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On the other hand, the emerging technology space is proving genuinely innovative, with AI and robotics painting a picture of the future of work. At the same time, these aligned emerging technologies provide a potential growth opportunity for the fledging technology space. Lastly, it will receive more public updates this year.
More info (Genie 2) More info (World Labs AI) Other relevant news (Image by Google) Samsung may unveil its glasses in January According to South Korean magazine Yonhap News, Samsung is going to unveil at its Unpacked event in January, together with the S25 phone, a pair of XR glasses.
The first device to be compatible with it is the mixed-reality headset that Google is building with Samsung and Qualcomm, codenamed Project Moohan. But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system. appeared first on The Ghost Howls.
Company’s like Apple and Meta are leaving Samsung in the virtual dust. According to a new report by The Korea Herald , Samsung is steadily losing its position within the VR/AR space due to its unhealthy “obsession” with foldable smartphone technology. Samsung Galaxy Fold / Image Credit: Samsung.
Top news of the week (Image by Samsung) Samsung XR headset may launch in Q3 2025 Two new reports gave us potential updates on the Samsung Project Moohan headset. South Korean news outlet The Elec instead reports that Samsung will use Sonys new 1.35-inch Of course, they are rumors, so take them with a grain of salt.
Hearables with augmented reality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies. Sensor-based apps detect objects with the help of localization technologies such as GPS, RFID, or Wi-Fi. How Augmented Reality Works.
The follow-up to Sony’s 2016 console VR headset will feature Samsung Display OLED panels. Yesterday afternoon, Bloomberg released a report regarding Tokyo-based LCD specialist Japan Display Inc, in the process revealing potential information regarding the highly-anticipated follow-up to Sony’s PlayStation VR headset.
During an online showcase today, Sony revealed a VR headset prototype with a 4K OLED microdisplay. Today during the SonyTechnology Day showcase the company highlighted new technology from across its various businesses. The headset’s 4K OLED microdisplay is ostensibly Sony-made. Image courtesy Sony.
DigiLens , the Silicon Valley-based waveguide maker, today announced that Samsung’s venture capital group Samsung Ventures is increasing its stake in the company. Samsung Ventures is a partner who fully understands all the different challenges of the XR ecosystem.
Rumors about an impending set of Samsung Smart Glasses have been circulating for a while now. Samsung’s team has dropped plenty of hints that the company is planning on entering the XR market. Recent leaks suggest that Samsung could enter the “smart wearables” market sooner than we thought. So, what does all of this mean?
Image by Samsung). Samsung is close to launching an XR device, or maybe two. Last month, we got to know that (according to a rumor) Samsung is working together with Microsoft on new AR glasses, most probably powered by a Qualcomm chipset. Samsung has apparently completed a prototype, and “is deciding the release date”.
Yesterday, during Samsung’s Upacked event, the technology giant gave a short but sweet insight into the future of its elusive but attention-grabbing Moohan headset. Samsung revealed the information on the device alongside its broader ecosystem updates, putting into perspective the value of a firm like Samsung in the XR space.
I’m sorry about that, but it’s still a miracle I’ve managed to write it… Top news of the week (Leaked image from Samsung video) Samsung is back to XR with Google and Qualcomm The big news of the week is that Samsung is back to XR. This is huge because we know that Samsung is able to always deliver good hardware.
SID Display Week played host to a number of big names in display technology showing off their respective high pixel density VR panels. UploadVR’s Ian Hamilton was on the scene, and managed to get a pretty good capture of both Samsung’s and JDI’s panels with his iPhone 8 camera. Samsung showed off their 2.43-inch,
More info (Sony MR headset — Road To VR) More info (Sony MR headset — Upload VR) Shiftall reveals MeganeX Superlight Shiftall (remember to read the f before the t) revealed at CES a new headset: the MeganeX Superlight. The new device, still unnamed, boasts a Qualcomm’s XR2+ Gen 2 processor and is said to include 1.3-inch
Several major firms are taking to the event to showcase the latest in their AR/VR/MR endeavours, with a headline-stealing showcase coming via Samsung’s Moohan exhibition. At MWC 2025, Samsung showcased many products, from its mobile AI suite to new smartphones. The hardware design reflects Samsungs ecosystem-first approach.
The evolution of technology. The evolution of VR is usually compared to the one of other technologies, like the web or mobile. Years pass by and technology shifts and market changes lead to a shuffle of the cards, and new market leaders arise. Hero view of PSVR 2 (Image by Sony Interactive Entertainment).
With COVID-19 continuing to maintain its stranglehold on the United States, the Consumer Technology Agency today announced that the 2021 Consumer Electronics Showcase will be switching to a digital format as a result of the ongoing pandemic. The legendary Vegas-based event will return to its physical format in 2022.
This shows that the ecosystem is alive, and notwithstanding the pandemic, there are many XR companies that are pushing the technology forward. PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Haptic technologies were represented at CES very well especially by two companies: OWO and bHaptics. Further references.
The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
The ecosystem of digital game development is all about using the latest technologies to attract and engage gamers all over the world. Technologies like VR are being used widely to make games distinctive and entertaining so that both avid and casual gamers can enjoy their favorite games irrespective of time and place.
With Android XR, Google wants to power a broad range of proprietary and third-party experiences, spanning all the way from the upcoming Samsung XR headset , to smart glasses, and extended reality applications infused with artificial intelligence. Instead, the company is laying the foundations for a huge XR portfolio.
These technologies are so important and have so much business potential (see the success of OpenAI services) that companies can not stop pursuing them because there is too much money at stake. Who will it be… Sony or Meta? We are going to repeat the same errors, again. This seems like a very good partnership.
The success of the Ray-Ban Meta has triggered the smartglasses hype: when I was at CES, I saw many startups launching their AI-powered smartglasses and we have heard rumors of all the major brands (including Apple and Samsung) working on their own smartglasses devices, too. But as usual, I warn you to be careful of the hype.
Google, Sony, Oculus, Samsung, Acer and HTC have combined their efforts in order to create a healthy and equal industry for virtual reality hardware and software to develop and expand. We will also host and participate in international discussions on important topics in VR to shape the public discussion on the technology.
It was not a perfect day because I also had some work-related issues to cope with, but it’s part of life when you are working with cutting-edge technologies I’m curious to know how the holidays are going for you, so answer this post letting me know how life is going for you! But before, let me list the most important XR news of the past week.
Away from business analysts’ wildly varying estimations on how much virtual reality as a business segment is and/or will be worth, it’s very difficult to gauge just how well VR is doing as a technology outside of enthusiast communities. Image courtesy Nielsen.
Samsung and Google’s rumoured collaboration could bridge the gap between premium and mass-market segments, potentially combining Samsung’s hardware expertise with Google’s AI capabilities and Android ecosystem.
Apple is asking LG and Samsung about supplying micro-OLED displays for the cheaper Vision headset, a South Korean news outlet reports. For comparison, the Sony-supplied micro-OLED displays in Apple Vision Pro are 1.42 micro-OLED displays from Chinese startup SeeYa Technology are used in BigScreen Beyond , and 3.7K Currently 2.5K
That said, we have also seen in the past that for some technologies, after several cycles of hype, the innovation finally does become mainstream. Sony (PSVR) is clearly leading and is taking one third of the whole market. Sony is followed by Facebook (the Oculus platform) and Google (Day Dream, Card Board, Tilt Brush, etc.);
Image by Sony Interactive Entertainment). Sony reveals the design of the PSVR 2. Finally, Sony Interactive Entertainment has unveiled the design of the PlayStation VR 2 headset. I think it makes sense considering the different requirements of the two technologies. Top news of the week. More info (Meta’s Builder Bot?—?Upload
This week, Sony officially entered a partnership with GeniusXR and The Alan B. The move enables the project partners to extend digital twin adoption and create new use cases for volumetric capture technology – including the XR content it produces. This partnership with the Alan B. John Wensveen , Ph.D, John Wensveen , Ph.D,
Research about this rapid decline was conducted and issued by iiMedia Research, a third-party data collector and analyst of technological digital platforms. With notable exceptions, these are often companies producing cheap replicas of existing mobile hardware like Google Cardboard and Samsung Gear without any additional, unique features.
It is a next-gen tablet device that utilizes artificial intelligence and lightfield technology to immerse the users in a variety of 3D experiences. I’m pretty excited by these growing rumors about Samsung because Samsung has always proposed interesting XR devices. Well, considering its high cost, it seems very reasonable to me.
At the beginning of this year, the US wireless technology provider Qualcomm, announced that it will be providing five companies with its new Snapdragon XR2+ Gen 2 chipset, including HTC. It will also reportedly be integrated into Samsung and Sony headsets, Play for Dream MR, and Immersed’s Visor. What Can We Expect?
Now Google is going beyond what’s already available, announcing further partnerships with manufacturers to enable their upcoming devices this year, including Samsung, Huawei, LGE, Motorola, ASUS, Xiaomi, HMD/Nokia, ZTE, Sony Mobile, and Vivo. Even China will have more access to AR. The post Google Announces ARCore 1.0
With the Touch launch nearing, most locations are showing the controllers now as well, and some locations also have Samsung’s Gear VR headset on hand for you to try. Sony is the first of the big three console makers to jump into virtual reality with the PSVR headset. SEE ALSO Oculus Rift Review: Prologue to a New Reality.
Most notable is Samsung’s entry into the headset space with an XR device, which leverages the AndriodXR OS. Moreover, the Samsung headset comes as other leading XR technology firms, including Qualcomm, Sony, XREAL, and Magic Leap, are championing the AndriodXR OS. Its upcoming moves may reflect this pressure.
Created VR for Samsung, Sony, Sky, U2, FX, Warner Bros, and more. Currently, most clients we work with ultimately choose a custom camera configuration during pre-production, opting for picture quality and a mono footprint (such as the Sony a7s or the Blackmagic cams) over a fully spherical camera format.
Now look, they're a good technology company. UploadVR David Heaney Thus, while it would be relatively simple for Meta to launch a headset with 4K micro-OLED displays, as Samsung , Sony , and Play For Dream are doing, this alone wouldn't be enough to match the Apple Vision Pro movie experience.
Using stereoscopic 180-degree cinematography, Atlantic Productions will leverage Meta’s extended reality (XR) technologies for the award-winning series Galapagos with Sir David Attenborough, legendary British Biologist, Documentarian, Historian, and Broadcaster. A Quill production still from Galapagos with David Attenborough.
It’s the money his company is spending to become the leader in the next technological platform , and if he succeeds, it’s actually money very well spent. Zuck noticed that it is slowly losing control of the current technology platform and it is trying to switch to the new one, to dominate it even more. It makes totally sense.
For Qualcomm partners like Lynx, Sony and XREAL, we are opening a path for the development of a wide array of Android XR devices to meet the diverse needs of people and businesses. And, we are continuing to collaborate with Magic Leap on XR technology and future products with AR and AI.
The collective includes Google, HTC Vive, Acer Starbreeze, Oculus, Samsung, and Sony Interactive Entertainment. While seeking to educate consumers, governments, and industry about VR’s potential, the association wants to get ahead of challenges with developing and deploying the technology responsibly.
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