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And while Portland is by no means a backwater, it’s still not a major tech or immersive content hub like LA or San Francisco either. By pivoting towards the enterprise market early on, Microsoft managed to create strong and sustained demand for Mixed Reality tools among companies looking to solve real business needs.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies. To learn more about Torch, you can visit torch.app.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies. To learn more about Torch, you can visit torch.app.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies. And it was for me as well; I've been a Unity user forever.
SPACEHIKER is the creation of Portland, OR indie game developer Matthew Cheifetz ( @matteumayo ). With modern tools, you can make a moderately polished piece of entertainment in an extremely short time,” says Dustin Adair ( @scaryrobotgames ). Push and pull yourself through the environment before the station is destroyed.
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