This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. Meta is keeping its update pace of the Oculus Quest software very high. Learn more.
Today I publish a very specific post to help Oculus developers in a particular situation I’ve been myself in: how to publish an update to an App Lab experience of yours when the “Production Channel” is missing in the Oculus Developer Hub interface and the web uploader has been deprecated. My story with this problem.
Announced as “The Official Blancpain GT Series Game” , the sim brings many technology upgrades over Assetto Corsa (2014) , thanks in part to the move to Unreal Engine 4. Unreal Engine’s comprehensive VR support could benefit the new sim in these areas. Assetto Corsa supports Oculus Rift and HTC Vive.
In a surprise announcement, Facebook is announcing today that it will be shuttering Oculus Story Studio. Story Studio is the team within Oculus that focused on the creation of narrative driven virtual reality content like the emmy award winning Henry, emotionally moving story Dear Angelica and breakout content like Lost.
The company describes this as a “low friction surface texture designed for optimal tracking performance,” though it isn’t clear if the mat actively contributes to tracking or if it’s just the ideal friction to take advantage of the pressure-sensitive tip of the VR stylus. The drawing mat is A1 sized, which means 23.4″
Unity should anyway be the first engine partner, something that doesn’t surprise me considering the litigation between Apple and Epic Games, the company behind Unreal Engine. Thanks Ivan Aguilar for the tip!). VR looks incredibly stunning with Unreal Engine 5 features like Nanite and Lumen. Other news. Learn more. Learn more.
While it works well for drawing in the air, a pressure-sensitive tip also makes it great for drawing (and potentially evening writing) against a physical surface. There’s also on-board haptics, and the end of the stylus has a pressure-sensitive tip which allows for pressure-sensitive writing against physical surfaces.
Valve Index and Oculus Quest were on sale again. This week the Valve Index and the Oculus Quest have been put back in stock. Oculus and Valve have probably taken out all the devices they had in the warehouses so that to ship them before Half-Life: Alyx and the sale has been a big success. Image by Oculus). Who knows….
Epic Games is using the Game Developers Conference (GDC) to give an advanced preview of the latest additions to its Unreal Engine VR Editor, which allows creatives to build worlds in a virtual reality environment using the full capabilities of the editor toolset combined with interaction models designed specifically for VR world building.
In that period, the Oculus DK2 ordered by Gianni arrived, and he told me that I should go to his office to try that device, and my reaction at that time was like “Oculus what??” You can clearly see from the videos that we did our first demos inside the Oculus samples scenes. A random tutorial found on Youtube.
From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. CES 2013 however gave us the first glimpse of Oculus VR operating as a company.
Epic also announced a few interesting things, like a tool to record facial animations for MetaHumans that run on an iPhone; and Fab, the Unreal version of the Unity Asset Store, where the developers can find many tools and multimedia elements put on sale. Of course, Epic is completely against Apple and its vision of its own walled garden.
nReal has been sued by Epic Games for the name too similar to Unreal and by Magic Leap that claims that nReal CEO Chi Xu has stolen the technology of the American company while working there. For instance, the design of the temple tip was absolutely wrong for the shape of my head and my ear, so my ears had to stay folded most of the time.
Laverde also pointed out that while VIVE’s hand tracking SDK works with a number of common platforms including Unity and Unreal, there can be complications for different hardware. Tips on Incorporating Hand Tracking. Facebook, owners of VR giant Oculus, held their online alternative to GDC over three days last month.
Bonus Tip : We recommend using OS X to scan faces and Android for object manipulation for the best results. #2: You probably have heard of well-known models such as the Oculus Go, Oculus Rift, Playstation VR, and HTC VIVE?—?these If you’re using a Galaxy Note, the scanner is available as a native app.
As the publisher of Unreal Engine 4, Epic Games is at the forefront of developers creating new worlds in VR, and we recently sat down with the man driving their VR efforts: Nick Whiting, Epic’s Technical Director of VR/AR. As part of that, I got to meet Nate Mitchell and Brendan Iribe who later became two founders of Oculus.
Its war-torn city wouldn’t be out of place in a Gears of War game (it’s built inside developer Epic’s Unreal Engine 4), and it’s quite unlike anything else the studio has made thus far. It went down “fantastically well”, according to Kibblewhite, and even a certain Oculus Rift inventor saw it and liked it.
He’s worked on the tech since before the Oculus Rift was invented and, with his team, since released some of the best games for it. Cass Everitt (Oculus), Joe Ludwig (Valve), Nick Whiting (Epic Games), Devin Reimer (Owlchemy Labs), Yuval Boger (Sensics, Inc.), State Of Unreal: Epic Games’ Opening Session.
The Oculus headsets have the Oculus SDK. This course from the University of Michigan focuses mainly on developing XR apps with WebXR, Unity & Unreal — Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal Skill 5? In VR, there is an SDK for each VR headset. The HTC Vive headsets have its own SDK.
You can dive in and start building for VR with almost a $300 laptop and an Oculus Go. I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal. Oculus has sold a couple million. Amazon Sumerian.
You can dive in and start building for VR with almost a $300 laptop and an Oculus Go. I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal. Oculus has sold a couple million. Amazon Sumerian.
You can dive in and start building for VR with almost a $300 laptop and an Oculus Go. I've got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program -- so, you program in Unity or Unreal. Oculus has sold a couple million. there's just all these tools.
Software development engines like Unity and Unreal are becoming more elaborate , there are myriads of SDK libraries, countless knowledge exchange communities and free-for-use collaboration tools. Everyday is bringing us more news from the realm of Virtual Reality (VR).
Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. From Unreal community plugin creator getnamo , NexusVR is a space between worlds, where you can move between different VR experiences. Build Chinese.
A quick note: VR/AR is a rapidly emerging ecosystem, and many of the engine tools and features that we use to build our Unity and Unreal assets are constantly shifting. In this section, we’ll cover our community’s three most popular environments for deskop and VR/AR: Unity, Unreal, and JavaScript. Get started with Unreal.
We prefer the Unreal Engine to build all of our expenses of this kind. You mentioned Unreal Engine. There’s Unreal, and then there’s Unity. We have been working in Unreal for a long time, and we’ve certainly built a team around that. Is there a cost difference between using Unity versus Unreal?
We prefer the Unreal Engine to build all of our expenses of this kind. You mentioned Unreal Engine. There’s Unreal, and then there’s Unity. We have been working in Unreal for a long time, and we’ve certainly built a team around that. Is there a cost difference between using Unity versus Unreal?
Lindero's VR content was designed for Oculus Rift and HTC Vive, which is accessible to a niche audience able to afford headsets and additional hardware; VR's financial premises hence enter a tug-of-war with the general audience's desire to enjoy free content. Click on each item to expand their exclusive tips!
References found in the Oculus Quest 2 firmware by users Reggy04 and Basti564 highlight how the Quest 2 Pro should have: Eyes tracking Facial expressions tracking Eye relief knob Granular IPD adjustment External charging station. Top news of the week. Image by Facebook). References found in Quest 2 firmware hint to Quest Pro features.
Unreal Engine 5 gets released in Early Access. After a lot of teasing of its upcoming fantastic features, Unreal Engine 5 is finally available for download. There is also a companion app (another thing copied from Oculus), through which you can buy the games (of course connected with Alipay and WeChat pay). Pa… Pa… Pa…treon!
Mobile virtual reality on a headset like an Oculus Go, which is $200. I don’t ask this — I’m going to start asking this is a regular question — when do you think that tipping point is going to be? Alan: When you say “tipping point,” what does that actually mean? Alan: All right. Five years.
Mobile virtual reality on a headset like an Oculus Go, which is $200. I don’t ask this — I’m going to start asking this is a regular question — when do you think that tipping point is going to be? Alan: When you say “tipping point,” what does that actually mean? Alan: All right. Five years.
We can put our champagnes back in the fridge (Thanks Ilja Z for this tip, you are great!). The Rec Room community is growing pretty steadily, also thanks to the great sales of the Oculus Quest. All of this running thanks to the power of the Azure cloud. News worth a mention. Image by Rec Room).
While Oculus is getting all the glory for the Quest, its competitors are not sleeping. Huawei has upgraded its sleek VR glasses and now they support 6DOF movement and 6DOF controllers that are very similar to the Oculus Touch. Notwithstanding all this hate, the Oculus Quest 2 is selling very well. Other relevant news.
Thanks to Ivan for the tip!). Then, he donned an Oculus Quest 2, put a controller on the bike, and rode the bike while doing the VR game, with the real track mapped perfectly with the virtual track. Thanks Mathew Olson for the tip). Meta provides tips to optimize content for Quest by using the Showdown app as a showcase.
Image by Oculus). Facebook is working on a new version of the Oculus Quest. According to a report by Bloomberg, Oculus is working on a new Oculus Quest model, and it has already done prototypes that are lighter and more powerful than the current device. Top news of the week. Mechanical IPD is confirmed.
Then it could update them very fast and make them as powerful and successful as the Oculus Quest. More info (Oculus Quest with keyboard and mouse) More info (120Hz refresh rate on Quest 2) More info (Facebook and BCIs) More info (Rumor on Facebook smartwatch). People at Oculus do not know how to count. Learn more. Some XR fun.
These are pretty cool, also because the Snapdragon XR 2 is much more powerful than the 835 mounted by the Oculus Quest. Considering that this number doesn’t count the Quest users connected via Oculus Link, the actual number of VR users on Steam is even higher. and USB Type-C connectivity 2 hours of “active use” battery life.
And since Epic has violated the rules of the App Store, Apple had all the rights to kick Fortnite out of it, and even to suspend the support in the integration of iOS inside of Unreal Engine. Oculus has a similar practice too, and developers are forced to use its payment system for all IAP, about which Facebook takes a 30% cut.
This week we had no big news from Facebook, but in the communities, the theme of the Facebook login for the Oculus Quest 2 remains pretty hot. Some people have already abandoned the Oculus ship, but many have still bought the Quest 2, that in fact is already backordered by several weeks in some countries (e.g. Other relevant news.
I hope that we can arrive together to the 400th episode in two years… let’s see If you want to give me a tip for all these hard years at work, you can join my Patreon. I guess in my life I made the wrong job decisions… Learn more Praydog’s Universal Unreal VR Injector will automatically inject VR into many Unreal-based games.
And this is just the tip of the iceberg. Also what caused an outcry is that at launch, no other headsets are supported other than Oculus devices. This is especially true for users who use a headset other than a Quest, Quest 2, or Oculus Rift S. New bugs are being discorvered daily by the playerbase.
Charles Seguin, Co-Founder and CEO at Digitalnauts, answers a few questions on the representation of the XR industry at SXSW 2022 and gives us his top tips. Paper Birds” an interactive VR story from Oculus (best story). GoliathVR and their schizophrenia experience (best interactive experience on Oculus Quest 2).
Ben Lang has written a very interesting editorial on the topic, and for instance, he imagines that this may mean that all Sony-owned game studios will all start using Unreal Engine as their game engine , unifying the production processes among them all. Thanks Gianluigi Perrone for the tip!). Peggy Johnson is the new CEO of Magic Leap.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content