This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Unreal Engine is the second most popular game engine for building VR content, and has powered PSVR games like Farpoint , Moss ,and Firewall: Zero Hour.
Sony announced a new addition to its growing lineup of Spatial Reality Displays. Compared to previous models, the ELF-SR2 features an improved vision sensor and various image quality-enhancing technologies as well as more robust functionality and installation flexibility.
A two year renovation has transformed The Crossroads lobby into an interactive digital experience powered by Unreal Engine. Webster adds, “We’re always weaving technology into architecture which is allowing it to have this ability to change, flex and morph – and hopefully expand upon your experiences on how you move through a space.
Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. And though Epic hasn’t made any VR games since then, it seems that in 2018 it was still ready and willing.
Thus, participants will be able to interact with each other and with the innovative devices and technologies on display. A large adoption rate for augmented and virtual reality in 2020 has broadened the audience and age groups interested in the latest technologies. This year will be special for the XR industry.
South Korean news outlet The Elec instead reports that Samsung will use Sonys new 1.35-inch inch 35523840 micro-OLED display, the same used in Sonys own SRH-S1 standalone headset. Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation.
Last year, the inaugural VR On The Lot brought together major players from Hollywood, Silicon Valley, Europe, and China for a two-day exploration of the intersection between entertainment and technology. Tony Parisi , Global Head of VR/AR at Unity Technologies. LIFE VR, Unity, Unreal Engine, VRC and DTS (an Xperi company).
Recent technological advancements have pushed the envelope of what modern technologies are capable of. Furthermore, these innovations have greatly changed the way users interact with such technologies. Unfortunately, such beliefs stem from a misunderstanding of the technology and how it works.
Virtual Production (VP) technologies are a rising solution for film production professionals. The technology field leverages immersive hardware and software stacks, enabling on-set professionals to project realistic virtual environments as backdrops with immersive visualizations viewable by a human’s and a camera’s eye.
Virtual production (VP) is a new technology revolutionizing the film, media, and broadcast industries. The emerging solution space uses immersive technology to create realistic environments for actors to perform in, saving time and money on production. So, our engineers developed this because we understood there is a pain point.
More info (PSVR 2 sales — Road To VR) More info (PSVR 2 sales — Upload VR) Sony announces many new pieces of content at its Gaming Showcase A few days ago, Sony held its Gaming Showcase event, where it announced some cool pieces of content arriving for PSVR 2. Zainab is a girl with just 3 weeks to live.
Extended reality (XR) technology is reaching numerous verticals, from healthcare to education. With virtual production tools, the providers prove that XR technology has different use cases and applications outside of headset and smartphone-based solutions. Introducing Sony’s XR Film Production Ecosystem.
Chinese manufacturers BOE and SeeYA may provide cheaper displays in higher quantities than Sony is doing now, while Samsung may be supplying the DRAM components. This technology is still at a prototype stage, and in fact, its field of view is just a ridiculous 11.7 All of this would also fit inside the frames of standard glasses.
If you don’t already know Cliff Bleszinski from his involvement with the Unreal Tournament and Gears of War franchises, you may remember him from Oculus’ 2012 Kickstarter video. Bleszinski indeed believes in the technology.
The event, hosted by AIXR, aims to recognize outstanding achievements in VR technology. Their site also posts educational and informative articles relating to the world of MR, AR, and VR technology. The VR Awards recognize innovations in VR technology through twelve categories. What Is AIXR? VR Marketing.
The team had their interest in VR piqued around 2012, at an internal conference for Sony developers. An early prototype of PlayStation VR, codenamed Project Morpheus | Image courtesy Sony. Was there a temptation to jump into engines such as Unity or Unreal to jumpstart development? As it turns out, no. Everything is proprietary.
Virtual reality has figured prominently at the event in recent years of course, quickly rising to become one of the shows hottest technologies. The demonstration included the now familar Unreal Engine 3 powered citadel area, one which would become the setting for one of the most famous early VR applications of all time, Rift Coaster.
RT3D engines such as Adobe Substance, Unity, and Unreal significantly streamline XR production pipelines with easy-to-use tools. Neural Radiance Field (NeRF) technology is an essential emerging tool which dramatically decreases production pipelines by enabling quick digital twin creation.
RT3D engines such as Unity and Unreal significantly streamline XR production pipelines with easy-to-use tools. Neural Radiance Field (NeRF) and photogrammetry technology is an essential emerging tool which dramatically decreases production pipelines by enabling quick digital twin creation. ready workplaces.
Ready Player Me’s highly-bespoke, Unity and Unreal Engine-compatible avatars facilitate rapid creations with a large catalogue of customisation options and features. #create #customise #avatar #metaverse #hiberworld #readyplayerme pic.twitter.com/T661VD6UoV. HiberWorld (@HiberWorld) September 14, 2022. Comments on Partnership.
What to Expect from Sony. The long and short of it is that you shouldn’t expect much from Sony at GDC this year. They have some impressive-sounding NPC technology that will be showcased a bit, but there likely will not be new game announcements or flashy demos that we haven’t heard about or played already.
The news comes as global entities prepare to design, test, and deploy the Metaverse, a merger of the Internet with spatial computing features and incorporating rising technologies such as virtual, augmented, and mixed reality (VR/AR/MR), digital twins, real-time 3D content, and others. Metaverse Standards Forum Flow Chart. PHOTO: MSF.
The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. Moreover, RT3D development services like Autodesk VRED, Blender, Godot, NVIDIA’s Omniverse, StereoKit, Unreal Engine, and Unity support OpenXR integration.
With the solution, users can leverage the following tools: FreeD plug-and-play capabilities for Epic Games’ Unreal Engine. VIVE Mars CamTrack is open for purchase in the United States, Canada, and Europe, with plans to launch in China, Japan, South Korea, Taiwan, and Australia over the next few months.
Furthermore, the CEO at the time may have referenced a recent partnership with LG, stating, “We are collaborating with top hardware companies to develop new headsets tailored for the various ways people use this technology.” ” The CEO also added: We are bringing all these different use cases in the metaverse to everyone.
He has been working with Unreal for 20 years and was part of the Paragon and Fortnite development teams. He was part of the design process for several of Unreal’s core features. Sony has done an amazing job with the PSVR and is headed towards 4 million units sold. Max Preussner was a senior software engineer for Epic Games.
The game studio behind Fortnite and the Unreal Engine has already done plenty of work with the UK-based startup, creating a number of tech demos over the past several years that have centered on translating an actor’s facial movements to a digital character in real-time. Terms of the deal weren’t disclosed.
The augmented reality (AR) gaming market has seen new contenders rise as technological platforms offer new possibilities for the sector. One such entrant, Mirrorscape, has leveraged Qualcomm Technologies’ AR2 smart glasses system to develop its ARcana gaming platform.
Sony Mocopi As one of the current gaming and entertainment leaders, it’s little surprise that Sony would want to introduce its Mocap technology. Introduced in November 2022, the Sony Mocopi system combines a range of 6 wearable tracking devices with intelligent software.
The Metaverse relies on the ingenuity of firms capable of deploying serious gaming technologies to provide enterprises, clients, and users with interoperable, persistent, and secure immersive experiences. Unprecedented Backend Technologies. For many more insights, check out our full data study – available soon.
OpenXR has arrived at the first version of the standard, and now it has been implemented by all the major vendors : Microsoft has implemented it for HoloLens and WMR; Oculus for Rift and Quest; Valve has implemented it in SteamVR; etc… Talking about game engines, Unreal Engine now already offers it, while Unity is still lagging behind.
With this technology, we can all create and enjoy more immersive experiences. Google now supports numerous Android smartphones such as Asus, Lenovo, LG, Moto, Motorola, OnePlus, Samsung, Sony, Vivo, Infinix, Tecno, Sharp, and Xiaomi. Satisfying most developers who want to work with Android technology.
Lenovo, ASUS, Qualcomm, and More to Support Open Future The revamped Meta Horizon OS aims to scale and drive XR application and hardware development, building upon core technologies such as high-resolution passthrough, scene understanding, spatial anchors, and body tracking, eventually powering metaverse experiences.
The Immerse Global Summit 2022 Miami concluded on Wednesday, where some of the biggest players in the tech industry gathered to explore the future of Web3 technologies. Brian Vogelsang, AR Product Leader for Qualcomm Technologies. Other devices from Magic Leap and Microsoft’s HoloLens headsets offer deeper levels of immersion.
3D character creation technology platform Didimo announced on Wednesday that AVALON and Colossal Order have joined its Popul8 partnership network. Its upcoming release, Cities: Skylines II, will feature characters developed from Popul8’s immersive technologies.
Google has incorporated AR/VR technology in many of its offerings, including adding a VR mode in YouTube and an AR mode in Google Map, and has made sure that its Google Pixel smartphones are all AR-compatible and include Google Lens functionality. One-year price performance for SNAP as of 2/3/20 Sony Corp.
Based in London, the creative has previously collaborated on massive projects with major entertainment firms such as BBC, Sony Pictures, and NBCUniversal. He also works jointly with other industry-leading tools, including Epic Games’ Unreal Engine 5, Autodesk Maya, and Blender.
Just in time for E3 2016, WorldViz will bring support for Unreal Engine 4 and Unity 5 on most popular devices such as Google Daydream VR, HTC Vive, Oculus Rift, Samsung Gear VR, and Sony PlayStation VR. PPT technology enables sub-millimeter tracking of up to 10 people on large-scale locations. meters i.e. 26,910 sq.
The latest OS uses advanced technologies such as high-resolution passthrough, scene understanding, spatial anchors, and body tracking, eventually making it possible for users to experience the metaverse. The Horizon framework is also used to power Meta’s Worlds metaverse platform.
Additional competitors in the VR market include Sony’s PSVR 2 and Meta’s acclaimed Quest 2 headsets. The device also supports plug-and-play features for Epic Games’ Unreal Engine, a suite of professional applications, multi-cam tracking for three cameras, and low-latency performance, among others.
With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. And of course, what's coming up with Unreal Engine 5? What is a game engine?
With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. And of course, what's coming up with Unreal Engine 5? What is a game engine?
This summer, it launched on Sony’s PlayStation VR. According to the team, between the bundling deal and individual sales (of which platform owners like Sony, Facebook and Valve usually take nearly a third) the title has generated more than $1 million. Here is what I came away with from our talk: Moment Of Inspiration.
The technology also offers profound insights into user behaviour—a useful tool to empower team leaders and administrators. ” Multiple companies have used the Meadow enterprise metaverse for events, including Sony, Proctor & Gamble (P&G), Siemens, BMW, Carrefour, SAP, and many others.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content