Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque
XR for Business Podcast
JULY 31, 2019
Alan: That, to me, is something that… at the very beginning when VR was kicking off, when Samsung did this huge presentation and they had hundreds — or probably a thousand headsets — all synchronized. The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can.
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