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Toei Animation, the Japanese animation studio behind popular series such as Dragon Ball and Sailor Moon , has teamed up with Sony Music Solutions to develop a series of virtual worlds available via the popular VR social platform VRChat. Credit: Toei Animation, Sony Music Solutions Inc. Credit: Toei Animation, Sony Music Solutions Inc.
Sony announced its previously revealed XR standalone for enterprise is now called ‘XYN’, which the company is targeting at spatial content creators. We got an opportunity to go hands-on with the pre-XYN prototype in July , back when it was still being referred to as the Sony SRH-S1 content creation system.
In the same press release, Tom Emrich, VP of Product at 8th Wall, talked about what Reality Engine will do for AR, saying, “The Web is evolving, becoming spatial and more immersive, and we believe that our Reality Engine equips developers with the tools they need to create content for the next iteration of the Internet—the Metaverse.”.
Early next year, at the Consumer Electronics Show 2025, Sony will showcase its long-awaited and much-hyped XR headset. Sony gains recognition following the CES 2025 awards program receiving a record-breaking number of submissions. CES 2025 uses an independent panel review procedure to choose the firm awarded in each category.
Sony showcases upcoming VR titles for Playstation VR. Mursion (a foreshortened form of Immersion) is used as an immersive VR training and development tool. The post Spatial Beats: Apple, Sony & Fresh AR Funding appeared first on AR Insider. C/Net’s Scott Stein says the groundwork for glasses can be found in plain sight.
While tech giants race to claim their slice of the spatial computing pie, Sony’s new XYN platform (that’s “zin” to you and me, by the way) is on the cusp of its full release. Yiotis Katsambas, VP of Technology at Sony Pictures Animation said: With XYN, Sony is entering a new dimension of creativity.
Today, on the one year anniversary of the release of PSVR 2, Sony announced it’s testing PC VR compatibility for PSVR 2, with plans to release some form of PC support for the headset this year. In a blog post commemorating the one year anniversary of PSVR 2 , Sony highlighted upcoming content soon to launch on the headset.
Now two more heavyweights, Microsoft and Sony, have joined the Alliance for OpenUSD in support of Universal Scene Description (USD) as the future of authoring and packaging complex 3D content. In addition to Apple, Microsoft and Sony join other members of the group with significant ties to the XR industry, like Meta and Epic Games.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. It’s the “convergence of gaming, film, and music” part which speaks to where the long-term synergies between Sony and Epic lie.
“Smurfs: The Lost Village takes moviegoers into the world of the Smurfs, and the HoloLens allows us to go one better: to bring our world and the Smurfs’ world together in a mixed-reality setting,” said Elias Plishner, EVP of Digital Marketing at Sony Picture Entertainment. “It’s
Meta announced that it’s offering new developer tools for Quest headsets to make avatars more realistic. The developer tool is said to create more realistic leg movement using either three-point body tracking or the Quest 3-exclusive IOBT.
Meta wasn’t the only company churning out VR news this week with the unveiling of its long-awaited Quest 3 mixed reality headset , as Sony tossed out a slew of PSVR 2 game announcements and updates for its surprise ‘VR Day’ on Thursday. Coming to PSVR 2 on October 26th, 2023. Wishlist here. Buy it on PSVR 2 for $30.
Speaking during a session at GDC 2018 last month, Richard Forester, Senior Team Lead at Sony’s Research & Development West group, chronicled a range of explorations in advanced livestreaming and sharing features for PSVR. Today PSVR users can access the usual PS4 broadcasting tools. Image courtesy Sony.
The news was dropped earlier today as part of the Kinda Funny Halloween live stream , during which Sony shared more information about the cooperative VR experience. Along the way, you’ll have access to an assortment of instantly-recognizable ghost-hunting tools, such as the legendary proton pack. Image Credit: Sony Pictures VR.
I had the great pleasure to interview SVP of VR at Sony Pictures Jake Zim on his experience with developing, producing, and launching VR games inspired by Sony Pictures’ movies Spider-Man , Jumanji , Groundhog Day , and most recently, Zombieland. Here at Sony Pictures, we publish VR games and experiences across all platforms.
Work together with friends to rid Ginza Sony Park of a ghostly threat. Beginning this weekend in Tokyo, Japan, Ginza Sony Park will be hosting Ghostbusters In The Park , a massive live event celebrating the historic 35th anniversary of Ghostbusters. Image Credit: Sony. Image Credit: Sony. “Be Feature Image Credit: Sony.
During last week’s WWDC , the company flexed its AR muscles even further with the reveal of AR navigation for Apple Maps, an easy-to-use 3D modeling tool called RealityKit Object Capture , and ARKit 5 with improved face tracking and motion capture. For one, Apple’s latest AR tools are just getting into the hands of developers.
More info PSVR 2 may support hand tracking At SIGGRAPH Asia, Sony has demonstrated hand tracking working on PSVR 2. The collaboration is also about improving content creators ability to make high-quality stereoscopic content through the use of advanced tooling, including employing AI. Thanks to KF for the tip!)
Sony introduced hand-tracking support for PSVR 2 back in December, offering up the ability for developers to update their games and let players go hands-on thanks to the headset’s on-board tracking cameras. Now, beloved wizardry game Waltz of the Wizard (2019) is the first to implement hand-tracking on PSVR 2.
As the latest agent to join the Men in Black, it’s up to you and your teammates to beat back this destructive invasion using all the futuristic tools and weaponry at your disposal. Here’s the scoop: a race of sentient tentacled Octopoids is threatening the Zarthanian royal family, and therefore peace among the galaxy.
The 8th Wall , a groundbreaking AR company that walked away with the 2019 Augie Award for Best Developer Tool, is following up on its recent success with the launch of a cloud-based WebAR authoring and hosting platform. 8th Wall’s WebAR tool is available now for all creators and developers. Image Credit: 8th Wall.
Virtual production tools are an emerging discussion point for many audio/visual capture teams. With virtual production tools, the providers prove that XR technology has different use cases and applications outside of headset and smartphone-based solutions. Introducing Sony’s XR Film Production Ecosystem.
Though Sony recommends using the PlayStation Move Controllers to sculpt your virtual worlds, you’re also free to use your Sony Dualshock 4 controller; you do not have to be in VR to create Dreams VR content, though it certainly helps. Image Credit: Sony PlayStation. via the PlayStation Store.
This Tuesday, Sony, the firm behind the Playstation line-up of console gaming devices, announced new details for its upcoming PlayStation Virtual Reality 2 (PSVR 2) headset. In an official blog post , Sony introduced several new features to improve the PSVR 2 user experience. New User Experience. What to Expect from PSVR 2. ”
An image was also scraped from the listing, noting that Sony Interactive Entertainment is the app’s publisher. Image courtesy Gamstat. Although Google has yet to officially announce Tilt Brush for PSVR, the reported data seems to strongly indicate a nearby release on the platform.
Sony's upcoming standalone headset running the XR2+ Gen 2 chipset is unlikely to draw in creatives with its limited field of view and finicky controllers. Sony Announces XR2+ Gen 2 Standalone Headset For Enterprise Sony is the previously undisclosed fifth company building a headset using Qualcomm’s new Snapdragon XR2+ Gen 2 chipset.
Sony’s new headset, officially dubbed the SRH-S1 “content creation system” combines a compact form-factor with novel controllers. The yet-to-be-priced Sony SRH-S1 is being designed as an enterprise headset. Sony also tells us it can be driven by a PC through a compressed video stream (like Quest Link).
Sony has a pretty interesting take on how to serve up ‘pro’ style controllers in its recently revealed enterprise-focused standalone , which could point the way forward for Vision Pro. At least not in the near future. Yes, they’re funky, but they have some pretty specific use-cases in mind.
These are just a few core industries where professionals from junior to senior levels are working with AR tools. Workers are used to handling various tools and pieces of equipment in order to perform their tasks. Very soon, AR headsets will become a regular tool for all these workers. Increased Mobility and Collaboration.
Sony Electronics Head of Business Development, Thaisa Yamamura, presented the Auggie Award for Best Art or Film. Yamamura also presented the winner with a Sony Spatial Reality Display, a “glasses-free 3D display that will improve their workflow.” Best Collaboration Tool. What makes something a collaboration tool?”
Sony is working on PC support for PSVR 2, it announced today. The original PlayStation VR was adapted to work on PC via two unofficial third-party drivers, iVRy and Trinus, and positional tracking was possible through the open-source tool PSMoveService.
Image by Sony). While we were all considering a 2022 release as a given, when asked directly about the matter, Sony declined to answer. A report by Bloomberg reveals that while PS4 should have been discontinued in 2021 , Sony has just ordered the manufacturing of a million new units so that to guarantee a smoother transition to PS5.
A Sony XR headset is coming – and it’ll be unlike anything you’ve seen from the tech company before. Sony is advertising this new device as a “spatial content creation system” intended to help organizations and developers create intuitive extended reality experiences. So, what can we expect from the Sony XR headset?
.” The so-called Metaverse Standards Forum was founded by platform holders, hardware companies, engine/tool creators, and users, with participants including companies such as Adobe, Autodesk, Epic Games, Unity, Meta, Microsoft, nVidia, OTOY, Qualcomm, and Sony. ” Image courtesy Metaverse Standards Forum.
Sony today revealed the first gameplay trailer for Horizon Call of the Mountain , an exclusive title headed to PSVR 2. Throughout your journey, you’ll master various tools and weapons and use the world’s many materials to craft additional gear, equipping you for any situation. But you won’t be going it alone.
The emerging XR tools allow studios to realistically project a real-world location without needing to travel or transport resources to the site – saving time, money, and CO2 emissions massively. Moreover, VP tools can project a completely digital environment, such as a sci-fi planet ready for actors to see.
Film production teams and professionals can use this powerful tool to create stunning visuals. That’s why the Virtual Production Toolset [Sony’s virtual set planning system] with the virtual Venice camera is a great tool to have access to. What Jobs Can Come From Virtual Production Tools?
Japanese electronics giant Sony recently bought out Beyond Sports, allowing the former to build massive metaverse content for sporting events. Beyond Sports develops real-world data for 3D animations, and its technologies will seamlessly integrate with Sony’s growing portfolio of immersive solutions. it announced this week.
Inworld AI is a company building a tool to create brains that experience creators can put into virtual bodies to populate the metaverse – whether that’s games, simulations for enterprise and education, embodied chatbots in immersive retail environments, or whatever else you can think of. we need something better. What is Inworld AI ?
PlayStation 4 game creator Dreams received its highly-anticipated VR Update earlier today, introducing a variety of game creation tools designed specifically for PlayStation VR. Media Molecule has also provided several example experiences built using the Dreams VR tool set to help better show the immense potential of the platform.
This week, at AWE 2024, Sony Electronics introduced new 3D visualisation tools that enable users to see and interact with XR content without smart glasses via the ELF-SR2 (27-inch) and ELF-SR1 (15.6-inch) Sony Electronics will display the system on the expo floor at AWE 2024, ready to showcase how XR goes far beyond headsets.
Moreover, other XR industry figures are supporting Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, a new entry into the XR market. Moreover, developers getting hands-on with Android XR today can leverage familiar tools, such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR, to start building on it.
The acquisition no doubt comes as a direct result of Epic securing a $1 billion financing round back in April, $200 million of which came from Sony Group Corporation. Sketchfab says it will continue to support other game engines, Unity included.
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