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Epic Games’ popular Unreal Engine has just received a major update with version 4.12 With the latest release release of Unreal Engine 4 (version 4.12) Epic have included a preview version of the VR Editor they first unveiled in February and more recently at GDC 2016. The post Unreal Engine 4.12 Elsewhere, UE4 4.12
Epic also announced a few interesting things, like a tool to record facial animations for MetaHumans that run on an iPhone; and Fab, the Unreal version of the Unity Asset Store, where the developers can find many tools and multimedia elements put on sale. Upload VR went hands-on with both and found them good.
They encompass a broad range of powerful tools. The options are almost limitless, from solutions that engage more of the body’s senses to tools designed to mitigate the issue of VR sickness. Meta has partnered with Razer to deliver high-performance audio experiences to users who want more privacy in VR landscapes.
Created by Sensics and Razer, OSVR includes two independent components: 1) the OSVR software platform and 2) the open-source Hacker Development Kit VR headset. Current Status OSVR is integrated Unity, Unreal Engine, and Monogame Future Plans A plugin for OpenVR (Valve) is in beta and should be completed soon.
Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. Augmented reality tools detect objects in video feeds. Introduction OSVR is an open source software platform and VR goggle. It turns out that others share this vision.
from Razer. The result was somewhat disappointing, so Razer assisted to show me their latest model. Razer helped me out of that illusion. Razer has chosen a dual lens system. Razer want the user and the developer to be free in their choice. The Razer Hydra controllers are used by many developers as an alternative.
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