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2019 Was a Major Inflection Point for VR—Here’s the Proof

Road to VR

VR adoption is accelerating thanks to the Oculus Quest. People tend to focus on headsets sales, which remains largely speculative as only Sony ever publicly discloses numbers. Oculus proved that VR was more than a product when they officially released numbers about their ecosystem last September at Oculus Connect 6.

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Scraper: First Strike looks like an interesting VR action game

The Ghost Howls

Scraper is an original RPG sci-fi shooter that places gamers in the future megacity of New Austin, Texas, where they must battle renegade robots in high-rise skyscraper complexes to save humanity. For Oculus, Vive, Steam and WMR, we are releasing on 11/21/18 and for PSVR on 12/18/18. When is the release date and what will be the price?

Gaming 194
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Beloved former Nintendo prez craps all over Facebook and the metaverse

Mashable VR

At this year's South by Southwest (SXSW) in Austin, Texas, Fils-Aimé took the opportunity to completely unload on Mark Zuckerberg's social media conglomerate, now known as Meta, while speaking with Emily Chang of Bloomberg.

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E3 2017: Hands-On With Playful’s Mysterious New Game — Star Child

UploadVR Between Realities podcast

Three years ago I rushed through the doors of the Los Angeles Convention Center when E3 opened and headed straight for the Oculus booth to try the latest Rift development kit. I met Paul Bettner, the CEO of Texas-based Playful Corp, and inside the Rift DK2 headset I met Lucky. Star Child is Playful’s next step.

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Facebook steps into cloud gaming — and another feud with Apple

TechCrunch VR

Rubin, who co-founded the game development studio Naughty Dog in 1994 before it was acquired by Sony in 2001, has been at Facebook since he joined Oculus months after its 2014 acquisition was announced. .” Facebook VP of Play Jason Rubin. Image via Facebook. Virginia and West Virginia.

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A decade later, this VR treadmill is finally ready to ship

TechCrunch VR

Early versions of the Austin, Texas hardware startup’s product were on writer Ernest Cline’s radar well before the film’s pre-production began. Writing for Engadget, I noted: I stood still for a moment with my hands out so the Kinect could find me, popped the Oculus over my head and went to town.

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