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Meta's Unity & Unreal "OpenXR" SDKs Block Other PC VR Headsets, Developers Report

Upload VR

Meta's Unity and Unreal "OpenXR" integrations block other PC VR headsets, and developers aren't happy about it. But companies like Meta and Pico still also offer their own integrations for Unity and Unreal. Notably, the only mention of Meta in the statement is in reference to the "community discourse".

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ArcGIS Maps SDK for Unreal Engine Brings Real-World Data Into Unreal Environment

ARPost

From real to unreal, from unreal to real. ArcGIS Maps SDK for Unreal Engine blurs the distinction between the real world and the virtual world. of the ArcGIS Maps SDK for Epic Games’ Unreal Engine 5. Back in June, the company launched ArcGIS Maps SDK for Unity. Real-Time Interaction, Real-World Uses.

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial.

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Meta Releases New Mixed Reality Showcase for Unreal Engine Developers

Road to VR

Meta released a new mixed reality showcase for Unreal Engine developers that ought to help kickstart some Quest projects that use your room in fresh and interesting ways. Phanto for Unreal, an open source port of the previously released Phanto project for Unity , was recently launched for Unreal Engine 5.3.

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ArcGIS Maps for Unity: Unlocking New Capabilities for Immersive Experiences in Various Industries

ARPost

This is what the collaboration between Esri and Unity brings to the world. The launch of ArcGIS Maps SDK for Unity version 1.0 Unlocking New Capabilities by Merging the Real and the Unreal. ArcGIS Maps SDK for Unity enables developers to integrate ArcGIS directly into the Unity platform.

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This Japanese VR Headset Is Meant To Be Used In Bed

VRScout

The company also references a unique wire-based force feedback module capable of simulating resistance, though the information is scarce at the moment. By adjusting the tilt of their ankles, they can control their avatar while laying down. Moving forward, Diver-X plans to incorporate support for hand controllers. Image Credit: Diver-X.

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Epic Releases Unreal Engine 5 But Its Headlining Features Aren’t Ready for VR

Road to VR

This week Epic Games released the latest version of its next-gen game engine, Unreal Engine 5. Available as of this week for all developers , Unreal Engine 5 promises to usher in a new era of game development which makes it easier for developers to create games with extremely high quality assets and realistic lighting.

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