This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
This week, unity, a leading XR and RT3D content creation engine, unveiled a new partnership with 3D content streaming experts Vagon. On the other hand, firms like Samsung plan to debut smart glasses, which may leverage the firm’s wider smartphone portfolio-Apple is already doing this with Vision Pro.
Yesterday, during Samsung’s Upacked event, the technology giant gave a short but sweet insight into the future of its elusive but attention-grabbing Moohan headset. Samsung revealed the information on the device alongside its broader ecosystem updates, putting into perspective the value of a firm like Samsung in the XR space.
Several major firms are taking to the event to showcase the latest in their AR/VR/MR endeavours, with a headline-stealing showcase coming via Samsung’s Moohan exhibition. At MWC 2025, Samsung showcased many products, from its mobile AI suite to new smartphones. The hardware design reflects Samsungs ecosystem-first approach.
With Android XR, Google wants to power a broad range of proprietary and third-party experiences, spanning all the way from the upcoming Samsung XR headset , to smart glasses, and extended reality applications infused with artificial intelligence. Instead, the company is laying the foundations for a huge XR portfolio.
Notably, Google is developing the XR OS alongside Samsung; during the announcement, Samsung also highlighted how it is poised to release a headset in 2025. Moreover, developers getting hands-on with Android XR today can leverage familiar tools, such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR, to start building on it.
Unity to Integrate Vagon’s RT3D Streaming Service This week, Unity, a leading XR and RT3D content creation engine, announced a new partnership with Vagon, experts in 3D content streaming. Further leaks confirm that Samsung’s device will use a 6-core Android 14 chipset, similar to the popular Snapdragon XR2+ Gen 2 chipset.
And when it entered a field, it has often dominated it: the Apple Watch is the most sold wearable, even if it came years after Samsung and other smartwatches brands. Unity as a game engine has wide visibility on the upcoming hardware, so if he doesn’t see XR exploding next year, probably it won’t happen.
3D social and shared immersive space platform Spatial announced on Monday that its Unity Creator Toolkit had moved to its beta version. The new iteration of Spatial’s widely-celebrated extended reality (XR) platform now integrates Unity Technologies’ industry-leading solutions.
Todays release is a preview for developers, and by supporting tools like ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR from the beginning, developers can easily start building apps and games for upcoming Android XR devices. Google has partnered with several hardware manufacturers for Android XR, including Samsung and Qualcomm.
Her first VR creation, Cardboard City , earned an award at the Samsung Gear Indie Milk VR contest in 2016. I wanted to work with all types of wearable technology. We’re working with Unity on this project. But that wasn’t her first rodeo by a long shot. Image Credit: Double Eye.
Most notable is Samsung’s entry into the headset space with an XR device, which leverages the AndriodXR OS. Moreover, the Samsung headset comes as other leading XR technology firms, including Qualcomm, Sony, XREAL, and Magic Leap, are championing the AndriodXR OS. Its upcoming moves may reflect this pressure.
This week, following last month’s AndriodXR announcement and this week’s Samsung Moohan teasers, Google made a massive parrel move. Firms such as Samsung, Magic Leap, Lynx, Sony, Qualcomm, and XREAL are already poised to support this effort. In return, Google will gain valuable XR-related support from the headset vendor.
I’ve been a big fan of the cute little Samsung Gear 360 camera since its first unveiling in the spring of 2016, and always recommend it to people inquiring about the best consumer-friendly 360 cameras out there. The cost is lower than the 2016 version with a pricetag of $229 and you can record in up to 4K resolution. Apparently the $1.4B
This week, following last month’s AndriodXR announcement and this week’s Samsung Moohan teasers, Google made a massive parrel move. Firms such as Samsung, Magic Leap, Lynx, Sony, Qualcomm, and XREAL are already poised to support this effort. In return, Google will gain valuable XR-related support from the headset vendor.
Microsoft Magic Leap Varjo HP Acer Samsung ASUS Dell Biel AjnaXR FYR Medical ESight Canon IrisVision VRgineers Zappar Lynx Valve Microsoft Microsoft has been increasing its focus on the extended reality landscape in recent years, with the production of solutions such as Microsoft Mesh, and a metaverse environment for Microsoft Teams.
The most recent headset produced by the company is the Magic Leap 2 , a lightweight and ergonomic wearable device with built-in dynamic dimming technology and built-in technologies for running custom enterprise solutions at scale. IrisVision Technology vendor IrisVision produces low-profile, wearable hardware solutions for the XR space.
Should it primarily be running on the latest and greatest Samsung and Pixel devices with high-performance AR features, or should it be less intensive to run on more devices? Unity AR Foundation is a helpful framework for cross-platform augmented reality app development.
Google and Samsung have just unveiled AndroidXR, a revolutionary platform that's set to transform how we interact with technology, compute, and experience reality itself. Now, Google and Samsung are taking the next monumental leap into extended reality. "We
Moreover, Apple is working with other major industry suppliers such as Samsung Electronics, LG Electronics, and Sony for the Vision Pro debut. Apple is also partnering with Unity to distribute developer tools and resources to promote content creation on the platform.
This won’t be the year of AR : exactly as I said for virtual reality, let’s not hype the technology and think that this is the year when mainstream adoption of wearable AR glasses is going to happen. There are vaiours solutions to also export Unity XR projects to the web (Image by Mozilla).
The market is evolving rapidly, with new solutions from world-leading companies like Apple and Samsung appearing alongside niche solutions from newer companies like BigScreen Beyond and MeganeX. Options like Meta Quest for Business , and the PICO Business device manager are excellent for maintaining control over your technology.
The firm explains how its content creation platform is ready for the influx of wearables due in 2024, including AR, VR, and MR devices. Moreover, with other tech giants teased to enter the XR market this year, such as Samsung and Apple, the market may see an influx of established players ready to swoop in to claim a personal patch of land.
For instance, earlier this year, Google introduced updates to the Geospatial Creator platform that allows users to create and adjust anchors at scale within the Unity Editor using C#. release or any new wearables, although Google does seem to be committed to enabling new XR revolutions with its technology.
This week in XR hasn’t had any explosive news, but it was interesting nonetheless: in particular we had cool info on AR glasses, with some news from Kura, Lynx, and Samsung. Samsung AR glasses concept has been leaked. Popular Twitter leaker WalkingCat has leaked two trailer videos about two AR glasses by Samsung.
Most notable is Samsung’s entry into the headset space with an XR device, which leverages the AndriodXR OS. Moreover, the Samsung headset comes as other leading XR technology firms, including Qualcomm, Sony, XREAL, and Magic Leap, are championing the AndriodXR OS. Its upcoming moves may reflect this pressure.
You’ve done everything from IBM Watson, to Google, to HTC, Samsung. And in that way, we have an SDK for Android, an SDK for iOS, and then also an SDK for Unity, which you can use to deploy cross-platform that will allow you to interpret and read data from the sensors to do things like recognize gestures.
You’ve done everything from IBM Watson, to Google, to HTC, Samsung. And in that way, we have an SDK for Android, an SDK for iOS, and then also an SDK for Unity, which you can use to deploy cross-platform that will allow you to interpret and read data from the sensors to do things like recognize gestures.
You've done everything from IBM Watson, to Google, to HTC, Samsung. And in that way, we have an SDK for Android, an SDK for iOS, and then also an SDK for Unity, which you can use to deploy cross-platform that will allow you to interpret and read data from the sensors to do things like recognize gestures. Michael: Glad you liked it.
And so I think the use is going to really increase once wearables support AR with our app, which should come sometime next year. I think both are great, but AR is going to be an even better fit for us, especially once wearables support AR straight from the embedded player. I guess it would be still Unity, for now. Alban: Yep.
Most importantly, the SDK comes with support for Unity Engine and Unreal Engine – you can build and test your own application almost immediately. Seebright supports both Apple iOS and Google’s Android, with the Seebright SDK featuring an emulator that works on both platforms.
And so I think the use is going to really increase once wearables support AR with our app, which should come sometime next year. I think both are great, but AR is going to be an even better fit for us, especially once wearables support AR straight from the embedded player. I guess it would be still Unity, for now. Alban: Yep.
And so I think the use is going to really increase once wearables support AR with our app, which should come sometime next year. I think both are great, but AR is going to be an even better fit for us, especially once wearables support AR straight from the embedded player. I guess it would be still Unity, for now. Alban: Yep.
What is the only wearable that people is keeping on their face all day? I mean, all UE developers, we Unity developers felt like being in a party where everyone is making out and you’re just there sipping a coke. Samsung terminates its XR services. Apple is really good at selling stuff. Yes, Airpods.
With former leaders from Amazon, Riot, Ubisoft, Samsung, and a strong Advisory Board from Nike, Lego, Coca-Cola, and Mastercard, led by a serial-entrepreneur with 2 exits, UC Berkeley Faculty, 2x Author, we are handpicking brilliant minds and devoted souls like you to join the team. Contact me and Ill forward your CV to the team!
Meta has not officially answered this report, but Andrew Bosworth, the CTO of the company, has indirectly commented on it: “ We’re going to ship wrist wearables and AR glasses that bring completely new tech?—?like like EMG?—?to The path to groundbreaking products is not a straight line.
Partnering with manufacturers like Acer, Dell, Lenovo, Samsung, and HP, the company fuelled the rise of affordable headsets. Aside from partnering with companies like Unity on software development solutions, Microsoft joined forces with Meta in 2023 to create an Xbox Cloud Gaming system for Quest devices.
.” The Year of AR and VR The real-life speaker then explained that new headsets would offer a wider range of options, including “smaller, better, [and] cooler” headsets and wearables. ” Timing for the device’s release was also “perfect,” he continued.
Google and Samsungs headset The only official image about Project Moohan (Image by Google) Talking about companies that entered the field because of Apple, Google this year launched the Android XR operating system, fully dedicated to AR, MR, and VR headsets (you can read all that we know about it in this dedicated article ).
Image by Samsung). Anyway, officially, both Samsung and Oculus have continued at least to support it. But at the presentation of the latest Samsung Note 10, for the first time after the Note 4, Samsung has dropped support for Gear VR in its latest flagship device. And Samsung is not abandoning XR for sure.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content