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Sony Reveals New Lightweight Motion Trackers For VR

VRScout

Sony will also release an SDK that will allow you to import your motion capture data into 3D animation programs. Remember the impact the Sony Walkman had on music? Now Sony is back with another game-changing portable, the Mocopi motion capture system. Image Credit: Sony.

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PICO Integrates OpenXR 1.1 for Simplified Immersive Application Development

XR Today - Virtual Reality

Khronos Group quoted Ron Bessems, OpenXR Working Group Chair and Software Engineer at Meta , who shared his perspective on the importance of OpenXR: “ The OpenXR specification is a crucial part of the Mixed Reality ecosystem.

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3D displays hands-on: Sony, Leia, and The Looking Glass!

The Ghost Howls

Of course not… Sony 3D Display. The first display I have been able to try has been at the Sony booth. This is the picture of Sony 3D display. The demo was a bit similar to the one I had at Sony : I tried some games, applications, and videos, and I could see them in 3D without wearing glasses.

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Meta's Unity & Unreal "OpenXR" SDKs Block Other PC VR Headsets, Developers Report

Upload VR

Meta's Unity and Unreal "OpenXR" integrations block other PC VR headsets, and developers aren't happy about it. But companies like Meta and Pico still also offer their own integrations for Unity and Unreal. OpenXR is the open standard API for AR/VR/MR supported by the vast majority of the industry.

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Sony’s New 3D Display Doesn’t Require Any Glasses

VRScout

Sony announced a new addition to its growing lineup of Spatial Reality Displays. According to the company, the device is designed for use by architects, engineers, industrial designers, software and game developers, and various other professions. There are even practical use cases for modern retail spaces, as pictured below.

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Learn more (XR Collaboration) Learn more (Unity College). Top news of the week. Some XR fun.

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The XR Week Peek (2025.02.18): Ray-Ban Meta sold 2M devices, Meta may be working on humanoid robots, and more!

The Ghost Howls

It is its Reality Labs division, the same one working on XR headsets, that is developing the hardware and the software for these AI-powered robots that can handle everyday household tasks. The company plans to roll out the features as part of a software upgrade and they could be available in beta version for developers as soon as this week.