This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
Sketchfab says it will continue to support other game engines, Unity included. The acquisition no doubt comes as a direct result of Epic securing a $1 billion financing round back in April, $200 million of which came from Sony Group Corporation. Sketchfab has partnered with Epic Games in the past as a recipient of an Epic MegaGrant.
.” The so-called Metaverse Standards Forum was founded by platform holders, hardware companies, engine/tool creators, and users, with participants including companies such as Adobe, Autodesk, Epic Games, Unity, Meta, Microsoft, nVidia, OTOY, Qualcomm, and Sony. ” Image courtesy Metaverse Standards Forum.
Creating more believable virtual characters will play an essential role in further immersing us in single-player VR experiences in the future, and Sony intends to demonstrate that on PlayStation VR (PSVR) this GDC. There are scheduled Unreal Engine 4 and Unity Engine PSVR demonstrations too.
More info (Mentra and Vuzix partner on AugmentOS) More info (AugmentOS official website) News worth a mention (Image by Sony Interactive Entertainment) PSVR 2 had great holiday sales numbers Thanks to the huge price discount from $550 to $350, the sales of PSVR 2 had a huge boost in 2024. This is impressive.
Already, the company is partnering not just with Samsung and Qualcomm but with countless heavyweights like Sony, Magic Leap, and Unity. Within the Android XR operating system, developers and partners dont just get tools for building applications and running headsets. This strategy has already paid dividends for Google so far.
I’ve been writing about it for over a year, and working on related products at Unity for much longer. It arguably offers the most fun and inspiring tools we have ever had for telling brand stories. tech -> toy -> tool -> totality. Four Myths About AR Advertising. by Tony Parisi. It’s not a fad — it’s here to stay.
Moreover, other XR industry figures are supporting Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, a new entry into the XR market. Moreover, developers getting hands-on with Android XR today can leverage familiar tools, such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR, to start building on it.
Inworld AI is a company building a tool to create brains that experience creators can put into virtual bodies to populate the metaverse – whether that’s games, simulations for enterprise and education, embodied chatbots in immersive retail environments, or whatever else you can think of. we need something better. What is Inworld AI ?
But there’s even more: Unity has already published a page about how it is possible to build for the Quest 3 using not only the XR Interaction Toolkit, but also AR Foundation. Unity page also confirms that the headset will provide plane detection, so you will be able for instance to detect the walls and the desks in your room.
User-generated content might be a common feature of many games these days, but you could argue that its inception was kick started by Sony’s LittleBigPlanet series. Unity is hoping that, one day, something will do the same for VR. Unity may be the company to make it happen. I think that sucks,” he said.
Japanese electronics giant Sony recently bought out Beyond Sports, allowing the former to build massive metaverse content for sporting events. Beyond Sports develops real-world data for 3D animations, and its technologies will seamlessly integrate with Sony’s growing portfolio of immersive solutions. it announced this week.
Both Apple and Google already have very popular stores , they have full suits of tools (think about the Google Docs suite) and entertainment channels (think about Apple TV), and they have enormous expertise in building hardware and operating systems. All the tools are integrating AI in one way or another. Photoshop is doing the same.
Some are easy like VivePort, which is basically a Steam build with the Steam stuff removed, but then on the other hand you have Sony’s eldritch submission process and things like Quest performance optimizations. Going deeply technical, how you managed your workflow for handling so many different Unity projects?
NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2. More info (NVIDIA CloudXR upgrade) More info (NVIDIA CloudXR on Tencent Cloud) More info (NVIDIA VRSS v2) More info (DLSS integrated inside Unity) More info (Jarvis) More info (NVIDIA RTX cards shortage). billion valuation.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
The Use of VR in the Field of Education Vindevogel goes on to say that VR will be a useful tool in the field of education. More Accessible Developer Tools VR solutions are becoming more popular in commercial settings and it’s expected that developing such solutions will become simpler in the coming years.
It is not an app, but a tool to build apps. Microsoft Mesh is a full suite of tools to let you build your multi presence collaborative XR application. If Microsoft commits to building this platform and doesn’t abandon it (a la Google), it can become an incredible tool for us developers. Sony announces new games for PSVR.
Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing. Unity revealed that representatives from Google, Samsung Gear VR, PTC Vuforia, Sony PlayStation VR, and Microsoft HoloLens will be on hand to discuss new developments in their individual technologies.
The same luck has not happened to employees at Niantic at Unity. Unity, instead, is firing 4% of its employees, and this may seem weird considering that in the last months it has proceeded to hundred-millions-dollars acquisitions. We are still waiting for in-device tools, though. Image by Unity Technologies).
Regarding technologies, the Metaverse will incorporate artificial intelligence (AI), virtual, augmented, and mixed reality (VR/AR/MR), the internet of things (IoT), and hand and eye tracking tools. Companies like Microsoft, Meta Platforms, Epic Games, Unity, and others are facilitating the rise of serious gaming technologies.
In total, I counted something like 32 games, which is ok to start with, but then Sony should be fast in collecting more content to not make the PSVR2 players get bored fast for the lack of playable games. But still, the fact that all the PSVR 1 content won’t be available for the new headset gives Sony a good challenge on the content side.
Android XR aims to simplify the development of MR applications by offering a set of tools and APIs compatible across various hardware devices. For Qualcomm partners like Lynx, Sony and XREAL, we are opening a path for the development of a wide array of Android XR devices to meet the diverse needs of people and businesses.
Here’s how the alliance describes their new OpenUSD inititive: Created by Pixar Animation Studios, OpenUSD is a high-performance 3D scene description technology that offers robust interoperability across tools, data, and workflows. We look forward to fostering its growth into a broadly adopted standard.”
Other significant players in the XR industry are supporting Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, a new entrant in the XR market. Developers who are working with Android XR can utilize familiar tools such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR to begin their projects.
This week, Sony officially entered a partnership with GeniusXR and The Alan B. Levan | NSU Broward Center of Innovation and Sony exemplifies our commitment to pushing the boundaries of Virtual and Augmented Reality. This partnership with the Alan B. John Wensveen , Ph.D,
Sony's full body tracking system Mocopi – which is compatible with VRChat on Quest headsets -- is launching in the United States. The Mocopi trackers come as a set for full-body tracking at $450, available to purchase now via Sony's online store.
Since this framework makes the real-world objects an active part of the AR experience , this is an additional tool to blend the real and the virtual worlds Meta openly released the Digital Twin Catalog (DTC) , which is probably the world’s largest and highest-quality 3D object model dataset for 3D reconstruction research.
As the ever-growing technology space finds its footing in enterprise and for consumers, industry leaders are ensuring that the market stands upon a strong foundation of industry-wide collaboration and rich design tools. On the other hand, Unity is introducing tools that leverage AI to simplify XR content creation processes.
Of course, it is completely based on hand tracking… and on the classical Owlchemy humor Sony Pictures Virtual Reality and XR Games announced Starship Troopers: Continuum , an online multiplayer shooter that brings you into the world of the popular movie.
Notably, Google is developing this XR OS in collaboration with Samsung and other significant players in the XR industry, such as Qualcomm, Sony, XREAL, Magic Leap, and Lynx. Developers working with Android XR can utilize familiar tools such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR to begin their projects.
Moreover, the Samsung headset comes as other leading XR technology firms, including Qualcomm, Sony, XREAL, and Magic Leap, are championing the AndriodXR OS. Developers who are getting hands-on experience with Android XR can start building applications using familiar tools such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR.
And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. PlayStation believes in VR. PSVR headset.
It unites the power of white-labeled versions of ENGAGE, VRChat, Museum Of Other Realities, Virbela, and of the own Vive Sync to offer a complete suite of tools that lets companies organize VR gatherings of every kind , from concerts to work meetings, not to mention workshops. Sony will give PS4 camera adapters for PS5 for free.
Image by Sony). It is not clear, and we hope that Sony will clarify his.(Theoretically Theoretically yes, but Sony always talked about the compatibility of old games with PS5 + old PSVR, not also about new games). Adobe XD is a very powerful tool that UI/UX designers use to produce mockups of applications. Register now.
Zappar was also up for Auggie Awards in the categories of Best Creator & Authoring Tool, Best Developer Tool, Best Headworn Device, Best in Location-Based Entertainment, and Best Societal Impact. She also presented the winner with a 15.6in Sony Spatial Reality Display.
Image by Sony Interactive Entertainment). Unity talked about PlayStation VR 2 at GDC. Unity had a talk about developing for PlayStation VR 2 at GDC 2022. More info (Foveated Tracking boost inside PSVR 2) More info (Full Unity talk at GDC). News worth a mention. boost over a non-foveated-rendered frame and a 1.1–1.4x
Firms such as Samsung, Magic Leap, Lynx, Sony, Qualcomm, and XREAL are already poised to support this effort. Additionally, developers who are currently exploring Android XR can start building their projects using familiar tools such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR.
More info News worth a mention (Image by Sony) Sony shows the behind-the-scenes of PSVR 2 In a recent blog post, Sony Interactive Entertainment has shown the internal evolution of PSVR 2, from the initial experimentations to the final release. Which tools and platforms are you using to build mind-bending creations?
In the end, I still believe in the old predictions of Unity CEO John Riccitiello: Look at this graph shown by Mr. Riccitiello in 2017: the purple line is the one of the analysts, while the white one is the one forecasted by him. Sony has already clarified that it won’t sell the PSVR 2 together with the launch of the PS5.
Meta’s Oculus team have already partnered with leading companies like Sony Music to give fans an immersive way to explore music videos and unique content. The tool is already being used to help teach students at prestigious locations like Yale University.
Firms such as Samsung, Magic Leap, Lynx, Sony, Qualcomm, and XREAL are already poised to support this effort. Additionally, developers who are currently exploring Android XR can start building their projects using familiar tools such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR.
Moreover, Apple expressed dissatisfaction with its Sony and TSMC suppliers around the time it hosted WWDC 2023. Moreover, Apple is working with other major industry suppliers such as Samsung Electronics, LG Electronics, and Sony for the Vision Pro debut.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content