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While Samsung is said to be the first to launch an Android XR headset, Sony, Lynx, and XREAL are also planning to use the operating system. According to Google, Sony, Lynx, and XREAL are on board with Android XR. According to Google, Sony, Lynx, and XREAL are on board with Android XR.
More Moohan Details Emerge from Galaxy Unpacked 2025 During Samsungs Unpacked event, the technology giant provided a brief yet intriguing glimpse into the future of its much-anticipated Moohan headset. Second, the headset will incorporate elements of Samsungs mobile AI technology. Lastly, it will receive more public updates this year.
More info (Genie 2) More info (World Labs AI) Other relevant news (Image by Google) Samsung may unveil its glasses in January According to South Korean magazine Yonhap News, Samsung is going to unveil at its Unpacked event in January, together with the S25 phone, a pair of XR glasses. Thanks to KF for the tip!)
The Sony vs Samsung skirmish is nothing new. Both Sony and Samsung have clearly demonstrated an interest in extended reality over the years. Samsung introduced the Gear VR headset in 2015, followed by the Odyssey headset. Samsung, on the other hand, hasn’t revealed a lot of information about its headset at all.
DigiLens , the Silicon Valley-based waveguide maker, today announced that Samsung’s venture capital group Samsung Ventures is increasing its stake in the company. Samsung Ventures is a partner who fully understands all the different challenges of the XR ecosystem.
Sony's standalone XR headset for enterprise CAD now has a price and release month. The Sony SRH-S1, as it's now being called, will be available for businesses to purchase from January 23 for $4750, and will start shipping some time in February. The headset was first announced at last year's CES.
Sony branded its standalone headset XYN, and we went hands-on with the latest prototype. UploadVR's Don Hopper is on site at CES 2025, and attended Sony's formal announcement of its XYN headset, pronounced "zin", which the company still describes as a prototype.
I’m sorry about that, but it’s still a miracle I’ve managed to write it… Top news of the week (Leaked image from Samsung video) Samsung is back to XR with Google and Qualcomm The big news of the week is that Samsung is back to XR. This is huge because we know that Samsung is able to always deliver good hardware.
Image by Samsung). Samsung is close to launching an XR device, or maybe two. Last month, we got to know that (according to a rumor) Samsung is working together with Microsoft on new AR glasses, most probably powered by a Qualcomm chipset. Samsung has apparently completed a prototype, and “is deciding the release date”.
Meta Horizon OS Will Run On Headsets From Asus & Lenovo Meta is rebranding its Quest software platform to Meta Horizon OS and opening it up to third-party headset makers, including Asus and Lenovo. Now, Luna has received apparent details of the Asus ROG Horizon OS headset.
MKBHD's latest video gives the first real look at Samsung's upcoming headset, and the Android XR operating system it will run. What Is Samsung's Headset? Samsung's first standalone headset is launching this year, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset.
More info (Sony MR headset — Road To VR) More info (Sony MR headset — Upload VR) Shiftall reveals MeganeX Superlight Shiftall (remember to read the f before the t) revealed at CES a new headset: the MeganeX Superlight. The new device, still unnamed, boasts a Qualcomm’s XR2+ Gen 2 processor and is said to include 1.3-inch
The new move comes just over one month after Google announced Android XR, its standalone XR operating system and platform, as Samsung revealed the first headset to run it. Sony, Lynx, And Xreal Are Building Android XR Devices Too While Samsungs headset will be the first, Sony, Lynx, and Xreal are building Android XR devices too.
The success of the Ray-Ban Meta has triggered the smartglasses hype: when I was at CES, I saw many startups launching their AI-powered smartglasses and we have heard rumors of all the major brands (including Apple and Samsung) working on their own smartglasses devices, too. But as usual, I warn you to be careful of the hype.
This means that the wireless noise-canceling headphones from Sony not only let users stream music but also handle calls and get information on demand. Finally, text-to-speech (TTS) software produces translated speech. They may embed accelerators into a solution and divide hardware components to speed up specific software functions.
With Android XR, Google wants to power a broad range of proprietary and third-party experiences, spanning all the way from the upcoming Samsung XR headset , to smart glasses, and extended reality applications infused with artificial intelligence. It isnt just creating its own proprietary software and hardware.
Sony’s PlayStation 4 continues to widen the gap between it and the Xbox One with a strong 2016. Over the holiday season alone in 2016 Sony announced that more than 6.2 During that same holiday time period, Sony stated that between both digital and retail, over 50 million games were sold.
According to the CTA, CES 2020 drew in an incredible 171,268 attendees as well as 4,419 exhibitors, including high-profile companies such as Panasonic, Samsung, and Sony just to name a few.
Hero view of PSVR 2 (Image by Sony Interactive Entertainment). I said that the winner of the 2016 match has been HTC, but actually, the real winner of the tethered headset market at that time has been Sony , with the PSVR headset exploiting the existing Playstation 4 userbase to sell more devices than the others.
Sony is Qualcomm's 5th partner building a headset based on the XR2+ Gen 2 chipset. The new device features 4K OLED microdisplays and is on the way from Sony Corporation rather than Sony Interactive Entertainment. Sony "and its partners" will announce specifications, "software compatibility" and details later.
Google, Sony, Oculus, Samsung, Acer and HTC have combined their efforts in order to create a healthy and equal industry for virtual reality hardware and software to develop and expand. The post Google, Sony And Oculus Unite To Establish VR Industry Standards appeared first on VRScout.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). It is not exactly clear what this partnership is about: the two giants talk about “designing custom AR chips and integrating software platforms” , something that sounds very vague. Panasonic AR windshield (Auganix) Samsung vision of futuristic cars (Youtube).
More info (Sam Altman returns as CEO of OpenAI) More info (The Q* algorithm could be the reason why Altman was fired) News worth a mention Samsung trademarks “Samsung Glasses” Samsung has filed a trademark for “Samsung Glasses” in the UK. Who will it be… Sony or Meta? This seems like a very good partnership.
A Sony XR headset is coming – and it’ll be unlike anything you’ve seen from the tech company before. Sony is advertising this new device as a “spatial content creation system” intended to help organizations and developers create intuitive extended reality experiences. So, what can we expect from the Sony XR headset?
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
Vision Pro isn’t exactly revolutionizing XR hardware (though the external display is pretty cool), but its real advantage stands to be a mature software platform that’s easy to use and easy to develop for. It hasn’t helped that after a strong launch, Sony doesn’t seem to be giving the headset much attention.
Sony (PSVR) is clearly leading and is taking one third of the whole market. Sony is followed by Facebook (the Oculus platform) and Google (Day Dream, Card Board, Tilt Brush, etc.); neither company has a VR user base anywhere close to Sony’s, and their products are either at the low end or a bit too expensive. .);
The first wave of WMR headsets launched in 2017 | Image courtesy Microsoft In 2017, Microsoft also managed to assemble a host of major OEMs to create what would be the first Windows VR headsets, which included PC VR headsets from Dell, Lenovo, Acer, HP, Samsung, and Asus.
This week, Sony officially entered a partnership with GeniusXR and The Alan B. Levan | NSU Broward Center of Innovation and Sony exemplifies our commitment to pushing the boundaries of Virtual and Augmented Reality. This partnership with the Alan B. John Wensveen , Ph.D,
His prototype sparked the interest of ID Software game developer John Carmack who announced that his company’s upcoming game Doom 3 BFG Edition would support the emerging product. Gaming continues to be the main driver in VR software sales with sales of around $1.2
More info (Quest has sold 20 M units) More info (Opinion on VR not mainstream) More info (My editorial on Quest 2 sales and the problem of retention) More info (Editorial on The Verge about Quest being a gaming console) Samsung trademarks “Galaxy Glasses” We may have a name for the upcoming AR glasses by Samsung.
Now, significant vendors deploy emerging hardware; on the flip side, software providers must follow suit and leverage the tools provided to create device-shifting applications. Now, Meta Quest is gaining an intelligent assistant, and Meta has assured that as the technology continues to advance, it will perform regular software updates.
The digital gateways were designed by a team of creatives over at ESI Design , who have worked for companies such as eBay, AT&T, Comcast, Sony, and Samsung, designing one-of-a-kind spaces that intertwine the physical and digital worlds into a single immersive environment.
A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.
From monolithic manufacturers such as Facebook’s Oculus, Samsung, HTC, Google, and Sony, to the small, but hard working development teams that filled our platforms with content, the entire industry deserves to take a bow. In 2016, virtual reality officially arrived.
Regarding these new Quest features, John Carmack has said that n ow FRL’s goal is to release a new software update for Quest every month , and has invited Quest users to express their feedback on the Oculus User Voice portal so that Facebook knows how to improve the software. Samsung original controller design gets leaked.
There is instead a rumored partnership with Samsung , where Samsung would actually build a new XR device and Microsoft offer the platform on top of which the headset may run. Sony acquires Bungie and thinks about Capcom. More info (Sony acquires Bungie) More info (Sony may acquire Capcom).
This week saw Microsoft, Google, Samsung, Qualcomm, Meta, and Sony move to optimize their product offerings and business operations. Shahram Izadi, Vice President of AR at Google , notes how Android ecosystem support will enable developers to collaborate with Samsung and Qualcomm to drive the future of immersive and spatial XR.
When Qualcomm announced Snapdragon XR2+ Gen 2 in January, a higher-end variant of the chipset used in Meta Quest 3, the company told UploadVR that it will power Immersed's Visor , Samsung's upcoming Google-powered headset , a yet-to-be-announced new HTC Vive headset, a YVR headset in China, and a fifth headset from a currently undisclosed company.
.” The report predicts America will be the major source of revenue for the VR gaming market, citing increased awareness and growth brought on by companies such as Google, Samsung and Sony.
2024 looks to be a foundational year for the future of XR, from hardware to software and from consumer to enterprise. Notably, Google is developing the XR OS in collaboration with Samsung, which also revealed plans to release an XR headset in 2025.
This also isn't the only software-first Big Tech company partnering with a Korean hardware company on an XR headset. Samsung announced in February it is building a headset, with Google handling the software. How LG's branding will appear on the reported 2025 headset is not yet known.
2015’s CES was the first for Samsung’s ‘Oculus powered’ mobile VR headset ‘Gear VR’ having been unveiled and impressing a few months earlier at IFA Berlin. Sony however, having debuted it’s PlayStation 4 powered ‘Morpheus’ (later. The Oculus Rift Crescent Bay Prototype.
As more headsets, software, and companies enter the virtual reality industry, more collaborations between different entities will take place. The collective includes Google, HTC Vive, Acer Starbreeze, Oculus, Samsung, and Sony Interactive Entertainment. We’ll update on the GVRA’s movements as they’re made evident.
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