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I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Let’s create a new Unity 3D project, and call it TestQuestHands.
More info (Vive Focus Vision hands-on) More info (Vive Focus Vision teardown) Unity launches Unity 6 Unity has finally launched its new version: Unity 6. Unity 6 is bringing many new features that are helping with cutting-edge technologies like XR and AI. I hope to try it out to give you my hands-on impressions.
Today I publish a very specific post to help Oculus developers in a particular situation I’ve been myself in: how to publish an update to an App Lab experience of yours when the “Production Channel” is missing in the Oculus Developer Hub interface and the web uploader has been deprecated. My story with this problem.
The article Dejan has written is a big collection of tutorials, suggestions, and tips about developing applications that use hand tracking. It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX. How to Set Up Hand Tracking in Unity 3D.
Learn the ins-and-outs of Unity development and have your project reviewed by Oculus experts. From the initial prototyping stages to testing and final submissions, students will be guided through every stage of VR development for Oculus Rift/Rift S and Oculus Quest headsets on the Unity platform.
Even worse, Unity has lost -30% of its stock value. These huge losses have a similar origin to Meta’s ones: Apple’s new privacy policy on the stores has impacted the earnings through Unity ads. Unity is a very important company for many AR/VR creators, so this is not a good piece of news. Thanks to Ivan for the tip!).
Image by Oculus). The other bombshell news is that Resident Evil 4 is coming to the Oculus Quest 2. On April, 21st, Oculus will host its first Gaming Showcase , with news on ‘Lone Echo II’, ‘Star Wars: Galaxy’s Edge’, and many other titles. Top news of the week. Facebook announces Wi-Fi streaming and Resident Evil 4 for Quest.
Linus from Linus Tech Tips struggling with Cubism’s experimental hand tracking input ( source ). In most cities I’ve lived in since I started working on Cubism , I’ve been able to find meetup groups for Unity developers, indie game developers, or VR enthusiasts. The demo I made did not handle these limitations well.
It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. In that period, the Oculus DK2 ordered by Gianni arrived, and he told me that I should go to his office to try that device, and my reaction at that time was like “Oculus what??”
Peanut Button (the 3-person studio behind The Secret Of Retropolis ) has overcome impossible odds, launching a game with zero budget in a temporarily converted public bomb shelter in Tel Aviv using free software and marketing tips they learned from YouTube tutorials. The Secret Of Retropolis is out now on Steam and Oculus.
Image by Oculus, from Road To VR). John Carmack leaves Oculus. In a surprise move that no one was expecting, the god of programming John Carmack has decided to leave Oculus. More info (John Carmack leaves Oculus) More info (Carmack stating he’s not satisfied with VR pace) More info (Damo9000’s sarcasm on the news).
While Oculus is getting all the glory for the Quest, its competitors are not sleeping. Huawei has upgraded its sleek VR glasses and now they support 6DOF movement and 6DOF controllers that are very similar to the Oculus Touch. Notwithstanding all this hate, the Oculus Quest 2 is selling very well. Other relevant news.
Last year, it was still called Oculus Gaming Showcase, and it featured important updates on games like Pistol Whip, The Climb 2, I Expect You To Die 2, and Resident Evil 4 VR. Ruth Bram, Executive Producer at Oculus Studios, will be the host of the show. Pico Neo 3 , Vive Focus 3 , Oculus Quest 2 ) only offer Wi-Fi connectivity.
Oculus CTO John Carmack is an OG of the game development world has demonstrated a deep understanding of the ins and outs of computer rendering. In a detailed technical post published on Facebook, he shares a useful tips with VR developers which explains how to avoid ‘aliasing’, a common CGI artifact.
21 games are currently supported by the Oculus Publishing Ignition initative. Thanks Rob Cole for the tip) More info There are new contributions to Quest Camera Access After the release of camera access for Quest 3 , the community has started making great things with it.
Oculus releases hands tracking SDK, official Link cable for Quest and more. This has been a great week for all Oculus Quest users and developers. First of all, Oculus has finally released the hands tracking SDK for Oculus Quest , letting all developers create hands-tracked application for this popular standalone headset.
This week has mostly been in the sign of Oculus, with many news and updates from the brand controlled by Facebook. Before leaving you to the best news of the week, I would like to highlight two notable things about my work: My crazy trolling game “The Unity Cube” has been featured in a video by Upload VR! Top news of the week.
Meta abandons the Oculus name on Twitter. Some weeks ago, Meta announced that it was going to remove the name “Oculus” from almost all its products and services to substitute it with “Meta”. This week we had an important step in that direction, with the historical “Oculus” account on Twitter being rebranded to “MetaQuestVR”.
The company describes this as a “low friction surface texture designed for optimal tracking performance,” though it isn’t clear if the mat actively contributes to tracking or if it’s just the ideal friction to take advantage of the pressure-sensitive tip of the VR stylus. The drawing mat is A1 sized, which means 23.4″
SAP shapes the future of work with Unity. That’s changing with the SAP Extended Reality Cloud (XR Cloud), which is based on Unity’s platform and enables the development of mixed reality applications. To make it easier for Unity developers to integrate SAP data into Unity, SAP recently launched the Unity Integration Toolkit.
References found in the Oculus Quest 2 firmware by users Reggy04 and Basti564 highlight how the Quest 2 Pro should have: Eyes tracking Facial expressions tracking Eye relief knob Granular IPD adjustment External charging station. Top news of the week. Image by Facebook). References found in Quest 2 firmware hint to Quest Pro features.
Do you remember that leaked email when Zuck told that he wanted to control all the technological stack Facebook works on and he wanted to acquire Unity? If you are interested in these Photon glasses, check out the Kickstarter campaign tomorrow! (Thanks David @spatialpixels for the tip!). News worth a mention. Image by Facebook).
Going on the stage at an investor event, Qualcomm CEO and President Cristiano Amon has revealed that Oculus Quest 2 (now Meta Quest 2) has sold 10 million units worldwide. Roblox CEO has said in the past that he was intrigued by the Oculus Quest, and now it seems that the whole company is betting more on virtual reality.
All these tools look amazing also for the creation of very realistic VR experiences, but actually, we should hold our enthusiasm: both Nanite and Lumen are not available for VR yet, and Epic has not announced any kind of improvement of the workflow for development for Oculus Quest 2, either. Learn more. Learn more. Learn more. Learn more.
Valve Index and Oculus Quest were on sale again. This week the Valve Index and the Oculus Quest have been put back in stock. Oculus and Valve have probably taken out all the devices they had in the warehouses so that to ship them before Half-Life: Alyx and the sale has been a big success. Image by Oculus). Who knows….
The shape of the controllers is slightly different than the one of the Oculus Touch, though, and there is a ring that surrounds the wrist of the user. There is also “finger-tracking” a la Valve Index , but just for the thumb, index, and middle finger (so, it is more a la Oculus Touch). Nreal Light is on sale in Germany.
While it works well for drawing in the air, a pressure-sensitive tip also makes it great for drawing (and potentially evening writing) against a physical surface. There’s also on-board haptics, and the end of the stylus has a pressure-sensitive tip which allows for pressure-sensitive writing against physical surfaces.
This price is ridiculously low: it is less than what a nreal glass costs, a lot less of a HoloLens 2 and perfectly in line also with the prices of VR headsets like Oculus Quest 2 and Pico Neo 3. Lone Echo 2 will be available for Rift S (yeah, the forgotten headset) and Quest + Link from October, 12th for $40 as an exclusive Oculus release.
Thanks Rob Cole for the tip) More info (Video of the system working) More info (Waitlist for the product) The privacy dangers of face cameras A group of researchers made a test using standard glasses with a micro front camera that sent images to an AI engine that recognized people and found information on them on the web. But I hope so.
We can put our champagnes back in the fridge (Thanks Ilja Z for this tip, you are great!). The Rec Room community is growing pretty steadily, also thanks to the great sales of the Oculus Quest. All of this running thanks to the power of the Azure cloud. News worth a mention. Image by Rec Room).
And Oculus Quest is a beacon of hope on the VR side. There will be a tipping point for industrial AR, after which adoption accelerates in a sort of herd mentality. We believe the tipping point won’t come in 2020 but momentum will be gained so that it can come in 2021. But there are also confidence signals. billion in 2020.
First and foremost, Oculus users must disable ASW to ensure a smooth experience in the game. This opens the Unity window. If so and you’d like to share some tips for new players, let us know in the comments below! Tagged with: dante , downpour , FPS , guided , how to , onward , shooter , tactical , tips.
Late to the party after Oculus and Microsoft already released prototypical implementations, but finally Valve has implemented OpenXR into its runtime SteamVR. Thanks Davy Demeyer for the tip). Someone is working on a Linux driver for the Oculus Rift. Indie developer Thaytan is working on a Linux driver for the Oculus Rift.
Epic also announced a few interesting things, like a tool to record facial animations for MetaHumans that run on an iPhone; and Fab, the Unreal version of the Unity Asset Store, where the developers can find many tools and multimedia elements put on sale. Of course, Epic is completely against Apple and its vision of its own walled garden.
But those wheels are slowly turning and are accelerated by things like Oculus Quest. Hardware: Tip of the Spear. Over time, revenue-per-user metrics can then improve, and around we go. We’re certainly not there yet with this virtuous cycle in VR. Quest’s unit sales are already looking strong according to several signals.
But those wheels are slowly turning and are accelerated by things like Oculus Quest. Hardware: Tip of the Spear. Over time, revenue-per-user metrics can then improve, and around we go. We’re certainly not there yet with this virtuous cycle in VR. Quest’s unit sales are already looking strong according to several signals.
On the VR side, Oculus Quest is a beacon of hope in both quality and consumer traction. There will come a tipping point followed by accelerated adoption — just like in enterprise smartphone adoption — but that might not come until 2021-2022. Meanwhile, other forms of “enterprise” adoption could tip sooner.
Talking about more reliable leaks, developer Luboš V with the support of Basti564 has found references of a multiplayer Oculus Home in the Quest firmware, so it seems that very soon the home space of the Quest will let everyone invite more people. The Unity Cube ?? (PS Respect for the devs of Cooking Simulator, it is actually a good game.
Bonus Tip : We recommend using OS X to scan faces and Android for object manipulation for the best results. #2: You probably have heard of well-known models such as the Oculus Go, Oculus Rift, Playstation VR, and HTC VIVE?—?these Unity 3D is probably the most common software used for developing VR/AR applications?
They also talk about the current difficulties of using Unity to develop for the Vision Pro. More info (Eye+hand interface) More info (My doubts on Apple Vision Pro’s UX) Still talking about UX, but on the development side, I loved reading the article where Realities.io describes how they ported Puzzling Places to the Vision Pro.
Laverde also pointed out that while VIVE’s hand tracking SDK works with a number of common platforms including Unity and Unreal, there can be complications for different hardware. Tips on Incorporating Hand Tracking. Facebook, owners of VR giant Oculus, held their online alternative to GDC over three days last month.
T he event will be presented by Oculus Studios Executive Producer Ruth Bram like last year, but introduce new pre-event and post-event sessions. Zapbox features a 100° FOV and is going to launch with a Unity SDK to create content for it. A wand with a dedicated pattern on it is used as the 6DOF controller.
The third major change came from Unity which recently announced that it will now be serving AR ads on mobile. Unity has one of the world’s largest mobile ad serving businesses and at the end of last year they partnered with Fossil to pilot this new ad format in mobile games. Mobile gave us location.
He’s worked on the tech since before the Oculus Rift was invented and, with his team, since released some of the best games for it. Cass Everitt (Oculus), Joe Ludwig (Valve), Nick Whiting (Epic Games), Devin Reimer (Owlchemy Labs), Yuval Boger (Sensics, Inc.), Chris Pruett (Oculus). Liz Mercuri (Unity).
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