usage brought on by Alyx four months after the launch of the game, according to Valve’s monthly Steam Survey. Oculus Quest also had a big month ( +1.26%) for an overall 10.13% share of headsets. Monthly-connected VR Headsets on Steam.
According to latest set of data from Valve’s monthly Steam Hardware & Software survey, the number of VR headsets on Steam has reached a new record. Participation in the survey is optional. This is perhaps due to the near-constant availability of steep discounts , along with the recent launch of the Samsung Odyssey+.
Oculus seeks to bridge the gap between PC and mobile VR with a mid-level headset. Oculus is all up in the news lately. The Facebook-owned VR manufacturer shut down its Oculus Stories department and revealed a ridiculous $399 Rift & Touch bundle sale running throughout the entire summer.
Samsung has sold over 300,000 Gear VR headsets in Europe this year. Continuing on the record pre-order sales in Europe for the Galaxy S7 and S7 edge, Samsung has announced an exclusive Gear VR content package for new Galaxy S7 customers. Both numbers are milestones for Samsung, Oculus and mobile VR in general.
These apps hope to make the Oculus Go your next entertainment device. The $200 standalone VR headset from Oculus has finally arrived. the Oculus Go is part of Oculus’ larger goal to getting one billion consumers into VR. With Oculus Go, iPhone users around the world can now finally jump into VR with something comparable.
According to a recent Forbes survey , 77% of people who use VR want more social engagement, and I’ve long believed social is they key to getting the tech to a mass-market stage, but that needs to be done in the context of things that people already want to do rather than gimmicks. Rizort Inc.
According to a recent Forbes survey, 77% of people who use VR want more social engagement, and I’ve long believed social is they key to getting the tech to a mass-market stage, but that needs to be done in the context of things that people already want to do rather than gimmicks. Travel is a social experience.
Without explicitly announcing a new specific product, Samsung quietly implied that they may be developing a new standalone mobile VR HMD during a session during their developer conference last month. SEE ALSO Hands-on: Samsung Odyssey Windows VR Headset & Controllers.
A survey of game developers attending the annual GDC conference suggests major growth in the number of developers building games for AR and VR headsets. The 2017 GDC State of the Game Industry report, which gathered data from 4,500 attendees of the annual GDC conference, has been published. Future AR/VR Focus.
We know that Samsung has confirmed more than 5 million Gear VR units are now in the wild for example, and of course the headlines of Sony surprising themselves with PlayStation VR’s early sales figures – approaching 1 Million going in to 2017. Image courtesy Nielsen. Image courtesy Nielsen. You can download the full U.S
Each year, attendees take part in a lengthy survey that serves as the foundation for the conference’s State of the Industry document — this year’s results proved very interesting. In addition, 19% of developers said they were working on an Oculus Rift game while all the others were under 10%.
Windows VR devices still occupy a pretty minimal spot on Steam, accounting for a total of ~5% of total VR headsets reported in this month’s Steam Hardware Survey. The post Windows VR Support on Steam Leaves Early Access, Claims Significant Improvement Since Launch appeared first on Road to VR.
The first one is the usual SteamVR hardware survey. Apart from highlighting that the Rift S is expanding its size and that the Valve Index is now selling well, the survey shows that VR users on Steam are continuously growing. Year-over-year growth was driven by sales of Oculus Quest ”. Image by Oculus).
The first Windows MR headsets arrived in late 2017 from Acer, Dell, HP, Lenovo, and Samsung, aiming to compete with the Oculus Rift and HTC Vive that had launched a year earlier. On the Steam Hardware Survey Windows MR peaked at around 10% of SteamVR usage share, and now sits around 5%.
Oculus Go price cut down to $150. Facebook has permanently cut down the price of the Oculus Go to $150 , the same price that made it sell incredibly well on Amazon during the Cyber Monday. More info (Oculus Go price cut) More info (Xiaomi laying off the team dedicated to Go). Top news of the week. Image by Engadget). Let’s see….
This includes all the Windows MR headsets from Acer, Asus, Dell, HP, Lenovo, and Samsung, including HP's Reverb G2 , released in 2020. The first Windows MR headsets arrived in late 2017 from Acer, Asus, Dell, HP, Lenovo, and Samsung, aiming to compete with the Oculus Rift and HTC Vive that had launched a year earlier.
According to the Steam hardware survey, Windows Mixed Reality headsets are still used by 50–80,000 people today. As a tech guy, of course, I’m all in for retro compatibility, and I would still love to sometimes attach my Oculus DK2 to my laptop and remember the good old times playing Tuscany.
All the other major companies (Samsung, Huawei, etc…) are working on AR and Apple for sure can’t stop experimenting with if it doesn’t want to miss the next communication platform as Microsoft did with Windows Phone. Oculus is working on 2nd gen VR. We don’t know what Oculus will present, but we have some hints.
This leaves Oculus, Google and HTC to split about a million units. ” The report also notes “Oculus has shown a strong interest in gaming and social applications so consumer penetration will be more important to the Rift. mobile gamers from July 2016, data collected from partners in the VR Data Network.”
New Zealand’s International Visitor survey found that 16 percent of international tourists cited The Hobbit Trilogy as the initial reason they considered a trip to the country in 2015. You could call it The Lord of the Rings Effect. image created by Road to VR.
The organization found that, by the end of 2016, the Oculus Rift is projected to sell 355,088 units; the HTC Vive will sell 420,108 units; Google Daydream will sell 450,083 units; and the PS VR will sell 2,602,307 units.
According to a new survey by Parks Associates , nearly 50 percent of U.S. The Oculus Rift was the best-known of the brands, recognized by about 4.5 percent of respondents, followed by the Samsung Gear VR, PlayStation VR and Google Cardboard at around 3 percent each. Image courtesy Parks Associates.). In addition, 3.5
In addition to the low-end Google Cardboard, the Oculus Rift, HTC Vive, PlayStation VR, Samsung Gear VR and most recently Google Daydream, provide a variety of viewers with different capabilities and price points. The rush of developers moving into the market to supply VR hardware also speaks to the excitement in this space.
So we do the webinars, industry surveys and reports, as well as three events throughout the year across the US and Europe. And there was some really interesting patterns that emerged when we looked at the 2019 survey compared with the 2018 survey. And then we also put together various types of content throughout the year.
So we do the webinars, industry surveys and reports, as well as three events throughout the year across the US and Europe. And there was some really interesting patterns that emerged when we looked at the 2019 survey compared with the 2018 survey. And then we also put together various types of content throughout the year.
Just three months ago, the company revealed it’s putting 17,000 Oculus Go headsets in Walmart stores for employee training. And in July, Oculus began shipping Oculus Go for Business, a bundle including not only the headset and accessories but also an extended commercial warranty and dedicated support, for $299 each. Body-worn.
Barco even chose to introduce the concept via a VR headset – the Samsung GearVR, to drive the point home about the future of immersive movie viewing. The cheap Google Cardboard can be called upon in a crunch, but even Samsung’s GearVR is only a $99 investment and is being given free with the Note7 phones.
According to a 2016 Touchstone Research report, 79% of consumers surveyed said they would actively search out VR experiences, and 81% of those who have already experienced VR have recommended the technology to their friends. So, like those CEO’s of the DVD Forum, I have to content my with consumer sentiment and hope it translates.
In my opinion , the true error is with the Vive 1 , that will get a price that is higher than the one of all the competitors… and that will cost as much as a Samsung Odyssey, notwithstanding its far lower features. Oculus Go showcased. The Oculus Go (Image by Oculus). Vive Focus comes to the west.
These are huge numbers for VR: if you look at the most recent SteamVR survey, you get that Oculus headsets are now at 67% of the whole PCVR market. There is instead a rumored partnership with Samsung , where Samsung would actually build a new XR device and Microsoft offer the platform on top of which the headset may run.
He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. She had a qualitative interview right after the experience and a survey, and two weeks after she had another survey.
He's worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. She had a qualitative interview right after the experience and a survey, and two weeks after she had another survey.
He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. She had a qualitative interview right after the experience and a survey, and two weeks after she had another survey.
He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. She had a qualitative interview right after the experience and a survey, and two weeks after she had another survey.
It’s hard to avoid the hype around virtual reality (VR) headsets like the HTC Vive, Oculus Rift or its mobile counterpart, Samsung Gear VR; much of that excitement is focused on console, mobile, and PC gaming. However, the technology has applications in most industries.
Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. Oculus Go came out with this $199 headset – this really inexpensive headset — and they sold millions of these units. And we also look at consumer software numbers as a whole. Which still has its uses!
Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. Oculus Go came out with this $199 headset – this really inexpensive headset — and they sold millions of these units. And we also look at consumer software numbers as a whole. Which still has its uses!
Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. Oculus Go came out with this $199 headset – this really inexpensive headset -- and they sold millions of these units. And we also look at consumer software numbers as a whole. Or it's going to take some more time?
When the first consumer version of the Oculus Rift was launched in the spring, it was disappointingly bundled with a Microsoft Xbox controller – and we’ve eagerly been awaiting the native Touch Controllers. SURVEY SAYS BRITISH WOMEN WANT VR SEX. SAMSUNG AND VICE PARTNER FOR 360 DOC RE: SYRIA.
But otherwise we’re using the Samsung Gear VR. Alan: Yeah, I think device management with VR is a bit of a pain in the butt, because you have to keep them charged, especially with the Samsung Gear VR’s great, because you can just swap out the phones. So we have our own app on the Oculus store. Anne: Yeah. Anne: Yeah.
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