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Hands-on: Varjo XR-4 Focal Edition takes passthrough to the next level

The Ghost Howls

At the end of the visit, I was asked if I wanted to play around with a plane simulator that was there in the demo room. I never say no to a plane simulator, so I entered the cockpit, put on my head the Varjo XR-4, and started playing with the simulator. The mixed reality simulation was pretty good.

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The XR Week Peek (2025.04.08): Meta’s upcoming smartglasses may cost $1400, the worries for US tariffs, and more!

The Ghost Howls

This year Razer made one of my favorite sketches, announcing the release of the Razer Skibidi, the headset that is able to translate what you say to the language of Gen Z and vice versa. Ndreams announced Synapse 2, but only for Google Cardboard, and Voodoo DE showed a preview of a very futuristic device.

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Varjo XR-4 hands-on preview: high resolution and raytracing are an explosive mix in VR

The Ghost Howls

Tracking has been switched to inside-out , and Varjo now provides a set of controllers, manufactured by Razer, together with the headset. Controllers The new controllers of the Varjo XR-4 have a quite nice bi-color design and are manufactured by Razer. XR-4 also includes integrated audio for the first time for a Varjo headset.

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This VR Training Simulation is One of the Best We’ve Ever Seen

Road to VR

One of the best we’ve seen, this video, demonstrating a dangerous workplace simulation for train operators, shows how virtual reality and motion controllers might revolutionise training in the work place. The post This VR Training Simulation is One of the Best We’ve Ever Seen appeared first on Road to VR.

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Varjo announces XR-4 mixed reality headset with impressive resolution

The Ghost Howls

We often forget about the brightness of a display, but it is very important to simulate light sources in immersive realities: many VR displays nowadays are around 100 nits, while Varjo XR-4 features double of that number, meaning that lit scenes will appear more lively than ever. … but what about the Bionic Display?

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Cloudhead Games – Lessons Learned From Five Years of VR Locomotion Experiments

Road to VR

Fall 2013, Oculus DK1 + Razer Hydra. My journey into VR locomotion began with the sunsetting Razer Hydra in late 2013. Spring 2014, Oculus DKHD + Razer Hydra. The First Climb. An early motion controller system tracked by a low-power magnetic field, the Hydra was originally designed as a peripheral for flat PC gaming.

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The XR Week Peek (2024.05.07): Apple Vision Pro is used by Fortune 100 companies, its cheaper version may come in 2025, and more!

The Ghost Howls

More info (EarthQuest) More info (Agent Simulator) More info (Rival Stars Horse Racing: VR Edition) Some reviews about content Skera VR is an upcoming puzzle game for SteamVR.

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