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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

Ruze said that while this was hard money to raise, crowdfunding allowed the startup to get the message out to VR enthusiasts who were eager to step into virtual worlds and fight cooperatively. locations in Orlando, Boston, Philadelphia, Wisconsin and the Poconos. This also opened the door for traditional VR investment.

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VRROOM: Lessons learnt building a VR social platform that arrived at the top place on a VR store

The Ghost Howls

I picked Unity as the game engine because it is one of the best ones out there, I’m good at using it, it has a great community that can support you in case of issues, and it is also the first engine to be compatible with XR headsets when they’re out: Apple itself talked about Unity during the announcement of the Vision Pro.

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