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Moreover, Samsung’s Upacked event next week could bring more big XR news, but that is speculative for now. Will Samsung Unveil its Moohan XR Headset Next Week? In 2024, Samsung engaged in various activities, including teasing its upcoming XR headset. First, Samsung is a large and influential firm.
Virtualreality is one of those technologies that has been hyped for several years. Especially with a host of low-cost VR devices such as the Google Cardboard and Samsung Gear headset, it’s already speculated that marketers will take advantage of this new messaging channel. 5 Ways to Use VirtualReality in B2B Brands.
It may be hard to believe but its been four years since Samsung and Oculus first announced their smartphone-powered Gear VR headset. Samsung and Facebook/Oculus are on a mission: to bring the full-internet experience inside of your virtualreality headset. I’m not sure which impresses me more. What do you think?
Goldman Sachs, the investment banking company, envisages an $80 billion growth for the virtualreality industry by 2025. With some big, global brands like Google, Facebook, and Samsung stepping their foot in the virtualreality space, and large investments pouring in, it is evident that virtualreality is here to stay.
Launched initially on Daydream in early 2017, and now available on Gear VR, Oculus Go, and Oculus Rift, VirtualVirtualReality’s smart interaction design gives players freedom and control which—combined with a narrative tying it all together—makes VirtualVirtualReality one of the most immersive mobile VR games to date.
Image by Samsung). Samsung is close to launching an XR device, or maybe two. Last month, we got to know that (according to a rumor) Samsung is working together with Microsoft on new AR glasses, most probably powered by a Qualcomm chipset. Samsung has apparently completed a prototype, and “is deciding the release date”.
Yesterday, during Samsung’s Upacked event, the technology giant gave a short but sweet insight into the future of its elusive but attention-grabbing Moohan headset. Samsung revealed the information on the device alongside its broader ecosystem updates, putting into perspective the value of a firm like Samsung in the XR space.
Spatial is leveraging existing popular RT3D content creation tools to become the go-to Metaverse content creation hub. The spatial line-up of brand partners represents a range of enterprise end-users, such as Adidas, Vogue, Ready Player Me, OpenSea, Polygon Studios, and Samsung. What does it mean for the Spatial Metaverse?
Top news of the week (Image by VRTUOLUO) A leak shows a prototype of the Samsung XR headset We finally have a leak of the Samsung headset that makes us see something about it. The report talks about Samsung wanting to target the $1000–2000 range, which in my opinion risks being neither expensive nor affordable.
Meta claims these generative AI tools can dramatically reduce the time needed to build virtual worlds from weeks to as little as hours. But especially, these tools let people that have no technical skills build the worlds of their dreams. It seems cool, but there is a thing Im not a huge fan of.
From CES to Samsung, the range of XR announcements was truly broad and innovative. Samsung Unveils More on Moohan Following the big news of the Samsung XR headset debut last week, further details emerged this week. Notably, Samsung’s focus on AI integration can redefine standards for mixed-reality devices.
Even in the age of technologies like virtualreality , women all around the world only earn a small portion of what men make. In the years to come, emerging technologies such as virtualreality will change that. See Also: How VirtualReality Promotes Gender Equality.
New Samsung Headset Details Revealed Patentlyapple has revealed a new patent application from Samsung, which highlights the company’s ongoing development of an upcoming XR headset for the Galaxy ecosystem. Additionally, reports suggest that Samsung aims to debut the headset in 2025, as an outlook header indicates.
The specifications on paper look nice, and for sure the one between Google and Samsung looks like a strong partnership. This made everyone celebrate what is possible to do on a social VR platform with the tools that VRChat provides. But it is not coming to a store like the Horizon Store, but as a world in VRChat.
Several major firms are taking to the event to showcase the latest in their AR/VR/MR endeavours, with a headline-stealing showcase coming via Samsung’s Moohan exhibition. At MWC 2025, Samsung showcased many products, from its mobile AI suite to new smartphones. The hardware design reflects Samsungs ecosystem-first approach.
AltspaceVR brings out new tools to make it easy for anybody to make and share their own personalized virtual environments. This feels in step with Microsoft’s broader Mixed Reality strategy, keeping its eye on the long-term prize and building the infrastructure that will allow for scaling and adaptation Click To Tweet.
I’ve spent the last Saturday night in a real discotheque in Milan to make people try our virtualreality experience Beat Reality and I really had tons of fun. Beat Reality is the experience that I have developed together with Enea Le Fons , the man of the #30DaysInVR initiative. ”, “what is this?”,
This Friday, Meta announced a long-term partnership with global chipset manufacturer Qualcomm to provide custom components for its upcoming virtualreality (VR) hardware. The Snapdragon Spaces software development kit (SDK) provides locational tracking, image recognition, and hand tracking tools. Watch it live: [link].
” stated Taimoor Nawab , CEO of Arvizio , who also noted, “There will be a lot of announcements in the space by some very important players in the industry in 2025 (Google, XREAL, Samsung, Meta, etc). Equally important are our discussions with customers and how they plan, or want, to use XR in their environments.”
Youll have full access to Microsofts incredible suite of tools, and youll even be able to create multiple different windows that you can jump between when youre multi-tasking. However, this new update will make the experience far more intuitive, eliminating the need for additional apps and software. So, perhaps a new device is on the cards.
One of them is the mixed reality headset codenamed Project Moohan, which, according to rumors, should launch later this year. More info (Google and Samsung may launch their glasses in 2026) More info (Google showing glasses prototypes at TED) AltspaceVR is being rebooted The surprise news of the week has been the reboot of AltspaceVR.
I wasn’t sure if believing this claim from the press release, but then I’ve read the review of the professional XR journalist David Heaney on Upload VR about it and in there, he claims that “XTAL 3 is the most immersive virtualreality headset I’ve ever worn” After that, I was fully convinced of the value of this headset.
It was produced by Orbital Views, a VirtualReality studio based in Paris, France, with a strong emphasis on research, science and education. In 2016, they became the first company to use VirtualReality headsets in parabolic flights, for private passengers and professional astronauts.
It is likely that the headset will support virtualreality experiences, as well as contain the latest Snapdragon XR2+ Gen 2 chipset. It will also reportedly be integrated into Samsung and Sony headsets, Play for Dream MR, and Immersed’s Visor. The XR2+ Gen 2 is an improvement on the XR2 Gen 2 that was used in the Meta Quest 3.
But the rules — which impact six Mideast countries for the UK and 10 for the US — don’t mean you can’t use augmented or virtualreality headsets to browse the web, play games or get work done. Many passengers may find a better option with mobile VR headsets like the Samsung Gear VR or Google Daydream View.
Today a (positive) earthquake hit the virtualreality ecosystem: Meta has just opened up its walled garden, as a strategic move to expand its business in the virtualreality market. It has just authorized other VR OEMs to use its Quest operating system and blurred the lines between the Meta Quest Store and App Lab.
For Atlantic Productions, its venture into virtualreality (VR) filmmaking has gained over 3.2 PHOTO: Atlantic Productions Quill as a visual storytelling medium has also expanded greatly in the XR community, allowing virtualreality artists like Dan Franke to create the series intro.
In its ease of use and lack of friction for consumers, WebVR presents a glimmer of hope for the mainstream adoption of virtualreality (VR) and augmented reality (AR). . Mozilla took the lead in pioneering WebVR, launching its A-Frame VR content authoring tool in 2015, along with its MozVR resource. ” Browsers.
Bosworth also said that Horizon is growing well : he says that the infrastructure is working and the world creation tools are solid, but the social VR is still in closed beta because they don’t think it’s a rich ecosystem yet. Samsung original controller design gets leaked. This is a big change of perception for the company.
Weekend Downloads is part of our weekly update to bring you the latest additions to the Samsung Gear VR , Oculus Rift , and Touch Controllers. Use familiar tools to pencil in, erase away and paint on your own block world. We are kicking off weekend with some new content on heels of CES. ENTERTAINMENT: Dreams of “O” (FREE – Gear VR ).
Microsoft just announced new tools to make it easier for users to build and share their own virtual spaces. In a virtual Town Hall today, AltspaceVR unveiled a suite of tools that will allow anyone to build customizable VR spaces. Watch this space.
Android XR aims to simplify the development of MR applications by offering a set of tools and APIs compatible across various hardware devices. Google has partnered with several hardware manufacturers for Android XR, including Samsung and Qualcomm.
More info (Sam Altman returns as CEO of OpenAI) More info (The Q* algorithm could be the reason why Altman was fired) News worth a mention Samsung trademarks “Samsung Glasses” Samsung has filed a trademark for “Samsung Glasses” in the UK. Thanks to Davy Demeyer for the tip!) This seems like a very good partnership.
The real-time 3D engines powering AR/VR/MR applications, like Unreal and Unity, found fame and traction as gaming development tools. By simulating a wide range of environments and scenarios, users can master critical skills and reactions, making VR an invaluable tool for education and training in high-risk fields.”
More info (Quest 2 mosly out of stock) More info (VR had a great Black Friday in UK) More info (Quest 2 selling much better than PSVR 2) Pico 5 has been canceled, Pico 4 Plus not After last month’s layoffs, it seems that Bytedance is totally changing its plans related to virtualreality.
Hearables with augmented reality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies. How Augmented Reality Works. See Also: What Is the Difference between VirtualReality and Augmented Reality?
As part of their commitment to mixing new media with conventional education while simultaneously making the 12 year old me insanely jealous, Play Lab’s If I Ride VR workshop uses virtualreality technology to give kids the opportunity to explore artwork they create themselves.
The multinational automobile manufacturer has already been responsible for Battle Test: A Nissan 360-Degree VirtualReality Experience for the Samsung Gear VR as well as Star Wars: Droid Repair Bay for the HTC Vive and Samsung Gear VR. Nissan can’t seem to get enough of Star Wars or immersive technology this year.
More info (Quest has sold 20 M units) More info (Opinion on VR not mainstream) More info (My editorial on Quest 2 sales and the problem of retention) More info (Editorial on The Verge about Quest being a gaming console) Samsung trademarks “Galaxy Glasses” We may have a name for the upcoming AR glasses by Samsung.
Most notable is Samsung’s entry into the headset space with an XR device, which leverages the AndriodXR OS. Moreover, the Samsung headset comes as other leading XR technology firms, including Qualcomm, Sony, XREAL, and Magic Leap, are championing the AndriodXR OS. Its upcoming moves may reflect this pressure.
Before leaving you to the news of the week, let me just tell you two things that may interest you: If you missed them, don’t forget to read my predictions about augmented reality and virtualreality in 2022; This Thursday at 5 pm CET AWE Nite Florence comes back! A gamer injuries his neck while playing virtualreality.
Now, significant vendors deploy emerging hardware; on the flip side, software providers must follow suit and leverage the tools provided to create device-shifting applications. The headset will likely support virtualreality experiences and contain the latest Snapdragon XR2+ Gen 2 chipset.
It was produced by Orbital Views , a virtualreality studio based in Paris, France, with a strong emphasis on research, science and education. It is clear that such tools have an important role to play in sparking interest in STEM subjects, as it brings a sense of fun and a real connection to the science.
” Samsung’s Gear VR web browser ‘Samsung Internet’ already has preliminary support for WebVR, but the move by Oculus to support it directly and offer the tools to do so means they’ll be throwing their full weight behind the initiative.
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