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Meta's Unity & Unreal "OpenXR" SDKs Block Other PC VR Headsets, Developers Report

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Meta's Unity and Unreal "OpenXR" integrations block other PC VR headsets, and developers aren't happy about it. But companies like Meta and Pico still also offer their own integrations for Unity and Unreal. Notably, the only mention of Meta in the statement is in reference to the "community discourse".

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The XR Week Peek (2024.12.16): Android XR announced, Samsung headset showcased, and more!

The Ghost Howls

But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system. Developers can already access a preview of the development environment for native, Unity, WebXR. The only announced content is the G-suite and some games like Demeo or Vacation Simulator, but more is to come.

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The XR Week Peek (2025.02.18): Ray-Ban Meta sold 2M devices, Meta may be working on humanoid robots, and more!

The Ghost Howls

More info (Mentra and Vuzix partner on AugmentOS) More info (AugmentOS official website) News worth a mention (Image by Sony Interactive Entertainment) PSVR 2 had great holiday sales numbers Thanks to the huge price discount from $550 to $350, the sales of PSVR 2 had a huge boost in 2024. This is impressive.

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The XR Week Peek (2025.04.21): Apple Vision Pro 2 battery cable leaked, NVIDIA launched RTX 5060 graphics cards, and more!

The Ghost Howls

The connector is slightly larger than a Lightning one, and the cable has a dark blue color that they referred to as graphite dark blue. More info A developer made some steps toward PSVR 2s HDR usage on PC The VR community continues to look for workarounds to unlock all the cool features of PSVR 2 that Sony is not allowing on PC.

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What Are The Biggest Myths About AR Advertising?

AR Insider

I’ve been writing about it for over a year, and working on related products at Unity for much longer. We’ve seen some great examples of entertainment marketing, such as Sony Pictures’ Spider-Man : Into the Spider-Verse campaign done by Trigger using 8th Wall’s WebAR platform a few years back. Four Myths About AR Advertising.

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‘Lone Echo’ Behind-the-Scenes – Insights & Artwork from Ready At Dawn

Road to VR

He’s referring to a conversation he had with Jason Rubin—Head of Content at Oculus—way back in late 2014. “We The team had their interest in VR piqued around 2012, at an internal conference for Sony developers. An early prototype of PlayStation VR, codenamed Project Morpheus | Image courtesy Sony. Image courtesy Ready At Dawn.

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Exclusive: Nokia Launches OZO Player SDK, a Cross-platform Video Playback Engine for VR Apps

Road to VR

The OZO Player SDK comes as both a native SDK and a Unity plugin for those already building VR apps with Unity. To jumpstart development, Nokia is also making available reference applications on each platform supported by the SDK, so that developers can use them as a jumping-off point for developing apps incorporating VR video content.

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