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GDC Summer Coming to San Francisco in Early August

Road to VR

Update (March 20th, 2020) : GDC Summer is slated to happen between August 4th – 6th, taking place in the original conference site at the Moscone Center in San Francisco. The city of San Francisco, where GDC was set to take place, also issued a state of emergency only a few days prior.

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Plexus is a VR Glove With Finger Haptics & Multiple Tracking Standards, $250 Dev Kit Pre-orders Now Live

Road to VR

Plexus Immersive Corp, a San Francisco-based startup, announced a pair of VR gloves that integrate haptic feedback and interface with multiple tracking standards, including SteamVR, Oculus Rift, and Windows “Mixed Reality” VR. Compatibility : Unity, Unreal Engine, C++, C#, Python.

Haptic 251
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Kaleidoscope Reveals VR Lineup for Showcase Vol. 2

VRScout

Life of Us is a Within Original, produced by Chris Milk, Megan Ellison through her Annapurna pictures and Made with Unity. 1’s existing London, New York, Berlin, Los Angeles, Leipzig, Portland, Seoul, and San Francisco locations, Showcase Vol. The announced Official Selection of projects for Showcase Vol.

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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

UploadVR Between Realities podcast

Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. Over the past year he’s served as Vice President of Platform Products at WEVR but, most recently, he was planning a San Francisco-based startup, FormVR.

Unity 100
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Unity Technologies raises $181 Million, company now valued over 1 Billion dollars.

Cats and VR

Unity Technologies, the largest global development platform for creating 2D, 3D, VR and AR games and experiences, today announced a $181 Million series C led by DFJ Growth and including China Investment Corporation, FreeS Fund, Thrive Capital and Max Levchin, joining existing investors that include Sequoia Capital and WestSummit Capital.

Unity 100
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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

Development is divided evenly across the HTC Vive and Oculus Rift platforms, each accounting for 31% of projects created, with other major VR platforms such as Samsung Gear VR, OSVR, and Daydream rounding out the bottom numbers. Academy of Art San Francisco, USA. image courtesy VR First. Aalborg University Copenhagen, Denmark.

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Hue is a Heartbreakingly Beautiful VR Experience About Sadness and Color

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The moment this tall, gangly young man appeared before me inside an Oculus Rift VR headset I could feel melancholy pouring out from every pixel of his black and white frame. We got to meet some of the studio’s staff and try the experience for ourselves at a Unity press event in San Francisco. Hue is very sad.