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Survey: Which VR Headsets are Used Most?

AR Insider

The latest consumer survey from ARtillery Intelligence and Thrive Analytics tackles this question and we break it down in the latest Behind-the-Numbers.er survey from ARtillery Intelligence and Thrive Analytics tackles this question and we break it down for AR Insider readers This post appeared first on AR Insider.

Survey 449
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Survey: Who’s Using VR and How Often?

AR Insider

A recent ARtillery report features original consumer survey data, which we feature in this week's Behind-the-Numbers. How is VR resonating with consumers? How often are they using it? How satisfied are they? And how much are they willing to pay for it? This post appeared first on AR Insider.

Survey 408
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ExpressVPN Survey Explores Immersive Tech in the Workplace

ARPost

ExpressVPN has conducted a survey of 1,500 employees and 1,500 employers to learn about attitudes toward immersive work. About a third of employees and almost as many employers who participated in the survey prefer video conferencing to in-person meetings. Please do read the original survey for yourself. Okay, Boomer.

Survey 441
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AR and VR Survey Shows Optimism in Industry

ARPost

For the last three years, law firm Perkins Coie, the XR Association, and Boost VC have conducted a survey on industry attitudes toward AR and VR technology. Here, we look at some of the major trends in the survey. Before we jump into the survey results , there are a couple of things to understand going in. Major Trends.

Survey 406
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XRA Survey: Teachers Pin Hopes on XR for Better Classroom Engagement

ARPost

A recent survey by XR Association (XRA) and the International Society for Technology in Education (ISTE) presented this conclusion based on a poll of over 1,400 high school teachers across 50 US states. Let’s look at the survey results. The XRA-ISTE survey dispelled several myths about extended reality’s acceptance in education.

Survey 409
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Google Survey: How Shoppers Actually Feel About AR-Enabled E-Commerce

ARPost

Source: Google survey “The Shopping Filter: Marketers are using augmented reality to reinvent the digital store” The polls asked questions about the public’s attitudes toward smartphone use and general e-commerce, as well as questions specifically related to AR. The number was slightly higher for automotive brands.

Survey 421
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Valve Revamps Steam Survey to More Accurately Count VR Headsets

Road to VR

Valve’s long running Steam Survey has been one of the most transparent data sources for gauging which VR headsets are the most used. Our last major analysis of the Survey data is here. Previously, the company explained, VR headsets were counted by the Survey only if they were plugged in via USB at the time the data was collected.

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