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Meta's Unity & Unreal "OpenXR" SDKs Block Other PC VR Headsets, Developers Report

Upload VR

Meta's Unity and Unreal "OpenXR" integrations block other PC VR headsets, and developers aren't happy about it. But companies like Meta and Pico still also offer their own integrations for Unity and Unreal. Notably, the only mention of Meta in the statement is in reference to the "community discourse".

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Sony Establishes Virtual Production Collaboration Centre

XR Today - Augmented Reality tag

Sony’s VP Tools Sony’s Crystal LED display technology and Venice camera capture technology create a unified RT3D backdrop solution which projects immersive and reactive visuals with the firm’s high brightness, wide colour gamut, and high contrast ratio promise.

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‘Lone Echo’ Behind-the-Scenes – Insights & Artwork from Ready At Dawn

Road to VR

He’s referring to a conversation he had with Jason Rubin—Head of Content at Oculus—way back in late 2014. “We The team had their interest in VR piqued around 2012, at an internal conference for Sony developers. An early prototype of PlayStation VR, codenamed Project Morpheus | Image courtesy Sony. As it turns out, no.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

OpenXR has arrived at the first version of the standard, and now it has been implemented by all the major vendors : Microsoft has implemented it for HoloLens and WMR; Oculus for Rift and Quest; Valve has implemented it in SteamVR; etc… Talking about game engines, Unreal Engine now already offers it, while Unity is still lagging behind.

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What is Google ARCore?

XR Today - Augmented Reality tag

Google now supports numerous Android smartphones such as Asus, Lenovo, LG, Moto, Motorola, OnePlus, Samsung, Sony, Vivo, Infinix, Tecno, Sharp, and Xiaomi. The ARCore SDK is currently available for Android, Android NDK, Unity for Android, iOS, and Unity for iOS, Unreal, and iOS.

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Introduction to OpenVR 101 Series: What is OpenVR and how to get started with its APIs

The Ghost Howls

We can deploy to a vast of platforms using game engines like Unity, Unreal Engine, the more recent Godot engine or any of the other engines out there, which have all started to add VR features”. It’s recommended to refer to the API docs to check the details of each function ): // Check whether there’s an HMD connected and a runtime installed.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

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