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Hands-on Distance Technologies: promising glasses-free AR, at an early stage

The Ghost Howls

When I was at AWE, one of the demos I was the most curious about was the one of Distance Technologies, the company that promises to offer glasses-free augmented reality. Hands-on Distance Technologies I sat down in front of the device, and I started seeing the augmentations.

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MatchXR: SeeTrue Technologies may have solved the calibration issue for eye-tracking

The Ghost Howls

Today I want to tell you my experience with one of these products I’ve tried at this event, a pretty interesting one because it solves a known problem in our space: SeeTrue Technologies. SeeTrue Technologies SeeTrue Technologies has been the first solution I tried at MatchXR. Glasses frames with eye tracking integrated.

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How Can We Encourage More Women to Work in Immersive Technology?

AR Insider

As immersive tech evolves it's increasingly important for women to be part it. However, they're still underrepresented. How do we change that, and encourage immersive pursuits among women? This post appeared first on AR Insider.

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What’s the future of SteamVR tracking?

The Ghost Howls

But with the attention of the market going towards standalone and always more PCVR headsets experimenting with inside-out tracking, what is the future of this technology? All these new technologies make the tracking range of SteamVR less unique. Precision SteamVR Tracking supports sub-mm accuracy, and this is simply amazing.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? The good news is that technology has come a long way since Y2K, and there is much we've learned about UX/UI and how adults like to learn.

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XR Streaming Takes Steps Forward with PICO Integration of NVIDIA Geforce NOW

XR Today - Virtual Reality

Technology adoption can start at home for many business leaders, and seeing NVIDIA GeForce NOW appear on PICO headsets only fuels support for such XR-parallel technologies in the workplace, therefore driving AR/VR/MR adoption.

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Virtualware Gains Industry Praise for Revolutionizing Spanish Rail Worker Training with Virtual Reality

XR Today - Virtual Reality

RITS joins Virtualwares illustrious roster of award-winning enterprise solutions powered by 3D technology, created for international organizations such as GE Vernova or the Spanish Ministry of Defense. Instructors can also access the Player to guide students during training and configure specific variables.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

When STEAM (science, technology, engineering, arts, mathematics) students can be directly engaged in contributing to the creation of smart, circular-city outcomes? Can this new class of media technologies help tell powerful new climate change solutions stories and effect transformational change?