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How to build and run OpenXR applications in Unity

The Ghost Howls

After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 That is, an application built for the Oculus runtime can also run for the Valve Index on SteamVR.

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Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Road to VR

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. This inflection point has accelerated our efforts to enable OpenXR in Unity,” writes Matt Fuad , Sr.

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Latest Oculus Quest Update Introduces Auto Hand Tracking Functionality

VRScout

The Oculus Quest just keeps getting better. Yesterday Oculus announced the rollout of their 13.0 software update, revealing a sprinkling of new features and enhancements heading to the standalone VR headset this week. will continue rolling out on Oculus Quest headsets throughout the week. Feature Image Credit: Oculus.

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Meta's Unity & Unreal "OpenXR" SDKs Block Other PC VR Headsets, Developers Report

Upload VR

Meta's Unity and Unreal "OpenXR" integrations block other PC VR headsets, and developers aren't happy about it. But companies like Meta and Pico still also offer their own integrations for Unity and Unreal. OpenXR is the open standard API for AR/VR/MR supported by the vast majority of the industry.

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The Importance of Hand Tracking UX Design

The Ghost Howls

It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX. First, let’s start with installing Unity hand-tracking. How to Set Up Hand Tracking in Unity 3D. Also, install the Oculus app and the Oculus Hub on your computer.

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The XR Week Peek (2020.06.29): Oculus kills the Go, Google buys North, and much more!

The Ghost Howls

Original image by Oculus). Oculus kills the Go and opens to content on Quest. In the end, the time of the Oculus Go has come. Devices like Oculus Quest , Pico Neo 2 , and Vive Focus Plus have proven that 6DOF VR is more interesting and has far more retention. Top news of the week.

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Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift

Road to VR

The change comes just in time for Oculus developers, as the company recently announced it’s fully moving open to the OpenXR standard for VR development going forward. OpenXR is a royalty-free standard that aims to standardize the development of VR and AR applications, making hardware and software more interoperable.

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