This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
More info Unity 6 introduces new features for XR developers The new version of Unity, called Unity 6, is currently in preview. In the meanwhile, Unity has appointed Matthew Bromberg as its CEO. If you have time to spend, give this video a look.
AI, music, and VR creation tools collide in this beautiful 360° video. Part of YouTube’s VR Creator Lab , the video project can be viewed in 360° on desktop, mobile devices, and VR headsets. With this approach, I was able to preview my scene in VR while still maintaining control over my variables in Unity.
More info A Universal Unity VR injector may be in the works, or maybe not Raicuparta has just added an old simple Universal Unity VR Mod tool to its Rai Pal tool. If all the existing flatscreen Unity games could become VR-compatible, that would be huge. But for now, we are not sure at all this is going to happen.
Epic also announced a few interesting things, like a tool to record facial animations for MetaHumans that run on an iPhone; and Fab, the Unreal version of the Unity Asset Store, where the developers can find many tools and multimedia elements put on sale. Of course, Epic is completely against Apple and its vision of its own walled garden.
Unity talked about PlayStation VR 2 at GDC. Unity had a talk about developing for PlayStation VR 2 at GDC 2022. More info (Foveated Tracking boost inside PSVR 2) More info (Full Unity talk at GDC). for its mixed-reality video solution for VR applications. News worth a mention. Image by Sony Interactive Entertainment).
360VR videos and photos became a regular part of our social media feeds , billions of dollars invested in VR technology advancement, and a VR experience for everything from movie trailers, corporate training and Presidential farewells. Razer – OSVR. The complete list of judges can be found here. HTC – Vive.
Instead of showing people how the “metaverse” is now with very rough images (that easily become memes) or how it may be in the future with some fluffy videos, Zuck has used the best technologies from the Meta R&D department: Meta’s Codec Avatars. So this version is still meant to take photos, videos, and have phone calls.
from Razer. The result was somewhat disappointing, so Razer assisted to show me their latest model. Razer helped me out of that illusion. If words like open source, GitHub, GNU, firmware, C#, or Unity don’t mean you anything, then you better stay away from this headset and buy a Rift or Vive. Controllers.
Combining 360-degree capture with solutions for spatial sound and integrations with tools like Unity, Unreal, and other engines, VR cameras are highly flexible. Companies can even leverage different cameras to collect video from multiple feeds, which can be combined using intuitive software.
A year later, the team had upgraded the platform to six players combating virtual reality zombies with assault rifles in the Unity-developed Outbreak game. It offers a top-down video of the player and shows where the other players are, so it’s easy to move away from them and not bump into anyone in the heat of battle.
Varjo’s newest headset (available in various styles) sincludes multifocal passthrough cameras, controllers co-developed by Razer, and even integration with the powerful NVIDIA Omniverse. Dual passthrough cameras: 20 Mpx cameras powering the industry’s best real-time video passthrough mixed reality experiences.
The Varjo-ready software ecosystem of over 100 third-party PC applications and 3D engines, including Unreal Engine and Unity, integrates the XR-4 series into the world’s most demanding workflows across training and simulation, design and engineering, healthcare and more. “As
Created by Sensics and Razer, OSVR includes two independent components: 1) the OSVR software platform and 2) the open-source Hacker Development Kit VR headset. Current Status OSVR is integrated Unity, Unreal Engine, and Monogame Future Plans A plugin for OpenVR (Valve) is in beta and should be completed soon. Add OSX support.
This week has been pretty crazy: It all started with Facebook approving my silly The Unity Cube application (an application with just a cube) on App Lab. Epson and Razer present new smartglasses. More info (Epson Moverio) More info (Razer Anzu). Learn more (Official website) Learn more (Video about their vision of the future).
Making a video on your phone and posting it to YouTube is pretty much effectively free. And doing activations so we can import any Unity scene. Anne: Yeah, we have a 16 year old, who is part of our collective in Virginia, who’s taken some amazing drone footage that we used in our music videos. It was a MIDI controller.
Making a video on your phone and posting it to YouTube is pretty much effectively free. And doing activations so we can import any Unity scene. Anne: Yeah, we have a 16 year old, who is part of our collective in Virginia, who’s taken some amazing drone footage that we used in our music videos. It was a MIDI controller.
Making a video on your phone and posting it to YouTube is pretty much effectively free. And doing activations so we can import any Unity scene. Anne: Yeah, we have a 16 year old, who is part of our collective in Virginia, who's taken some amazing drone footage that we used in our music videos. We're speaking with Razer as well.
Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. Augmented reality tools detect objects in video feeds. For example, DAQRI integrated a plugin that detects objects in a video stream.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content