Remove Study Remove Unity Remove Unreal
article thumbnail

Sony’s New 3D Display Doesn’t Require Any Glasses

VRScout

In terms of SDKs, the device is compatible with Unity and Unreal Engine and supports development using Open GL and DirectX11/12 (Open XR coming later this year). The new Spatial Reality Display App Select website will allow you to explore compatible applications as well as relevant use cases and studies.

Las Vegas 541
article thumbnail

STYLY makes creation and distribution of cross-platform XR content easy

The Ghost Howls

In the first instance, a creator familiar with Unity and 3D modelling softwares can create an XR scene and then upload to STYLY through our Unity Plugin , where a multiformat version of the scene will automatically be created and hosted, allowing anyone to view the scene using a VR HMD, AR smartphone or even WebXR through their browser.

Japan 533
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

VNTANA Partners With JOOR for B2B E-Commerce

ARPost

The company has an in-house 3D web viewer but also offers APIs and complete integrations with services like Shopify as well as Unreal and Unity. Studies typically show that interest in XR-enabled e-commerce is closely related to exposure to XR-enabled retail. VNTANA 3D web viewer. It’s also good for the entire 3D/AR ecosystem.

Retail 398
article thumbnail

How I got started with virtual reality (and you can, too)

The Ghost Howls

It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. I thought developing everything VR-related in native code, but while researching how to develop for VR, I discovered that many people abandoned de nerd C++ wei to use a more visual program called Unity.

article thumbnail

The XR Week Peek (2020.08.24): Facebook login gets imposed on Quest and the community riots, and much more!

The Ghost Howls

Apple threatens future support in Unreal Engine. What is interesting for us is the last line “adoption and support of ARKit features and future VR features into Unreal Engine by their XR team”. Other relevant news. Image by Epic Games). Notice that Apple talks about “future VR features” that it is going to implement.

Unreal 505
article thumbnail

Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

I have been able to speak for almost one hour with Jeremy Bailenson , which is the professor at Stanford that is a legend in the VR field for his studies on interactions, psychology, and training in Virtual Reality. We were using something called Visa, which was a very low-level library language, very different from what Unity is right now.

Training 545
article thumbnail

Extended Reality In Education: Is it the Future of Instruction?

XR Today - Virtual Reality

This costs them much less than more widely-used gaming engines such as Unity or Unreal Engine. In a recent study, it was found that over 80 percent of people using AR devices experienced increased learning motivation and 93 percent said it increased their spatial understanding of subjects.

Education 318