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Yesterday it was the second press day before the big opening of the event, and the only big company explicitly talking about VR in its keynote was Sony that announced the XYN headset. XYN announcement Yesterday, Sony announced XYN, an ecosystem that lets creators bring real-world elements into immersive realities.
Sony unveiled a new location-based entertainment (LBE) concept based on The Last of Us game and TV franchise. “But this new and incredible technology allows us to immerse all of your senses.” “But this new and incredible technology allows us to immerse all of your senses.”
Ingress Prime is now getting a serious update thanks to an amazing new partnership with Niantic and Sony that will blend Niantic’s real-world AR technology with Sony’s latest audio hardware, a wireless headphone called “LinkBuds,” to immerse players even deeper into a game that uses both the real world and a virtual world as a playing field.
It appears as though Sony is making serious progress with its VR technology. Earlier today the company hosted an online event called SonyTechnology Day, revealing new information on eight different technologies revolving around the theme of “Technology that inspires emotion.” Image Credit: Sony.
On the other hand, the emerging technology space is proving genuinely innovative, with AI and robotics painting a picture of the future of work. At the same time, these aligned emerging technologies provide a potential growth opportunity for the fledging technology space. Lastly, it will receive more public updates this year.
According to a patent submitted to the United States Patent and Trademark Office earlier this month, Sony is working on a new system that would allow the company to shadow ban players on the PlayStation VR platform. ” Image Credit: Sony PlayStation. Feature Image Credit: Sony PlayStation.
Hearables with augmented reality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies. Sensor-based apps detect objects with the help of localization technologies such as GPS, RFID, or Wi-Fi. How Augmented Reality Works.
Sony will also release an SDK that will allow you to import your motion capture data into 3D animation programs. Remember the impact the Sony Walkman had on music? Now Sony is back with another game-changing portable, the Mocopi motion capture system. Image Credit: Sony.
Last month Sony confirmed that it is currently in development of a direct follow-up to its PlayStation VR headset, promising significant improvements to resolution, better tracking and input, and a larger field-of-view. Image Credit: Sony Interactive Entertainment. Image Credit: Sony Interactive Entertainment.
There have been anyway two huge companies, NVIDIA and Sony, that released XR-related announcements during their respective keynotes. Sony, instead, announced XYN, a new line of software and hardware XR products dedicated to creatives. Still, it is positive that Sony is committed to XR and digital worlds. You wont regret it.
At the event, CES will recognise the Miniverse product as part of its “Metaverse and XR Technologies & Accessories categories, whereby Haply Robotics has won the “Best of Innovation” and “Honoree” awards, respectively.
Sony is currently gauging the interest of the XR community with its upcoming but secretive headset. Already, Sony has experience producing VR devices via its PSVR gaming device line-up. However, this year, reports have suggested that the technology giant is working on another device that covers different XR use cases.
today announced a major partnership with Sony Music Entertainment that will introduce its artists’ music to Snapchat’s Sounds library. As per the partnership agreement, these Lenses will feature music from Sony Music Entertainment artists; no specifics on who just yet. Feature Image Credit: Snap Inc.
Early next year, at the Consumer Electronics Show 2025, Sony will showcase its long-awaited and much-hyped XR headset. Gary Shapiro, the CEO of CTA , added: The honorees selected this year represent the range of innovation we will see at CES 2025, with products touching all areas of technology including the entire AI ecosystem.
The rapid development of technology could not but affect the educational process. Although virtual reality technology is not that new, it is being used in education since relatively recently. There are several reasons for the spread of virtual reality technology in education: Reduced price of technical equipment. Visibility.
Today during Sony’s CES 2022 press conference the company revealed the first details on PlayStation VR 2, including eye-tracking, a “4K” HDR display, and a 110° Field-of-view. For the first time today, Sony confirmed that its next-gen VR headset for PS5 will be called… *drumroll*… PlayStation VR 2.
During an online showcase today, Sony revealed a VR headset prototype with a 4K OLED microdisplay. Today during the SonyTechnology Day showcase the company highlighted new technology from across its various businesses. The headset’s 4K OLED microdisplay is ostensibly Sony-made. Image courtesy Sony.
We weren’t able to cover everything at the massive XR technology conference, but we’ve collected some of our day one highlights. See Also: XR Technology at AWE and the Auggies: Exclusive Content From Ori Inbar. Inbar confessed that the recording wasn’t from the future, although the technology may be. Ori Inbar’s Welcome Address.
Sony has officially unveiled the price and release date for its PlayStation VR2 headset. Switchback VR makes use of the PS VR2’s improved haptic technology to immerse you in a next-gen rollercoaster experience that will have you battling ghostly apparitions throughout a haunted Ghost Ship. Developer: Supermassive Games.
Image by Sony Interactive Entertainment). Furthermore, when the remastered version of Resident Evil 4 has been announced, Sony stated that some VR-related content will be released for it (but it is not clear what). Thank you for your understanding and support! Top news of the week. PlayStation announces four games for PSVR 2.
It was more than a year ago—before PlayStation 5 was formally announced—that Sony confirmed its ‘next-gen console’ would continue to support PlayStation VR. Image courtesy Sony. Luckily those plans haven’t changed; following the full reveal of the system last week, the company affirms that PS5 will support PSVR.
As predicted, no word on AR or VR glasses, but the company introduce new 3D scanning technology. Sony showcases upcoming VR titles for Playstation VR. The post Spatial Beats: Apple, Sony & Fresh AR Funding appeared first on AR Insider. CEO Tim Cook took the stage and presented to an audience of adoring cartoon avatars.
Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Epic’s powerful technology in areas such as graphics places them at the forefront of game engine development with Unreal Engine and other innovations.
While tech giants race to claim their slice of the spatial computing pie, Sony’s new XYN platform (that’s “zin” to you and me, by the way) is on the cusp of its full release. Yiotis Katsambas, VP of Technology at Sony Pictures Animation said: With XYN, Sony is entering a new dimension of creativity.
Veteran VR developer Aldin Dynamics, the studio behind Waltz of the Wizard , says it is pausing development on PSVR titles until Sony clarifies plans for the future of VR on PS5. “Sony apparently isn’t hellbent on keeping 1st gen PSVR away from PS5, but question remains what they’ll do next. ” he said.
The follow-up to Sony’s 2016 console VR headset will feature Samsung Display OLED panels. Yesterday afternoon, Bloomberg released a report regarding Tokyo-based LCD specialist Japan Display Inc, in the process revealing potential information regarding the highly-anticipated follow-up to Sony’s PlayStation VR headset.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. More info (Volu official website) More info (The technology behind Volu). Top news of the week.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
Now two more heavyweights, Microsoft and Sony, have joined the Alliance for OpenUSD in support of Universal Scene Description (USD) as the future of authoring and packaging complex 3D content. In addition to Apple, Microsoft and Sony join other members of the group with significant ties to the XR industry, like Meta and Epic Games.
This week Sony unveiled new information regarding the highly-anticipated follow-up to its PlayStation VR headset. During the company’s official CES press conference yesterday, Sony officially unveiled the PlayStation VR2, a new VR headset designed specifically for the PlayStation 5 game console. ” Image Credit: Sony.
Last Friday, Sony Interactive Entertainment, the hardware vendor behind the famous PlayStation gaming console brand, announced a technology partnership with eye-tracking provider Tobii for the Japanese firm’s sophomore virtual reality (VR) gaming headset. Sony Filles Hand-Tracking Technology. Sony’s Metaverse.
More info (XREAL One announced) More info (XREAL One official product page) Bosch announces a display solution based on retina-scanning Completely out of the blue, Bosch Sensortec announced Light Drive, a new technology to empower displays in smart glasses. The Quest 3S instead, did not have stellar sales number s.
I had the great pleasure to interview SVP of VR at Sony Pictures Jake Zim on his experience with developing, producing, and launching VR games inspired by Sony Pictures’ movies Spider-Man , Jumanji , Groundhog Day , and most recently, Zombieland. Here at Sony Pictures, we publish VR games and experiences across all platforms.
Khronos Group is a non-profit consortium powering royalty-free interoperability for VR, AR, ML, 3D graphics, and other technologies. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
A new report from UploadVR teases some pretty impressive specs for Sony’s upcoming PlayStation VR 2 headset. Foveated rendering would be powered by built-in eye-tracking technology, which could have a significant impact on social VR experiences by allowing for more natural interactions between players.
More info (Sony MR headset — Road To VR) More info (Sony MR headset — Upload VR) Shiftall reveals MeganeX Superlight Shiftall (remember to read the f before the t) revealed at CES a new headset: the MeganeX Superlight. The new device, still unnamed, boasts a Qualcomm’s XR2+ Gen 2 processor and is said to include 1.3-inch
Sony released a peek into the prototyping stages that led to PSVR 2, showing off a number of test units for both the headset and controllers. In an extensive interview on the PS blog, PSVR 2’s Product Manager Yasuo Takahashi reveals the development process behind Sony’s latest VR headset.
Sony this week confirmed the official launch window of its highly-anticipated PS VR 2 headset via social media. According to Sony, the PlayStation VR 2 will feature a 110-degree field-of-view; 10 degrees wider than the original PlayStation VR headset. Credit: Sony. Image Credit: Sony. Credit: iFixit. – Approx.
The technology sounds eerily similar to Sony’s PlayLink , a multiplayer game service for the PlayStation 4 that allows players to engage in a variety of quizzes and immersive games using compatible smartphones and tablets. Feature Image Credit: Sony PlayStation.
Sony’s next VR device is shaping up to be a game-changer. If true, that would make Sony’s highly-anticipated device one of the sharpest VR headsets on the market. Image Credit: Sony. That’s 1214 less than the combined PPI density of the PS VR2; quite an impressive leap in technology. Image Credit: Sony.
Sony’s two-story location-based VR experience features an immersive vehicle motion simulator and virtual proton packs. Yesterday, Sony unveiled yet another location-based VR experience based on the legendary Ghostbusters franchise. Sony Pictures Virtual Reality is all about making wishes come true.
Work together with friends to rid Ginza Sony Park of a ghostly threat. Beginning this weekend in Tokyo, Japan, Ginza Sony Park will be hosting Ghostbusters In The Park , a massive live event celebrating the historic 35th anniversary of Ghostbusters. Image Credit: Sony. Image Credit: Sony. “Be Feature Image Credit: Sony.
Credit: CREACT Technology Inc. Motorcycle safety is constantly evolving, with new technologies making it easier for riders to maintain proper situational awareness while out on the road. ” Credit: CREACT Technology Inc. Feature Image Credit: CREACT Technology Inc. The device lasts roughly 3.5
Sony’s next console VR headset features an “orb” design heavily inspired by the PS5. After months of teasing, Sony has officially unveiled the design of its latest VR headset, the PlayStation VR2. Today, Sony has released the first official images of the headset. Image Credit: Sony.
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