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So (a bit late) here you are a list of some of the most relevant XR trends to follow in 2024, with some predictions of what to expect next. Many companies always follow the trends set by Apple, and the XR field is no exception to this rule. The PC community is very strong and dedicated, while the standalone one is more casual.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Learn more (XR Collaboration) Learn more (Unity College). Top news of the week. Some XR fun.
But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system. Developers can already access a preview of the development environment for native, Unity, WebXR. This trend is expected to continue in 2025, but there should be a rebound in 2026. million units, down from 7.7
But hey, let me play this game anyway, so here you are my predictions for virtual reality in 2021 based on the trends and the anticipations that we had at the end of 2020! I expect all these trends to continue in 2021, for a year that will see the growth of the technology on all its sides (software and hardware).
South Korean news outlet The Elec instead reports that Samsung will use Sonys new 1.35-inch inch 35523840 micro-OLED display, the same used in Sonys own SRH-S1 standalone headset. Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation.
In my opinion, these are the trends to keep an eye on: The continuous growth of the market Establishment of VR in enterprise settings Incremental technical evolution of devices Blurring of the line between AR and VR High-quality content (especially gaming) 5G over-hype Standardization given by OpenXR Others (LBVR, WebVR, SocialXR).
This week, we look at Sony’s tease for PSVR2, new features in Snapchat’s Lens Studio, and a whole slate of new AR glasses emerge. Let’s dive in… Sony Confirms New Playstation VR2 for PS5 with New Controllers. The product allows users to create 3D content on top of CAD models without a game engine like Unity.
In total, I counted something like 32 games, which is ok to start with, but then Sony should be fast in collecting more content to not make the PSVR2 players get bored fast for the lack of playable games. But still, the fact that all the PSVR 1 content won’t be available for the new headset gives Sony a good challenge on the content side.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. This is coherent also with the fact that Sony didn’t want to launch the PS5 and PSVR2 together, but we hoped for a shorter delay between one and the other.
Given that our technological advancements, consumer behavior, and tech trends continue to evolve at breakneck speed, being aware of metaverse and XR predictions can help you better prepare for the future. Recent technological advancements have pushed the envelope of what modern technologies are capable of.
It is very rough and limited, but the vocal chat, the use of the “monke” trend, and the original locomotion mechanic where you throw yourself with your arms make it a very fun game. Sony announces new games for PSVR. Sony seems to be patenting bananas as controllers for the next-gen PSVR! I can’t wait for them to hit the market.
The latest Steam Hardware Survey showed some interesting trends happening in the PC VR market (at least the Steam VR market, since we have no info on the Oculus Store market). Image by Sony). It is not clear, and we hope that Sony will clarify his.(Theoretically Top news of the week. Other relevant news. Register now.
Sony will give PS4 camera adapters for PS5 for free. Sony has answered this question in the weekend. The trend of virtual concerts is not stopping. Simple WebXR” aims at bringing WebXR to Unity. On GitHub has appeared a new project called “Simple WebXR” aimed at letting you develop WebXR experiences inside Unity.
I’m trying to keep expectations in place not because I want to be negative about VR (I’m a strong believer in the tech), but because in the past I’ve already seen that trend of setting unrealistic expectations and then writing “VR is dead” the day after when the market of course haven’t reached those results.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). The fun thing is that since it is a publication very focused on the Chinese market, outside China almost no one knows them. Why and how has it started?
And Sony will give a “Sneak peek” of PSVR 2 games at its upcoming State Of Play event on June 2nd at 3 PM PT. It seems that Sony is hoping for a Q4 release in time for the holidays, but analyst Ming-Chi Kuo thinks that delays will bring the release to Q1 2023. We don’t know much about this upcoming content, though.
Trending AR VR Articles: 1. All are already included in Unity. PS5 by Sony Credit: Sony The haptics industry is at a great hype after the announcement of the release of Sony’s latest gaming console, the Playstation 5. Interhaptics creators will have the ability to deploy their projects to another platform.
One-year price performance for AAPL as of 2/3/20 Trending AR VR Articles: 1. Google also offers ARCore , a developer tool for Android, iOS, Unreal, and Unity which help integrate AR elements into the real environment. One-year price performance for SNAP as of 2/3/20 Sony Corp. Ways to Get Your Business into VR 2.
With this operation, Facebook secures another amazing development studio (after Beat Games), making sure that it will be able to provide high-quality games for its headsets in the future, and protecting itself from hostile acquisitions of other companies (like Sony acquiring Insomniac). 20 AR trends to follow in 2020. Learn more.
My favorite ones have been: Sony Interactive Entertainment has revealed that the next PSVR headset will be called PSVR 2 and will feature 2K x 2K per eye, up to 120 Hz framerate, and 110° FOV. I’ve already started seeing this trend for the M-word. This week I have for instance read two articles blaming the meta.
Due to the coronavirus pandemic, the supply chain of headsets has been hurt , so in Q1 2020 there have been fewer sales than in Q4 2019 (and this confirms my impression of the spike in Steam not being due to 1M new headsets) and this trend will continue also in this quarter. Sony reveals finger tracking technology for controllers.
Best Collaboration Tool Sony Electronics Head of XR Business Development Thaisa Yamamura was “honored to present” the Auggie Award for Best Collaboration Tool. She also presented the winner with a 15.6in Sony Spatial Reality Display. The award went to Verizon for The Future of Training , an XR upskilling program.
The conference’s overall theme, ‘Inspiration Delivered’ aimed to allow attendees to “step out of their comfort zone” and expand their knowledge in emerging technologies, he said, adding: “If you’re in gaming, we want you to come and learn from what Unity is doing with digital twins, aerospace, [and so on]. .
The cancellation of F8 2020 continues a growing trend within the industry due to fears over spreading the coronavirus. Facebook, Unity, Sony Interactive Entertainment (SIE), Electronic Arts and Kojima Productions have confirmed they won’t be attending but the organisers are still going ahead at present.
The Five Boroughs of Igloo Vision According to Igloo Vision, its immersive spaces now include: Immersive visualisation room with floor projection : In a 5 x 5-metre space, Igloo Vision displayed 360 video, Insta360 live streams, Unity-based architectural models, Matterport-based photogrammetry models, and immersive presentations built on Slides.
It is also a defensive, move that makes it avoid the loss of its partners, as it has happened with Insomniac Studio that has just been acquired by Sony. From these data, it is clearly readable that 2020 won’t be the “year of VR” , but will be a year in which VR will improve and grow, following the trends of 2019 (enterprise first).
Although, with more recent commercial headsets like the Meta Quest Pro and Sony’s PSVR 2, the technology is finding a home in affordable immersive products. Doug Eggert: We expect the trend of integrating tracking technology into XR devices will accelerate over the course of this year and beyond.
Although, with more recent commercial headsets like the Meta Quest Pro and Sony’s PSVR 2, the technology is finding a home in affordable immersive products. Doug Eggert: We expect the trend of integrating tracking technology into XR devices will accelerate over the course of this year and beyond.
The event is an opportunity to explore the latest developments and trends in the XR industry, meet other professionals and negotiate B2B deals. One of the biggest international events dedicated to the augmented and virtual reality will take place at the beginning of September in Chengdu Financial City in Sichuan, China. ICHVR 2021.
In this big phone exhibition, usually, companies also exhibit AR and VR devices and considering that this year the trend is the one of AR and VR devices connected to the phone , I bet that this year’s edition would have been very interesting for us all (in fact I was planning to go there). After years of await, finally, Sony has released it.
The company has worked with Disney, Warner Bros, Apple TV, Netflix, Wells Fargo, Sony Pictures, Walmart, and many others. In the interview, we discussed the rollout of Web3 technologies to promote iconic brands like Jack Daniels, end-user responses on specific Web3 and metaverse technologies, and trends emerging in the future of advertising.
I wanted to step away from the typical Reuters-styled banter to speak my mind on the ongoing trend that some media outlets have spearheaded. Unity has also joined in on the industrial metaverse to deliver tangible results. Many of the articles emerging from this are purporting the death of the Metaverse.
Image by Sony Interactive Entertainment). I like everything that we know on the PSVR 2 device because it is visible that Sony Interactive Entertainment is putting a lot of effort into releasing a high-quality headset that is on par with what the competition is offering. This could be The Unity Cube 2.0. Other relevant news.
Examples include Amazon Sumerian, Adobe Aero and of course Unity. It’s already powered AR experiences for Sony Pictures, Miller Lite , Porsche and others. One of the subsegments of the spatial computing universe that we think holds the greatest opportunity is “building blocks.”
PSVR 2 was not a hit Hero view of PSVR 2 (Image by Sony Interactive Entertainment) The PSVR 2 headset has not been as a big hit as we hoped for. AI is the trend via GIPHY Artificial Intelligence is the tech under the spotlight now. Follow the trends XR is a new cutting-edge technology and the trends are constantly changing.
Xu Chi, the CEO and co-founder of #Nreal, a trending mixed reality (MR) start-up. BigscreenVR has partnered with many of the major movie studios including Paramount Pictures and Funimation (Sony Pictures). They have recently raise 5 million & have come back leaner, more focussed and better than ever before. 26- Cher Wang.
There seems to be a trend in VR gaming towards using the immersive properties of the medium to induce relaxation and facilitate something of a meditative, Zen-like state. Developed using a combination of ARKit and Unity, this is the first AR game from London-based independent game studio Dream Reality Interactive (DRI).
I can’t guarantee that these predictions will come out to be true (I always joke about the fact that I miss many of the predictions about Meta/Oculus), but I think they will be worth reading anyway to understand what can be the trends to look for in this new year. GENERAL TRENDS. I think the metaverse will follow a similar trend.
Unity is offering 3 months of Free Learning so that you can sharp your development skills. More info (Apple iPad Pro featuring LiDAR sensor) More info (New iPad Pro demo applications) More info (New iPad Pro environment reconstruction video) More info (Depth sensors are the new trends for mobile). PS5 specifications have been revealed.
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