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Oculus Mixed Reality Capture is a plugin that lets content creators make amazing mixed reality videos of a VR game for the Oculus Quest. Since I had to make some tests with Oculus MRC for our game HitMotion: Reloaded (download it now on SideQuest !) Are you ready to implement Oculus MRC like a boss? Prerequisites.
So let me show you how you can develop an AR app for Oculus Quest 2 using Oculus Passthrough APIs in Unity. In this tutorial, you are going to replicate the fantastic The Unity Cube experience, this time in AR! Oculus Passthrough APIs video tutorial. Oculus Passthrough APIs textual tutorial.
After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 This tutorial also comes in video format. Let’s see how to build a Unity 2021 application with OpenXR.
As soon as my Oculus Quest arrived, I immediately started playing with it and have fun with Beat Saber, Robo Recall, Creed and all the other titles. But then, as a developer, I felt the urge to understand how to develop my applications in Unity for the Oculus Quest. Image by Oculus). Unlock developer mode on your Quest.
At Facebook Connect 2021, Meta has announced Application SpaceWarp, a new solution to boost the framerate of Oculus Quest 2 applications up to +70%. These days I have finally managed to try it, so I can tell you everything that I have learned about it: What is it How does it work How to implement it in your Unity application Pros and cons.
WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial.
Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”
I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Let’s create a new Unity 3D project, and call it TestQuestHands.
For sure you remember that together with my tutorial on how to develop and submit an application for App Lab , I have actually submitted to App Lab my majestic “The Unity Cube App” , an application with just a cube and some avatar hands (Yes, I’m a troll). Unity and its automatically added permissions.
Available now on the Oculus Quest via SideQuest, Real Commodore 64 – Virtually brings the original Commodore 64 experience to VR, allowing Quest and Quest 2 players the chance to explore a massive catalog of retro PC games. He then offered to send me the Unity Project files! I am a total C# and Unity noob so I learn as I go.
Oculus Quest hand-tracking turns one apartment into an XR playground. XR wizard Greg Madison, an interaction designer for spatial computing, has made science-fiction a reality by turning his own home into a mixed reality playground using the Oculus Quest. 02 Transform any surface into a giant touch screen.
After Venice VR Expanded has come to an end, I have finally had the time to experiment with Oculus Quest AR Passthrough. What is impressive on the good side is instead the stability of the tracking : we all know that Oculus Insight is the best in class tracking solution among VR headsets, and in AR this is even more important.
A few days ago I posted this video on my social media channels where I poured some biscuits from a real-world biscuit box into my VR kitchen to have some breakfast: So tasty… The video got some interest from the community and some people asked me how I did it. Initialization I launched Unity (I’m using version 2022.3
The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview (formerly known as 2023.3 Unity’s Foveated Rendering API also supports eye-tracked foveated rendering for headsets like Quest Pro and PSVR 2.
It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX. First, let’s start with installing Unity hand-tracking. How to Set Up Hand Tracking in Unity 3D. Also, install the Oculus app and the Oculus Hub on your computer.
Today I made two little big discoveries about the Oculus Quest 2 that together mean that you can use this headset as an AR device whenever and wherever you want. Yes, I’ve also made a video about this article… you choose if reading it or watching it! Yes, this is the passthrough version of The Unity Cube!
Another month, another round of free games and apps for the Oculus (Meta) Quest 2. The following VR games and apps are available now on the Oculus (Meta) Quest 2 100% free of charge via the Oculus Quest Store, App Lab, and SideQuest: COUCH. Watch YouTube videos with your friends in VR on the Quest. NEVER BOARD.
Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub.
This is the idea that MightySkins had, and now the company sells skins for Oculus Quest 2 for everyone to buy on its website. I have also made a video review of the MightySkins skins on my Youtube channel if you prefer! I created a custom skin with Skarredghost logo and Unity Cube controllers and installed it on my Quest 2.
I made various tests and so I can not only review it, but also compare it with its competitor solution, the Oculus Link. Viveport Streaming – Video Review. Of course, Wi-Fi offers even more challenges than the tethered streaming of Oculus Link, so you may wonder if it works well or not. Are you intrigued?
After I have written my post on how to handle unwanted permissions in Unity , many Oculus Quest developers asked me to make another tutorial to solve another common problem: Facebook showing a warning for 32-bit builds submitted to App Lab. How to make 64-bit builds for App Lab – Video. Method 1 – The Unity Way.
In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! If you don’t have 2 hours, don’t worry, here below I have extracted the most interesting tidbits of the videos for you to enjoy!
Optimization is no easy task, especially with the limited resources of mobile hardware like the Snapdragon 835 processor in the Oculus Quest. In nine minutes, this crash course offers up an indie-dev focused overview of optimizing VR games built in Unity for mobile hardware like Oculus Quest. Profile often [ video guide ].
Oculus plans to further open up the mixed reality capabilities of Quest with new tools that will allow developers to build apps which more intelligently integrate with the user’s real room. Oculus says the developer will see a “single, comprehensive, up-to-date representation of the physical world that is indexable and queryable.”
By matching up live video and a digital environment with the help of a green screen setup though, you can essentially create a video that places you straight in the action—one that better communicates the immersion of a VR game than a simple first-person screen capture. image courtesy Oculus.
Some days ago, I’ve published on Linkedin a video with the Home of my Oculus Go and lots of people have asked me how I did such a recording. So, I decided to write a post about it and also about how to perform the streaming of your Oculus Go to an external PC. Embedded video recording functionalities.
In this post, I’m going to tell you how to implement hands tracking in Unity for the Vive Focus 3, how to enable it on the device, and what are its performances, also compared to the ones of the Oculus Quest 2. All you need to know on Hand Tracking on Vive Focus 3 – Video. Hands Tracking on the Vive Focus 3.
The legendary developer, who for several years held the role of Oculus CTO but now maintains a less formal “consulting CTO” arrangement, says that his keynote presentation at last year’s Facebook Connect conference foreshadowed some of the announcements that can be expected at the event next week. Image courtesy Oculus.
Donkey Kong VR is a fully immersive VR experience built specifically for the Oculus Quest 2 that has you playing the role of Mario as you face off against the giant gorilla in your quest to save Pauline. In order to develop his next-gen homage, Nathan employed the Unity game engine to transform the 2D arcade game into a 3D VR world.
In a series of videos uploaded to Thrust Vector’s YouTube channel earlier this week, Nagle can be seen piloting a light aircraft while wearing an Oculus Go headset as Sommer’s sits beside him as a safety pilot. The post Texan Pilots Use Oculus Go For In-Flight Navigational Guidance appeared first on VRScout.
As a little-known initiative, Oculus is actively funneling in talent with the promise of training, tools and other resources that developers — new and old — can use to build projects for the Oculus platform as well as for the greater VR ecosystem. Receiving funding was not only a blessing, but an incredible learning experience for me.
Earlier this year the Unity Labs team shared an incredible proof-of-concept mixed reality demo that shows the power of blending the real and virtual worlds together. It’s tough to explain so let’s jump right to a video example: Take a look at the video above. We look forward to mixing reality ourselves next year.
Following a prominent lawsuit between ZeniMax and Facebook/Oculus which resulted in a $500 million award to ZeniMax , the company is now seeking an injunction to prevent Oculus from continuing to use code that was found by the jury to infringe upon ZeniMax’s copyright.
The app is also soon to launch on the Oculus Rift. NextVR is a leading figure in the world of VR video, offering some of the highest quality and best produced made-for-VR video content you’ll find anywhere. SEE ALSO NextVR Partners With Oculus to Bring Live Events to 'Oculus Venues'. Image courtesy NextVR.
If you want to watch it, it’s a very interesting 2-hour-long video and you can find it here [link] together with a summary of the key points he said. Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space.
Really, it works with all platforms: PC, Mac, smartphones, PC VR headsets, Oculus Quest , even Cardboards! Promotional video of the features of Hubs in AWS (Video by Mozilla). the user has an Oculus Quest, that can’t manage all those people that must be rendered in the space). Why not a Unity exporter?
Nokia has launched the OZO Player SDK , a cross-platform foundation for creating applications with high fidelity VR video playback. For instance, Felix & Paul’s Nomads is a single app which lets viewers watch a 3-part VR video series, and also provides a proprietary interface and supporting non-video content.
It is called “First Hand” because it has been roughly inspired by Oculus First Contact , the showcase demo for Oculus Touch controller released for the Rift CV1. My gameplay video of First Hand. The Unity project. The Unity project of First Hand is available inside this GitHub repo. The application.
In a quest to create increasingly lifelike audio in VR environments, Oculus has pushed out an update to its Audio SDK recently that provides developers with the ability to create more realistic audio by generating real-time reverb and occlusion based on the app’s geometry. This isn’t Oculus’ first go at more realistic audio.
In a way, it’s a window into VR, allowing the user to be live composited with the output from a game to create this combined virtual video scene. It’s a mind-blowing format that we’ve been pioneering at VRScout’s studio over the years to film everything from original art series , Super Bowl commercials , to even full-blown music videos.
It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. It talked about SIFT features and how the inventor used this kind of features to add 3D model of rabbits and teapots on top of a desk and over the hand in a camera video stream. So many memories, guys.
Some people asked me how I did that and in this post, I’m sharing my knowledge giving you some hints about how to replicate the same experience in Unity. It won’t be a step-by-step tutorial, but if you have some Unity skills, it will be enough for you to deliver a mixed reality experience.
” SteamVR will also be joined on Mac systems by the Unreal and Unityvideo game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Notably missing from the Apple keynote was any presence of Facebook’s Oculus Rift.
Last Oculus Quest update shows hints of an Oculus MR ecosystem. Facebook is continuously updating the Oculus Quest , its most successful device, and this week it has rolled out the runtime v16. I think that this update, together with the last ones, marks the beginning of a mixed reality ecosystem that is being built by Oculus.
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